Player Matchup

Medusa
Medusa
Silver I
ANUс
Medusa
Silver I
Level 138
God Stats
12W - 9L
2,005 SR
Queue Stats
165W - 187L
1,077 MMR
Party 2
He Bo
He Bo
Bronze II
Nel50N
He Bo
Bronze II
Level 146
God Stats
0W - 4L
1,236 SR
Queue Stats
88W - 171L
626 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
diimmoooooooon
Kuzenbo
Silver I
Level 138
God Stats
0W - 4L
1,344 SR
Queue Stats
166W - 190L
1,077 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,528 SR
927 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,614 SR
1,326 MMR
Izanami
Izanami
Silver I
DEMON58217
Izanami
Silver I
Level 100
God Stats
14W - 13L
1,657 SR
Queue Stats
93W - 89L
1,281 MMR
Party 1
Terra
Terra
Silver I
milkandcoffeee
Terra
Silver I
Level 105
God Stats
15W - 9L
1,684 SR
Queue Stats
126W - 165L
1,198 MMR
Party 1
Olorun
Olorun
Bronze III
мурпер
Olorun
Bronze III
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANUс
Medusa
10
3 / 4 / 3
7,611
692
9,909
7,874
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Nel50N
He Bo
10
2 / 7 / 3
7,358
669
4,309
9,632
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 5
7,218
656
4,790
9,084
10,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothGilgameshSobekAnubisCupid

VS

Bans
Morgan Le FayBacchusZhong KuiAresDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEMON58217
Izanami
13
2 / 3 / 11
8,494
772
9,628
6,536
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 7
9,517
865
3,501
13,352
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
7 / 2 / 6
9,383
853
7,905
6,832
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANUс
Medusa
3
4
3
1.13
W
Izanami
DEMON58217
Izanami
2
3
11
2.5
L
He Bo
Nel50N
He Bo
2
7
3
0.5
L
1
2
5
1.75
W
4
1
7
7.5
W
Olorun
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
21,034
26,590
Taken
26,720
16,226
Mitigated
16,523
3,057
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANUс
Medusa
9,909
4,453
0
720
7,874
2,598
129
2,818
5,056
0
27,701
W
Izanami
DEMON58217
Izanami
9,628
6,577
0
1,377
6,536
2,236
866
3,070
3,466
0
48,435
L
He Bo
Nel50N
He Bo
4,309
479
0
1,543
9,632
3,066
75
4,311
5,321
15,582
0
L
4,790
1,858
0
794
9,084
10,562
18
3,951
5,133
17,111
0
W
3,501
468
1,965
6,444
13,352
11,132
355
4,267
9,085
8,172
0
W
Olorun
7,905
3,604
539
2,183
6,832
3,155
1,789
2,054
4,778
32,531
2,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
27,394
101
Minions Killed
148
4
Camps Cleared
6
568,249
Distance Traveled
659,709
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,611
692
40
4
2
192,318
3
W
Izanami
8,494
772
89
8
1
195,010
3
L
He Bo
7,358
669
33
3
1
165,137
0
L
Kuzenbo
7,218
656
28
3
1
210,794
6
W
Terra
9,517
865
12
1
2
256,208
2
W
Olorun
9,383
853
47
4
3
208,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role