Player Matchup

Merlin
Merlin
Groovy0
Merlin
Level 11
God Stats
8W - 2L
1,871 SR
Queue Stats
18W - 16L
1,398 Elo+
Party 1
Izanami
Izanami
JHegie
Izanami
Level 14
God Stats
24W - 9L
1,504 SR
Queue Stats
43W - 35L
1,287 Elo+
Party 1
Skadi
Skadi
fegs-nemesis
Skadi
Level 26
God Stats
2W - 2L
1,699 SR
Queue Stats
6W - 6L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
keldint
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,408 Elo+
Party 1
Bellona
Bellona
swagmoneyman
Bellona
Level 26
God Stats
8W - 7L
1,588 SR
Queue Stats
120W - 160L
1,358 Elo+
Party 1
Team Averages
Level 19
1,632 SR
1,358 Elo+

VS

Team Averages
Level 20
1,508 SR
1,431 Elo+
Chaac
Chaac
CreedSk1ller
Chaac
Level 29
God Stats
5W - 5L
1,540 SR
Queue Stats
47W - 51L
1,435 Elo+
Solo
Ares
Ares
InvestedBag1017
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Max Pollo6278
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,397 Elo+
Solo
Fenrir
Fenrir
RasTaSabiE
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
SherlockOwner
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Groovy0
Merlin
20
14 / 6 / 27
14,860
1,351
21,131
17,109
9,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JHegie
Izanami
20
17 / 7 / 24
14,743
1,340
34,692
18,431
10,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 24
12,490
1,135
14,379
16,841
7,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
keldint
Sun Wukong
20
6 / 3 / 29
13,061
1,187
20,461
20,609
15,100
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
swagmoneyman
Bellona
20
13 / 3 / 25
13,882
1,262
23,985
15,650
20,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 15
11,577
1,052
17,592
25,379
28,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
1 / 16 / 11
11,083
1,008
2,999
27,270
13,848
19
3 / 9 / 13
11,796
1,072
15,778
21,457
7,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
RasTaSabiE
Fenrir
18
19 / 10 / 4
16,213
1,474
17,647
24,790
13,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
SherlockOwner
Hachiman
20
3 / 12 / 17
12,597
1,145
28,050
24,038
9,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
88
56
Kills
28
28
Deaths
56
129
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
9
15
1.06
W
Merlin
Groovy0
Merlin
14
6
27
4.58
L
1
16
11
0.41
W
Izanami
JHegie
Izanami
17
7
24
4.14
L
3
9
13
1.06
L
Fenrir
RasTaSabiE
Fenrir
19
10
4
2.1
L
Hachiman
SherlockOwner
Hachiman
3
12
17
0.96
W
6
9
24
2
W
Sun Wukong
keldint
Sun Wukong
6
3
29
6.83
W
Bellona
swagmoneyman
Bellona
13
3
25
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,648
Damage
82,066
88,640
Taken
122,934
61,850
Mitigated
73,147
4,911
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,592
4,318
0
4,949
25,379
28,488
0
6,587
18,296
323
29,646
W
Merlin
Groovy0
Merlin
21,131
3,501
0
862
17,109
9,466
0
3,046
14,063
40,445
0
L
2,999
725
0
0
27,270
13,848
0
3,615
23,476
14,681
0
W
Izanami
JHegie
Izanami
34,692
31,183
0
0
18,431
10,000
0
3,892
14,539
0
58,186
L
15,778
3,561
0
1,616
21,457
7,848
0
3,077
18,139
38,736
0
L
Fenrir
RasTaSabiE
Fenrir
17,647
5,086
0
787
24,790
13,669
0
2,578
21,465
0
30,345
L
Hachiman
SherlockOwner
Hachiman
28,050
18,963
168
448
24,038
9,294
0
5,274
18,455
0
53,177
W
14,379
6,588
289
646
16,841
7,057
0
3,537
13,304
0
29,622
W
Sun Wukong
keldint
Sun Wukong
20,461
7,227
0
604
20,609
15,100
0
5,186
15,423
0
27,858
W
Bellona
swagmoneyman
Bellona
23,985
6,326
0
2,510
15,650
20,227
0
3,439
12,211
0
32,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,036
Gold Earned
63,266
152
Minions Killed
149
4
Camps Cleared
3
1,124,054
Distance Traveled
939,139
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,577
1,052
28
3
1
235,729
0
W
Merlin
14,860
1,351
48
4
0
207,970
1
L
Ares
11,083
1,008
18
2
0
169,677
1
W
Izanami
14,743
1,340
37
3
2
196,207
0
L
Nu Wa
11,796
1,072
47
4
0
140,528
0
L
Fenrir
16,213
1,474
14
1
0
216,506
0
L
Hachiman
12,597
1,145
42
4
2
176,699
0
W
Skadi
12,490
1,135
36
3
0
182,391
0
W
Sun Wukong
13,061
1,187
14
1
1
257,093
0
W
Bellona
13,882
1,262
17
2
1
280,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role