Player Matchup

Fenrir
Fenrir
NicoSmator
Fenrir
Level 128
God Stats
8W - 1L
1,775 SR
Queue Stats
65W - 37L
1,715 Elo+
Party 1
Neith
Neith
Sergiyon
Neith
Level 148
God Stats
5W - 0L
1,769 SR
Queue Stats
180W - 93L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
Ιtαchi
Nu Wa
Level 29
God Stats
1W - 0L
1,594 SR
Queue Stats
62W - 21L
1,960 Elo+
Party 1
Team Averages
Level 102
1,713 SR
1,797 Elo+

VS

Team Averages
Level 26
1,500 SR
1,682 Elo+
Bacchus
Bacchus
WelshSniperII
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,764 Elo+
Party 2
Hera
Hera
breggles
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,518 Elo+
Party 2
Bellona
Bellona
jhajas
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NicoSmator
Fenrir
12
5 / 2 / 11
8,120
812
3,902
6,546
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Sergiyon
Neith
12
9 / 2 / 8
8,833
883
12,849
5,990
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Ιtαchi
Nu Wa
12
3 / 0 / 14
8,097
810
6,098
4,484
1,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 5 / 2
6,732
673
3,891
10,852
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
10
1 / 7 / 3
6,754
675
4,291
6,886
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
jhajas
Bellona
10
2 / 5 / 1
6,802
680
3,289
9,089
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
4
4
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
NicoSmator
Fenrir
5
2
11
5.25
W
Neith
Sergiyon
Neith
9
2
8
6.5
L
Bacchus
1
5
2
0.4
L
Hera
1
7
3
0.36
L
Bellona
jhajas
Bellona
2
5
1
0.5
W
Nu Wa
Ιtαchi
Nu Wa
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
11,471
17,020
Taken
26,827
8,968
Mitigated
17,544
6,830
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
NicoSmator
Fenrir
3,902
1,119
0
2,068
6,546
4,825
474
3,475
2,824
0
11,979
W
Neith
Sergiyon
Neith
12,849
6,705
0
2,577
5,990
2,236
1,706
2,847
2,959
0
26,070
L
Bacchus
3,891
705
0
1,273
10,852
8,454
0
2,668
8,072
14,042
0
L
Hera
4,291
773
0
356
6,886
2,469
0
1,317
5,486
16,790
0
L
Bellona
jhajas
Bellona
3,289
408
0
1,303
9,089
6,621
0
2,407
6,382
0
7,886
W
Nu Wa
Ιtαchi
Nu Wa
6,098
1,364
0
2,185
4,484
1,907
409
2,282
2,202
37,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
20,288
113
Minions Killed
56
6
Camps Cleared
3
559,489
Distance Traveled
463,104
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,120
812
20
2
3
181,715
3
W
Neith
8,833
883
25
3
1
172,556
4
L
Bacchus
6,732
673
17
2
2
163,807
2
L
Hera
6,754
675
26
3
0
139,403
3
L
Bellona
6,802
680
13
1
1
159,894
3
W
Nu Wa
8,097
810
68
7
2
205,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role