Player Matchup

Cupid
Cupid
Ashbriel100
Cupid
Level 17
God Stats
55W - 54L
1,461 SR
Queue Stats
147W - 192L
1,391 Elo+
Party 3
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 28
God Stats
138W - 166L
1,482 SR
Queue Stats
245W - 312L
1,448 Elo+
Party 3
Sol
Sol
Milchmuffin
Sol
Level 17
God Stats
43W - 55L
1,329 SR
Queue Stats
64W - 90L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
baconbot87
Cthulhu
Level 22
God Stats
9W - 9L
1,440 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Charybdis
Charybdis
sunxhunter
Charybdis
Level 14
God Stats
30W - 38L
1,197 SR
Queue Stats
60W - 72L
1,303 Elo+
Party 1
Team Averages
Level 20
1,382 SR
1,360 Elo+

VS

Team Averages
Level 23
1,386 SR
1,316 Elo+
Heimdallr
Heimdallr
DD_161
Heimdallr
Level 27
God Stats
71W - 60L
1,565 SR
Queue Stats
279W - 289L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Hammerek
Ah Puch
Level 26
God Stats
3W - 4L
1,390 SR
Queue Stats
4W - 4L
1,249 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KhaZixMuffins
Cu Chulainn
Level 29
God Stats
1W - 1L
1,495 SR
Queue Stats
25W - 29L
1,276 Elo+
Solo
Hera
Hera
TommyLeeJons249
Hera
Level 9
God Stats
3W - 2L
1,205 SR
Queue Stats
6W - 6L
1,249 Elo+
Party 2
Guan Yu
Guan Yu
killeralex2004al
Guan Yu
Level 22
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 11 / 1
11,077
1,108
16,495
21,577
9,029
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 2
9,223
922
5,481
14,133
12,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 4 / 6
9,050
905
5,814
12,875
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
baconbot87
Cthulhu
15
1 / 1 / 3
9,048
905
4,037
8,693
6,433
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
sunxhunter
Charybdis
15
0 / 10 / 4
8,760
876
6,716
23,148
7,966
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

62

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DD_161
Heimdallr
18
6 / 1 / 17
11,738
1,174
22,297
5,852
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Hammerek
Ah Puch
17
8 / 0 / 7
10,945
1,095
10,598
1,325
537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
KhaZixMuffins
Cu Chulainn
17
2 / 2 / 16
9,884
988
12,058
15,710
15,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 2 / 18
10,790
1,079
17,311
6,403
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 13
10,782
1,078
11,911
13,155
15,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
9
Kills
28
29
Deaths
9
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
7
11
1
0.68
L
1
3
2
0.67
W
Heimdallr
DD_161
Heimdallr
6
1
17
14.5
W
Ah Puch
Hammerek
Ah Puch
8
0
7
11.5
W
Cu Chulainn
KhaZixMuffins
Cu Chulainn
2
2
16
5
L
0
4
6
0.75
W
5
2
18
7
L
Cthulhu
baconbot87
Cthulhu
1
1
3
2.5
W
7
4
13
3.38
L
Charybdis
sunxhunter
Charybdis
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,543
Damage
74,175
80,426
Taken
42,445
40,314
Mitigated
36,769
4,475
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,495
13,874
31
1,001
21,577
9,029
0
5,764
15,813
0
31,111
L
5,481
1,212
2,310
377
14,133
12,601
0
4,230
9,903
22,177
0
W
Heimdallr
DD_161
Heimdallr
22,297
14,980
0
1,691
5,852
2,791
0
1,680
4,172
0
51,810
W
Ah Puch
Hammerek
Ah Puch
10,598
91
0
0
1,325
537
0
916
409
31,541
0
W
Cu Chulainn
KhaZixMuffins
Cu Chulainn
12,058
2,256
0
140
15,710
15,374
0
5,597
10,113
681
18,462
L
5,814
935
0
280
12,875
4,285
0
3,253
9,622
22,190
0
W
17,311
5,199
0
0
6,403
2,597
0
2,232
4,171
29,389
0
L
Cthulhu
baconbot87
Cthulhu
4,037
517
0
435
8,693
6,433
0
5,026
3,667
13,110
0
W
11,911
3,601
1,965
2,339
13,155
15,470
0
4,907
8,248
0
17,243
L
Charybdis
sunxhunter
Charybdis
6,716
3,601
0
41
23,148
7,966
0
10,280
12,868
0
10,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
54,139
129
Minions Killed
190
3
Camps Cleared
3
809,858
Distance Traveled
960,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,077
1,108
29
3
1
158,925
2
L
Yemoja
9,223
922
33
3
1
171,100
0
W
Heimdallr
11,738
1,174
69
7
1
166,403
0
W
Ah Puch
10,945
1,095
56
6
1
194,718
0
W
Cu Chulainn
9,884
988
18
2
0
205,880
0
L
Sol
9,050
905
32
3
0
183,972
0
W
Hera
10,790
1,079
35
4
1
198,690
0
L
Cthulhu
9,048
905
24
2
0
144,893
0
W
Guan Yu
10,782
1,078
12
1
0
194,491
0
L
Charybdis
8,760
876
11
1
1
150,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role