Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MambaForever248
Horus
Level 82
God Stats
0W - 2L
1,310 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
brycd
Cthulhu
Level 128
God Stats
6W - 5L
1,621 SR
Queue Stats
123W - 111L
1,593 Elo+
Party 1
Hel
Hel
jzango45
Hel
Level 158
God Stats
5W - 6L
1,454 SR
Queue Stats
349W - 297L
1,560 Elo+
Solo
Charybdis
Charybdis
ll Valyrian ll
Charybdis
Level 87
God Stats
2W - 2L
1,585 SR
Queue Stats
60W - 59L
1,542 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,550 Elo+

VS

Team Averages
Level 86
1,647 SR
1,500 Elo+
Bellona
Bellona
CHIxTOWNxPAPI
Bellona
Level 84
God Stats
53W - 41L
1,528 SR
Queue Stats
485W - 458L
1,439 Elo+
Solo
Fenrir
Fenrir
CapnNUMNUTS
Fenrir
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 153L
1,514 Elo+
Party 2
Hades
Hades
Cold Sins
Hades
Level 78
God Stats
8W - 2L
1,677 SR
Queue Stats
85W - 89L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Dukeyboi1774
Ao Kuang
Level 96
God Stats
4W - 0L
1,808 SR
Queue Stats
163W - 144L
1,499 Elo+
Party 2
Charybdis
Charybdis
Sublime69
Charybdis
Level 67
God Stats
20W - 9L
1,723 SR
Queue Stats
625W - 564L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 6
6,490
499
3,258
8,080
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 4
6,280
483
3,374
7,770
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
brycd
Cthulhu
13
7 / 1 / 4
8,083
622
8,696
8,512
5,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 1
5,943
457
5,291
8,719
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ll Valyrian ll
Charybdis
11
3 / 5 / 0
7,107
547
5,241
8,045
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 5 / 0
7,171
552
2,960
8,671
5,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
4 / 4 / 6
7,254
558
5,554
9,673
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Cold Sins
Hades
13
4 / 1 / 2
7,804
600
6,174
6,770
2,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Dukeyboi1774
Ao Kuang
11
1 / 3 / 0
6,918
532
4,431
10,436
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Sublime69
Charybdis
13
5 / 0 / 4
7,795
600
7,770
7,610
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
14
14
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
6
2
W
Bellona
0
5
0
0
W
Fenrir
4
4
6
1.75
W
Hades
Cold Sins
Hades
4
1
2
5
W
Ao Kuang
Dukeyboi1774
Ao Kuang
1
3
0
0.33
L
1
2
4
1.5
W
Charybdis
Sublime69
Charybdis
5
0
4
7
L
Cthulhu
brycd
Cthulhu
7
1
4
9
L
1
4
1
0.38
L
Charybdis
ll Valyrian ll
Charybdis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
26,889
41,126
Taken
43,160
16,347
Mitigated
20,181
14,332
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,258
828
0
3,152
8,080
2,407
27
1,914
6,160
0
32,606
W
Bellona
2,960
1,034
0
1,484
8,671
5,384
677
3,323
5,208
0
44,817
W
Fenrir
5,554
1,134
0
2,391
9,673
6,950
0
2,780
6,639
0
20,580
W
Hades
Cold Sins
Hades
6,174
295
69
3,269
6,770
2,522
650
2,655
3,889
41,835
0
W
Ao Kuang
Dukeyboi1774
Ao Kuang
4,431
1,058
0
2,895
10,436
3,209
0
2,772
7,400
39,522
0
L
3,374
1,419
1,005
2,283
7,770
3,500
90
1,825
5,855
0
15,730
W
Charybdis
Sublime69
Charybdis
7,770
3,802
0
3,588
7,610
2,116
2,445
1,605
5,941
0
51,868
L
Cthulhu
brycd
Cthulhu
8,696
650
294
2,200
8,512
5,847
137
2,589
5,878
33,962
0
L
5,291
429
1,038
3,309
8,719
2,612
0
3,530
4,913
23,707
0
L
Charybdis
ll Valyrian ll
Charybdis
5,241
3,362
0
1,051
8,045
1,981
778
354
7,651
0
42,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
36,942
300
Minions Killed
369
0
Camps Cleared
0
1,296,207
Distance Traveled
1,300,841
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,490
499
66
5
0
272,578
3
W
Bellona
7,171
552
98
8
0
253,922
0
W
Fenrir
7,254
558
26
2
0
271,748
3
W
Hades
7,804
600
82
6
0
258,691
2
W
Ao Kuang
6,918
532
67
5
0
255,409
1
L
Horus
6,280
483
29
2
0
284,004
2
W
Charybdis
7,795
600
96
7
0
261,071
2
L
Cthulhu
8,083
622
77
6
0
286,676
8
L
Hel
5,943
457
51
4
0
216,916
0
L
Charybdis
7,107
547
77
6
0
236,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role