Player Matchup

Sol
Sol
El_Cabra_95
Sol
Level 156
God Stats
6W - 10L
1,597 SR
Queue Stats
122W - 125L
1,652 Elo+
Solo
Da Ji
Da Ji
MyTeamsTerrible
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Solo
Charybdis
Charybdis
vvpunkrockvv
Charybdis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 259L
1,511 Elo+
Solo
Team Averages
Level 117
1,532 SR
1,578 Elo+

VS

Team Averages
Level 149
1,548 SR
1,529 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lucifer135
Jormungandr
Level 146
God Stats
40W - 28L
1,645 SR
Queue Stats
555W - 519L
1,615 Elo+
Solo
Olorun
Olorun
Yayo aventurero
Olorun
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,925
683
14,703
11,559
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 6 / 4
9,955
622
11,081
12,792
4,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
vvpunkrockvv
Charybdis
12
2 / 8 / 4
9,524
595
11,142
13,037
3,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 3 / 6
12,328
771
14,276
13,010
7,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Lucifer135
Jormungandr
12
3 / 5 / 7
10,891
681
7,221
15,595
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 3 / 6
12,138
759
10,777
16,801
6,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
19
19
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
6
3.67
L
5
5
4
1.4
W
Jormungandr
Lucifer135
Jormungandr
3
5
7
1.3
L
4
6
4
1
W
8
3
6
3.67
L
Charybdis
vvpunkrockvv
Charybdis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
32,274
37,388
Taken
45,406
11,908
Mitigated
25,670
4,095
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,276
1,902
0
734
13,010
7,236
143
4,917
8,093
0
43,906
L
14,703
4,220
0
2,449
11,559
3,858
0
5,927
5,632
43,325
3,987
W
Jormungandr
Lucifer135
Jormungandr
7,221
983
25
2,486
15,595
12,046
368
3,844
11,751
20,551
0
L
11,081
2,701
0
316
12,792
4,302
0
5,881
6,911
0
21,650
W
10,777
5,840
647
8,619
16,801
6,388
2,326
5,055
11,746
63,919
0
L
Charybdis
vvpunkrockvv
Charybdis
11,142
4,066
0
1,330
13,037
3,748
0
6,672
6,365
0
39,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
35,357
163
Minions Killed
179
7
Camps Cleared
8
748,721
Distance Traveled
775,030
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,328
771
67
4
4
274,835
6
L
Sol
10,925
683
74
5
5
254,022
1
W
Jormungandr
10,891
681
16
1
1
231,128
4
L
Da Ji
9,955
622
26
2
2
253,005
4
W
Olorun
12,138
759
96
6
3
269,067
0
L
Charybdis
9,524
595
63
4
0
241,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role