Player Matchup

Fenrir
Fenrir
DoctorBoomer
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,407 Elo+
Party 1
Athena
Athena
Protocop
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,424 Elo+
Party 1
Tiamat
Tiamat
RAULMT1
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Skadi
Skadi
Zaskabar
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,374 Elo+
Party 1
Chaac
Chaac
andorrra
Chaac
Level 36
God Stats
27W - 35L
1,491 SR
Queue Stats
226W - 259L
1,312 Elo+
Solo
Team Averages
Level 60
1,498 SR
1,381 Elo+

VS

Team Averages
Level 74
1,576 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
MixalisBomb
Ymir
Level 19
God Stats
9W - 5L
1,568 SR
Queue Stats
20W - 30L
1,404 Elo+
Party 2
Xbalanque
Xbalanque
SorryWinnetou
Xbalanque
Level 29
God Stats
2W - 0L
1,832 SR
Queue Stats
13W - 24L
1,337 Elo+
Party 3
Pele
Pele
Spoderzeusman
Pele
Level 89
God Stats
9W - 3L
1,500 SR
Queue Stats
106W - 94L
1,511 Elo+
Solo
Susano
Susano
jalalcool12345
Susano
Level 109
God Stats
58W - 54L
1,479 SR
Queue Stats
87W - 83L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 4 / 2
4,828
483
2,070
6,172
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Protocop
Athena
7
2 / 2 / 4
5,164
516
2,785
7,314
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
RAULMT1
Tiamat
9
0 / 3 / 1
5,323
532
2,020
5,648
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Zaskabar
Skadi
7
3 / 4 / 3
5,003
500
3,875
4,445
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
andorrra
Chaac
8
0 / 3 / 0
4,929
493
1,876
6,882
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 5
6,177
618
2,389
3,923
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 3
4,445
445
637
6,187
3,780
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
SorryWinnetou
Xbalanque
10
4 / 1 / 8
5,878
588
5,568
4,352
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 1 / 6
6,959
696
7,641
7,256
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 2
6,147
615
4,769
4,228
1,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
5
4.5
L
Fenrir
1
4
2
0.5
W
0
4
3
0.38
L
Athena
Protocop
Athena
2
2
4
2
L
Tiamat
RAULMT1
Tiamat
0
3
1
0.17
W
Xbalanque
SorryWinnetou
Xbalanque
4
1
8
8
W
7
1
6
10
L
Skadi
Zaskabar
Skadi
3
4
3
1.13
L
Chaac
andorrra
Chaac
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
21,004
30,461
Taken
25,946
12,438
Mitigated
9,262
5,641
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,389
196
0
1,989
3,923
1,118
160
1,159
2,764
32,182
0
L
Fenrir
2,070
132
0
191
6,172
1,611
0
155
5,977
0
22,700
W
637
228
0
701
6,187
3,780
0
2,034
4,153
8,038
0
L
Athena
Protocop
Athena
2,785
942
0
1,449
7,314
2,968
0
1,474
5,702
10,926
0
L
Tiamat
RAULMT1
Tiamat
2,020
107
0
1,627
5,648
1,766
0
242
5,272
27,922
0
W
Xbalanque
SorryWinnetou
Xbalanque
5,568
2,885
0
1,887
4,352
1,051
54
528
3,824
0
21,185
W
7,641
2,258
0
1,453
7,256
2,079
0
1,143
6,035
0
42,323
L
Skadi
Zaskabar
Skadi
3,875
2,402
0
500
4,445
796
0
801
3,602
0
18,031
L
Chaac
andorrra
Chaac
1,876
275
0
1,874
6,882
5,297
0
0
6,882
0
21,202
W
4,769
1,103
0
1,483
4,228
1,234
450
0
3,950
0
26,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
29,606
203
Minions Killed
268
0
Camps Cleared
0
877,459
Distance Traveled
978,671
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,177
618
84
8
0
187,720
4
L
Fenrir
4,828
483
40
4
0
186,578
1
W
Ymir
4,445
445
20
2
0
172,679
1
L
Athena
5,164
516
21
2
0
188,057
0
L
Tiamat
5,323
532
68
7
0
166,314
2
W
Xbalanque
5,878
588
28
3
0
183,603
2
W
Pele
6,959
696
72
7
0
220,098
1
L
Skadi
5,003
500
28
3
0
151,924
2
L
Chaac
4,929
493
46
5
0
184,586
2
W
Susano
6,147
615
64
6
0
214,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role