Player Matchup

Skadi
Skadi
Gold I
BL4ZEOFGL0RY
Skadi
Gold I
Level 123
God Stats
0W - 1L
1,910 SR
Queue Stats
23W - 19L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,910 SR
1,769 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,623 SR
1,580 MMR
Hou Yi
Hou Yi
Bronze III
DobbyKnowsBest
Hou Yi
Bronze III
Level 124
God Stats
7W - 3L
1,623 SR
Queue Stats
8W - 3L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,696
725
6,997
12,001
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliChronosSetDanzaburouIzanami

VS

Bans
Morgan Le FayBellonaPersephoneFreyaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
10,175
848
9,567
9,128
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,997
Damage
9,567
12,001
Taken
9,128
7,461
Mitigated
3,435
3,644
Healing
1,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,997
2,290
0
3,644
12,001
7,461
682
279
11,722
0
51,787
W
9,567
3,864
0
1,363
9,128
3,435
1,223
146
8,982
0
60,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,696
Gold Earned
10,175
103
Minions Killed
121
4
Camps Cleared
5
210,730
Distance Traveled
223,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,696
725
103
9
4
210,730
5
W
Hou Yi
10,175
848
121
10
5
223,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role