Player Matchup

Set
Set
GamePandaLP
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,796 Elo+
Party 1
Fafnir
Fafnir
Sanoj603
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
SkymBoHD
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,469 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,592 Elo+

VS

Team Averages
Level 48
1,407 SR
1,306 Elo+
Medusa
Medusa
Amendаr
Medusa
Level 24
God Stats
3W - 0L
1,290 SR
Queue Stats
8W - 8L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
worsammaks
Gilgamesh
Level 62
God Stats
2W - 3L
1,415 SR
Queue Stats
31W - 71L
1,252 Elo+
Party 2
Discordia
Discordia
yourgoddesss
Discordia
Level 59
God Stats
2W - 4L
1,515 SR
Queue Stats
24W - 62L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
11,538
721
8,713
14,535
7,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Sanoj603
Fafnir
14
0 / 3 / 6
10,424
652
7,597
20,308
20,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
SkymBoHD
Nu Wa
13
3 / 8 / 2
10,473
655
17,348
12,460
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amendаr
Medusa
16
9 / 3 / 8
12,454
778
12,719
15,450
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
worsammaks
Gilgamesh
14
4 / 2 / 11
11,411
713
13,604
17,610
15,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
yourgoddesss
Discordia
15
5 / 2 / 11
11,448
716
11,807
9,783
3,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amendаr
Medusa
9
3
8
4.33
L
4
7
1
0.64
L
Fafnir
Sanoj603
Fafnir
0
3
6
1
L
Nu Wa
SkymBoHD
Nu Wa
3
8
2
0.5
W
Gilgamesh
worsammaks
Gilgamesh
4
2
11
4.75
W
Discordia
yourgoddesss
Discordia
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
38,130
47,303
Taken
42,843
33,048
Mitigated
23,509
10,124
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amendаr
Medusa
12,719
6,814
0
6,943
15,450
4,887
2,023
11,341
4,109
0
55,922
L
8,713
3,327
0
1,835
14,535
7,183
0
3,894
10,641
0
34,252
L
Fafnir
Sanoj603
Fafnir
7,597
1,880
356
6,765
20,308
20,439
204
4,581
15,727
21,504
0
L
Nu Wa
SkymBoHD
Nu Wa
17,348
4,576
0
1,168
12,460
5,426
1,068
3,831
8,629
60,147
0
W
Gilgamesh
worsammaks
Gilgamesh
13,604
3,675
368
3,155
17,610
15,193
471
9,424
8,186
235
45,006
W
Discordia
yourgoddesss
Discordia
11,807
1,304
0
3,395
9,783
3,429
361
5,435
4,348
34,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
35,313
161
Minions Killed
208
6
Camps Cleared
7
785,549
Distance Traveled
838,291
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,454
778
102
6
3
265,336
11
L
Set
11,538
721
51
3
2
252,390
2
L
Fafnir
10,424
652
36
2
0
301,521
5
L
Nu Wa
10,473
655
74
5
4
231,638
6
W
Gilgamesh
11,411
713
51
3
3
288,526
4
W
Discordia
11,448
716
55
3
1
284,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role