Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DenySimic
Agni
Level 23
God Stats
6W - 8L
1,583 SR
Queue Stats
9W - 15L
1,357 Elo+
Solo
Fenrir
Fenrir
FkinDunno
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo
Khepri
Khepri
Notparis05
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,315 Elo+
Party 2
Charybdis
Charybdis
SSstorm3233
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,380 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,397 Elo+

VS

Team Averages
Level 22
1,514 SR
1,378 Elo+
Bakasura
Bakasura
DocTorTrue
Bakasura
Level 23
God Stats
2W - 3L
1,258 SR
Queue Stats
42W - 46L
1,431 Elo+
Party 1
Zeus
Zeus
GeoffreyG07
Zeus
Level 28
God Stats
1W - 2L
1,566 SR
Queue Stats
65W - 62L
1,405 Elo+
Solo
Anubis
Anubis
Hikomata
Anubis
Level 17
God Stats
3W - 1L
1,841 SR
Queue Stats
16W - 14L
1,385 Elo+
Solo
Ymir
Ymir
matadorfcpjunior
Ymir
Level 15
God Stats
5W - 4L
1,498 SR
Queue Stats
27W - 26L
1,315 Elo+
Solo
Apollo
Apollo
nottins
Apollo
Level 28
God Stats
11W - 15L
1,408 SR
Queue Stats
116W - 153L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 0
5,253
478
3,989
6,829
1,636
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
10
0 / 3 / 1
5,402
491
1,732
3,489
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
FkinDunno
Fenrir
10
6 / 2 / 0
6,684
608
4,158
7,511
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Notparis05
Khepri
7
0 / 3 / 1
4,744
431
2,163
6,897
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
SSstorm3233
Charybdis
9
5 / 4 / 1
5,808
528
7,355
6,286
2,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DocTorTrue
Bakasura
10
5 / 1 / 2
6,581
598
4,138
7,076
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 1
6,186
562
3,621
4,295
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Hikomata
Anubis
11
2 / 1 / 3
6,557
596
4,306
6,337
3,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 4
5,699
518
2,905
7,559
5,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
nottins
Apollo
10
4 / 4 / 2
6,050
550
6,125
7,155
2,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
11
Kills
15
16
Deaths
11
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Agni
0
3
1
0.17
W
Bakasura
DocTorTrue
Bakasura
5
1
2
6
L
Fenrir
FkinDunno
Fenrir
6
2
0
3
W
2
3
1
0.83
W
Anubis
Hikomata
Anubis
2
1
3
3.5
L
Khepri
Notparis05
Khepri
0
3
1
0.17
L
Charybdis
SSstorm3233
Charybdis
5
4
1
1.38
W
2
2
4
2
W
Apollo
nottins
Apollo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
21,095
31,012
Taken
32,422
12,576
Mitigated
15,271
5,935
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,989
1,924
0
2,113
6,829
1,636
0
3,990
2,785
0
21,341
L
Agni
1,732
0
0
202
3,489
1,177
0
1,459
1,728
25,638
1,979
W
Bakasura
DocTorTrue
Bakasura
4,138
2,279
0
2,113
7,076
3,146
390
1,328
5,748
0
25,966
L
Fenrir
FkinDunno
Fenrir
4,158
1,376
0
2,370
7,511
4,195
0
2,156
4,634
0
20,868
W
3,621
249
0
295
4,295
1,242
224
241
4,054
28,567
0
W
Anubis
Hikomata
Anubis
4,306
560
0
3,988
6,337
3,228
43
0
6,337
30,278
0
L
Khepri
Notparis05
Khepri
2,163
575
0
250
6,897
3,568
0
1,512
5,135
8,329
0
L
Charybdis
SSstorm3233
Charybdis
7,355
3,908
0
1,000
6,286
2,000
340
1,237
5,049
0
28,473
W
2,905
1,187
0
0
7,559
5,428
162
1,528
5,942
15,010
0
W
Apollo
nottins
Apollo
6,125
4,565
0
1,366
7,155
2,227
516
662
6,446
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
31,073
201
Minions Killed
277
0
Camps Cleared
0
964,952
Distance Traveled
1,020,958
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,253
478
54
5
0
168,015
2
L
Agni
5,402
491
42
4
0
214,114
4
W
Bakasura
6,581
598
65
6
0
255,275
0
L
Fenrir
6,684
608
42
4
0
214,351
0
W
Zeus
6,186
562
48
4
0
192,692
2
W
Anubis
6,557
596
94
9
0
182,378
2
L
Khepri
4,744
431
12
1
0
193,747
1
L
Charybdis
5,808
528
51
5
0
174,725
0
W
Ymir
5,699
518
26
2
0
200,005
0
W
Apollo
6,050
550
44
4
0
190,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role