Player Matchup

Bacchus
Bacchus
AboveAverage00
Bacchus
Level 128
God Stats
8W - 9L
1,521 SR
Queue Stats
1,611W - 1,636L
1,487 Elo+
Solo
Thanatos
Thanatos
CogTIM
Thanatos
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Rama
Rama
Draven6021
Rama
Level 142
God Stats
2W - 9L
1,191 SR
Queue Stats
248W - 276L
1,460 Elo+
Solo
Nu Wa
Nu Wa
SaiyanBallz
Nu Wa
Level 99
God Stats
2W - 1L
1,861 SR
Queue Stats
67W - 62L
1,484 Elo+
Party 1
Poseidon
Poseidon
Smoothmannn24
Poseidon
Level 67
God Stats
5W - 3L
1,374 SR
Queue Stats
26W - 24L
1,490 Elo+
Solo
Team Averages
Level 92
1,538 SR
1,481 Elo+

VS

Team Averages
Level 63
1,557 SR
1,445 Elo+
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BIGTOEHOE
Xing Tian
Level 47
God Stats
11W - 5L
1,645 SR
Queue Stats
104W - 118L
1,488 Elo+
Solo
Bastet
Bastet
NightOwltx
Bastet
Level 77
God Stats
77W - 88L
1,448 SR
Queue Stats
373W - 387L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Smokeyshadow813
Cernunnos
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 49L
1,303 Elo+
Solo
Charybdis
Charybdis
spacelessruby15
Charybdis
Level 48
God Stats
7W - 6L
1,690 SR
Queue Stats
176W - 164L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
10,470
873
9,900
27,575
45,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
CogTIM
Thanatos
16
2 / 8 / 3
10,962
914
7,643
17,605
9,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 12 / 2
12,020
1,002
17,389
20,145
8,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 8 / 3
11,136
928
15,323
17,174
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Smoothmannn24
Poseidon
16
1 / 1 / 1
9,879
823
2,670
3,249
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
10 / 0 / 14
13,561
1,130
20,777
13,932
6,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
BIGTOEHOE
Xing Tian
20
2 / 0 / 24
13,432
1,119
7,789
9,726
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
NightOwltx
Bastet
19
8 / 2 / 14
12,822
1,069
17,355
11,664
3,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Smokeyshadow813
Cernunnos
18
2 / 2 / 17
11,132
928
11,771
12,071
4,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
spacelessruby15
Charybdis
19
12 / 4 / 14
14,060
1,172
24,363
10,696
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
8
Kills
34
34
Deaths
8
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
0
14
17
L
0
5
3
0.3
W
Xing Tian
BIGTOEHOE
Xing Tian
2
0
24
14
L
Thanatos
CogTIM
Thanatos
2
8
3
0.44
L
3
12
2
0.33
W
Bastet
NightOwltx
Bastet
8
2
14
7.5
L
2
8
3
0.44
W
Cernunnos
Smokeyshadow813
Cernunnos
2
2
17
5.25
L
Poseidon
Smoothmannn24
Poseidon
1
1
1
1.5
W
Charybdis
spacelessruby15
Charybdis
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,925
Damage
82,055
85,748
Taken
58,089
69,961
Mitigated
30,407
5,984
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,777
11,837
0
4,069
13,932
6,212
0
6,766
7,166
0
40,616
L
9,900
1,312
173
1,202
27,575
45,863
0
3,918
23,657
13,521
0
W
Xing Tian
BIGTOEHOE
Xing Tian
7,789
958
0
1,019
9,726
12,379
0
5,047
4,569
23,477
0
L
Thanatos
CogTIM
Thanatos
7,643
1,652
0
3,306
17,605
9,226
0
1,323
16,282
0
17,077
L
17,389
14,772
0
0
20,145
8,045
0
1,536
18,609
0
40,907
W
Bastet
NightOwltx
Bastet
17,355
4,178
0
2,053
11,664
3,395
0
5,820
5,796
0
25,632
L
15,323
4,400
179
644
17,174
6,123
0
968
16,206
23,651
0
W
Cernunnos
Smokeyshadow813
Cernunnos
11,771
6,080
49
2,306
12,071
4,329
0
5,628
6,365
0
25,638
L
Poseidon
Smoothmannn24
Poseidon
2,670
92
132
348
3,249
704
0
44
3,205
7,542
0
W
Charybdis
spacelessruby15
Charybdis
24,363
14,927
0
1,794
10,696
4,092
0
4,256
6,300
0
59,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
65,007
132
Minions Killed
213
3
Camps Cleared
10
797,790
Distance Traveled
1,172,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,561
1,130
41
3
1
280,520
0
L
Bacchus
10,470
873
7
1
1
227,369
0
W
Xing Tian
13,432
1,119
27
2
1
264,833
1
L
Thanatos
10,962
914
26
2
2
190,921
0
L
Rama
12,020
1,002
59
5
0
168,351
0
W
Bastet
12,822
1,069
22
2
1
243,693
0
L
Nu Wa
11,136
928
26
2
0
158,376
0
W
Cernunnos
11,132
928
37
3
2
207,675
0
L
Poseidon
9,879
823
14
1
0
52,773
0
W
Charybdis
14,060
1,172
86
7
5
175,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role