Player Matchup

Hercules
Hercules
ByCigArRzxX302
Hercules
Level 156
God Stats
3W - 4L
1,451 SR
Queue Stats
129W - 93L
1,638 Elo+
Party 1
Sobek
Sobek
DerFacuGamer
Sobek
Level 15
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ra
Ra
ZxPOLARxZ
Ra
Level 101
God Stats
1W - 1L
1,555 SR
Queue Stats
34W - 34L
1,488 Elo+
Solo
Athena
Athena
adrian0140
Athena
Level 80
God Stats
4W - 2L
1,935 SR
Queue Stats
55W - 36L
1,609 Elo+
Party 1
Scylla
Scylla
nuuqui
Scylla
Level 160
God Stats
3W - 4L
1,863 SR
Queue Stats
134W - 100L
1,630 Elo+
Party 1
Team Averages
Level 102
1,723 SR
1,573 Elo+

VS

Team Averages
Level 140
1,508 SR
1,531 Elo+
Bastet
Bastet
 
Bastet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Alephis
Baron Samedi
Level 159
God Stats
8W - 7L
1,752 SR
Queue Stats
374W - 272L
1,686 Elo+
Party 2
Ravana
Ravana
Extermineitor69
Ravana
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
829W - 972L
1,404 Elo+
Solo
Chronos
Chronos
Obliteração
Chronos
Level 148
God Stats
1W - 0L
1,289 SR
Queue Stats
107W - 122L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 4 / 12
10,607
758
12,090
21,111
22,725
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 4 / 7
9,390
671
3,682
18,171
20,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 8 / 8
9,198
657
8,054
15,659
6,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
adrian0140
Athena
13
0 / 5 / 9
8,222
587
3,462
20,196
23,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
nuuqui
Scylla
20
9 / 2 / 5
11,334
810
20,719
10,586
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 2 / 12
12,414
887
26,215
11,644
6,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
18
5 / 1 / 12
11,358
811
6,916
9,936
11,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Alephis
Baron Samedi
18
4 / 3 / 15
11,206
800
18,888
13,640
15,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 8 / 8
9,335
667
6,613
14,360
8,443
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
19
4 / 3 / 11
11,061
790
18,869
14,612
8,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
17
Kills
23
23
Deaths
17
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
12
7.5
W
Khepri
 
Khepri
5
1
12
11
W
Baron Samedi
Alephis
Baron Samedi
4
3
15
3.83
L
Hercules
3
4
12
2.25
L
2
4
7
1.38
W
1
8
8
0.63
W
Chronos
4
3
11
3.17
L
3
8
8
0.88
L
Athena
adrian0140
Athena
0
5
9
0.9
L
Scylla
nuuqui
Scylla
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
77,501
85,723
Taken
64,192
78,525
Mitigated
49,622
33,847
Healing
25,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,215
7,071
2,923
3,740
11,644
6,518
1,441
5,340
6,258
0
45,608
W
Khepri
 
Khepri
6,916
621
1,247
431
9,936
11,137
481
5,191
4,739
16,180
0
W
Baron Samedi
Alephis
Baron Samedi
18,888
2,275
6,033
6,092
13,640
15,028
1,132
8,553
5,069
37,057
0
L
Hercules
12,090
2,176
525
7,665
21,111
22,725
0
9,341
11,770
0
18,895
L
3,682
362
586
5,059
18,171
20,941
0
7,098
11,073
9,906
0
W
6,613
1,644
747
1,596
14,360
8,443
618
8,241
6,115
0
15,675
W
Chronos
18,869
7,572
1,101
1,837
14,612
8,496
1,713
8,450
6,094
39,139
0
L
8,054
913
8,967
3,547
15,659
6,362
556
8,207
7,452
19,069
0
L
Athena
adrian0140
Athena
3,462
474
1,533
3,420
20,196
23,817
129
13,041
7,155
5,761
0
L
Scylla
nuuqui
Scylla
20,719
1,949
526
2,019
10,586
4,680
249
6,986
3,600
56,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,751
Gold Earned
55,374
134
Minions Killed
147
0
Camps Cleared
0
1,198,199
Distance Traveled
1,427,462
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,414
887
30
2
0
336,715
3
W
Khepri
11,358
811
17
1
0
311,130
0
W
Baron Samedi
11,206
800
31
2
0
249,245
4
L
Hercules
10,607
758
14
1
0
301,248
1
L
Sobek
9,390
671
5
0
0
177,484
0
W
Ravana
9,335
667
10
1
0
260,822
0
W
Chronos
11,061
790
59
4
0
269,550
3
L
Ra
9,198
657
23
2
0
236,376
2
L
Athena
8,222
587
12
1
0
208,473
1
L
Scylla
11,334
810
80
6
0
274,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role