Player Matchup

Chaac
Chaac
YaBudDy886
Chaac
Level 96
God Stats
25W - 14L
1,462 SR
Queue Stats
174W - 234L
1,453 Elo+
Party 3
Bacchus
Bacchus
kingwilli2
Bacchus
Level 28
God Stats
20W - 10L
1,625 SR
Queue Stats
49W - 46L
1,413 Elo+
Party 1
Apollo
Apollo
llljIIII
Apollo
Level 22
God Stats
11W - 5L
1,707 SR
Queue Stats
57W - 49L
1,486 Elo+
Party 3
Vulcan
Vulcan
topdogjed
Vulcan
Level 99
God Stats
6W - 6L
1,571 SR
Queue Stats
178W - 169L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
yungbeefboi
Erlang Shen
Level 87
God Stats
2W - 1L
1,285 SR
Queue Stats
100W - 96L
1,489 Elo+
Party 1
Team Averages
Level 66
1,530 SR
1,465 Elo+

VS

Team Averages
Level 37
1,580 SR
1,470 Elo+
Pele
Pele
 
Pele
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BoxingPen211941
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,778 Elo+
Party 2
Discordia
Discordia
Chickoy
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 305L
1,440 Elo+
Solo
Ares
Ares
godzilla9000
Ares
Level 17
God Stats
0W - 1L
1,900 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 1
6,764
520
6,127
8,322
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
kingwilli2
Bacchus
10
1 / 0 / 8
6,689
515
4,730
5,075
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
llljIIII
Apollo
12
5 / 0 / 2
7,127
548
3,722
4,277
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
topdogjed
Vulcan
14
12 / 0 / 3
8,724
671
9,971
5,146
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
yungbeefboi
Erlang Shen
14
8 / 0 / 6
8,681
668
5,530
6,844
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 1 / 0
6,520
502
3,915
8,671
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
 
Charybdis
6
0 / 7 / 0
4,583
353
1,730
7,410
2,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,126
394
1,847
5,033
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Chickoy
Discordia
9
0 / 10 / 0
5,321
409
3,017
9,239
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,826
371
1,726
10,294
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
27
Kills
0
0
Deaths
27
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
Charybdis
 
Charybdis
0
7
0
0
L
0
5
0
0
L
Discordia
Chickoy
Discordia
0
10
0
0
W
Chaac
1
0
1
1.5
L
0
4
0
0
W
Bacchus
kingwilli2
Bacchus
1
0
8
5
W
Apollo
llljIIII
Apollo
5
0
2
6
W
Vulcan
topdogjed
Vulcan
12
0
3
13.5
W
Erlang Shen
yungbeefboi
Erlang Shen
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
12,235
29,664
Taken
40,647
20,207
Mitigated
13,666
11,608
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,915
824
0
2,972
8,671
3,428
0
640
7,235
0
37,274
L
Charybdis
 
Charybdis
1,730
871
8
523
7,410
2,017
0
3,447
3,875
0
13,531
L
1,847
172
0
34
5,033
1,335
0
1,508
3,525
18,242
0
L
Discordia
Chickoy
Discordia
3,017
415
0
1,145
9,239
2,675
87
5,884
3,355
22,082
0
W
Chaac
6,127
708
0
4,288
8,322
7,889
353
0
8,322
0
35,868
L
1,726
206
172
1,105
10,294
4,211
0
3,222
7,072
14,483
0
W
Bacchus
kingwilli2
Bacchus
4,730
511
0
873
5,075
4,757
116
2,133
2,942
17,198
0
W
Apollo
llljIIII
Apollo
3,722
2,332
0
1,404
4,277
1,602
1,218
1,116
3,161
0
52,834
W
Vulcan
topdogjed
Vulcan
9,971
1,931
0
1,019
5,146
1,586
596
1,711
3,037
51,429
0
W
Erlang Shen
yungbeefboi
Erlang Shen
5,530
2,751
0
4,024
6,844
4,373
308
1,196
5,570
0
59,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
26,376
383
Minions Killed
199
0
Camps Cleared
0
1,249,877
Distance Traveled
1,091,568
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,520
502
82
6
0
250,973
2
L
Charybdis
4,583
353
23
2
0
192,595
0
L
Merlin
5,126
394
30
2
0
224,144
0
L
Discordia
5,321
409
37
3
0
199,245
2
W
Chaac
6,764
520
62
5
0
205,810
2
L
Ares
4,826
371
27
2
0
224,611
2
W
Bacchus
6,689
515
20
2
0
253,109
1
W
Apollo
7,127
548
94
7
0
238,964
4
W
Vulcan
8,724
671
91
7
0
264,708
3
W
Erlang Shen
8,681
668
116
9
0
287,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role