Player Matchup

Bakasura
Bakasura
Gluttony911
Bakasura
Level 48
God Stats
2W - 6L
1,467 SR
Queue Stats
237W - 242L
1,450 Elo+
Solo
Cthulhu
Cthulhu
RagingGhoul
Cthulhu
Level 11
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TIOMEN7
Ah Puch
Level 40
God Stats
30W - 18L
1,792 SR
Queue Stats
294W - 316L
1,582 Elo+
Solo
Kukulkan
Kukulkan
okcolin
Kukulkan
Level 89
God Stats
0W - 1L
1,264 SR
Queue Stats
81W - 64L
1,538 Elo+
Party 2
Charybdis
Charybdis
okdeven
Charybdis
Level 123
God Stats
0W - 1L
1,451 SR
Queue Stats
84W - 65L
1,541 Elo+
Party 2
Team Averages
Level 62
1,475 SR
1,522 Elo+

VS

Team Averages
Level 55
1,487 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HERNAND0304
Medusa
Level 49
God Stats
33W - 36L
1,460 SR
Queue Stats
498W - 549L
1,431 Elo+
Solo
Raijin
Raijin
LoobenGooben
Raijin
Level 37
God Stats
3W - 3L
1,532 SR
Queue Stats
157W - 146L
1,580 Elo+
Solo
Athena
Athena
SmokeyyClips-TTV
Athena
Level 29
God Stats
3W - 2L
1,476 SR
Queue Stats
102W - 91L
1,499 Elo+
Party 1
Freya
Freya
otakuGamingx
Freya
Level 52
God Stats
6W - 5L
1,465 SR
Queue Stats
274W - 313L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gluttony911
Bakasura
10
1 / 1 / 1
5,647
565
4,359
6,951
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
RagingGhoul
Cthulhu
6
0 / 3 / 0
3,983
398
2,403
6,110
2,560
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
TIOMEN7
Ah Puch
9
0 / 1 / 1
5,484
548
3,636
6,794
2,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
okcolin
Kukulkan
11
2 / 3 / 1
6,267
627
3,839
5,970
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
okdeven
Charybdis
11
2 / 2 / 2
6,395
640
3,193
5,022
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 4
5,204
520
3,005
5,406
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
10
0 / 1 / 3
5,957
596
2,641
5,125
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
11
5 / 1 / 0
6,712
671
4,654
4,934
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
4 / 1 / 5
6,126
613
3,589
7,287
4,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 1
5,391
539
4,124
6,749
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
10
10
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
2
4
1
L
Bakasura
Gluttony911
Bakasura
1
1
1
1.5
W
Medusa
0
1
3
1.5
W
Raijin
5
1
0
5
L
Cthulhu
RagingGhoul
Cthulhu
0
3
0
0
W
4
1
5
6.5
L
Ah Puch
TIOMEN7
Ah Puch
0
1
1
0.5
L
Kukulkan
okcolin
Kukulkan
2
3
1
0.83
L
Charybdis
okdeven
Charybdis
2
2
2
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
18,013
30,847
Taken
29,501
10,374
Mitigated
12,132
8,997
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,005
554
0
5,284
5,406
2,257
0
587
4,698
0
27,288
L
Bakasura
Gluttony911
Bakasura
4,359
3,417
0
1,314
6,951
2,321
0
2,054
4,897
0
31,702
W
Medusa
2,641
1,199
0
2,839
5,125
1,237
0
1,323
3,802
0
35,015
W
Raijin
4,654
234
0
625
4,934
1,429
112
2,740
2,194
41,285
0
L
Cthulhu
RagingGhoul
Cthulhu
2,403
392
122
312
6,110
2,560
0
2,937
3,173
7,493
0
W
3,589
1,442
0
2,188
7,287
4,801
24
2,456
4,776
11,398
0
L
Ah Puch
TIOMEN7
Ah Puch
3,636
671
30
3,708
6,794
2,421
0
3,799
2,995
24,392
0
L
Kukulkan
okcolin
Kukulkan
3,839
853
0
1,510
5,970
1,775
0
2,690
3,280
41,579
0
L
Charybdis
okdeven
Charybdis
3,193
1,727
0
2,001
5,022
1,297
0
950
4,072
0
31,349
W
4,124
1,469
0
3,735
6,749
2,408
647
2,772
3,977
27,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
29,390
293
Minions Killed
279
0
Camps Cleared
0
998,071
Distance Traveled
997,259
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,204
520
54
5
0
201,949
5
L
Bakasura
5,647
565
79
8
0
242,106
0
W
Medusa
5,957
596
75
8
0
191,873
1
W
Raijin
6,712
671
89
9
0
196,081
2
L
Cthulhu
3,983
398
15
2
0
216,967
0
W
Athena
6,126
613
13
1
0
217,542
0
L
Ah Puch
5,484
548
52
5
0
170,722
2
L
Kukulkan
6,267
627
81
8
0
184,015
1
L
Charybdis
6,395
640
66
7
0
184,261
1
W
Freya
5,391
539
48
5
0
189,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role