Player Matchup

Morgan Le Fay
Morgan Le Fay
DannyPowell16
Morgan Le Fay
Level 29
God Stats
17W - 18L
1,619 SR
Queue Stats
258W - 222L
1,501 Elo+
Party 4
Odin
Odin
JackHamill
Odin
Level 45
God Stats
37W - 36L
1,385 SR
Queue Stats
242W - 215L
1,469 Elo+
Party 4
Charybdis
Charybdis
Pakito_203
Charybdis
Level 29
God Stats
1W - 8L
1,292 SR
Queue Stats
49W - 61L
1,345 Elo+
Party 2
Mercury
Mercury
mzd12
Mercury
Level 45
God Stats
39W - 31L
1,473 SR
Queue Stats
301W - 263L
1,470 Elo+
Party 4
Horus
Horus
yeeraay_29
Horus
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 77L
1,309 Elo+
Party 2
Team Averages
Level 39
1,454 SR
1,419 Elo+

VS

Team Averages
Level 38
1,447 SR
1,475 Elo+
Izanami
Izanami
Alexi_zockt
Izanami
Level 39
God Stats
7W - 5L
1,292 SR
Queue Stats
162W - 160L
1,399 Elo+
Party 3
Janus
Janus
I-Alvyn-I
Janus
Level 26
God Stats
1W - 4L
1,268 SR
Queue Stats
41W - 42L
1,438 Elo+
Party 1
Arachne
Arachne
Juju_zockt
Arachne
Level 19
God Stats
1W - 3L
1,735 SR
Queue Stats
10W - 9L
1,691 Elo+
Party 3
Chaac
Chaac
Momo_zockt
Chaac
Level 67
God Stats
74W - 53L
1,581 SR
Queue Stats
321W - 289L
1,472 Elo+
Party 3
Yemoja
Yemoja
Sinus_Idfc
Yemoja
Level 37
God Stats
4W - 6L
1,359 SR
Queue Stats
17W - 17L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DannyPowell16
Morgan Le Fay
19
5 / 4 / 2
12,581
524
24,233
15,757
6,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 4
12,414
517
14,916
19,674
17,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Pakito_203
Charybdis
19
9 / 2 / 4
12,130
505
14,407
15,096
6,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
mzd12
Mercury
20
3 / 3 / 8
12,465
519
19,058
18,048
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
17
1 / 1 / 10
11,254
469
8,834
18,197
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexi_zockt
Izanami
14
0 / 7 / 1
9,150
381
11,625
19,102
6,206
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
I-Alvyn-I
Janus
17
4 / 6 / 0
11,110
463
11,456
22,316
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Juju_zockt
Arachne
20
1 / 2 / 1
11,865
494
2,472
15,022
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
18
3 / 7 / 1
11,677
487
20,977
30,075
35,096
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Sinus_Idfc
Yemoja
14
2 / 3 / 2
9,835
410
8,081
16,399
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
10
11
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexi_zockt
Izanami
0
7
1
0.07
W
Morgan Le Fay
DannyPowell16
Morgan Le Fay
5
4
2
1.5
L
Janus
I-Alvyn-I
Janus
4
6
0
0.67
W
7
1
4
9
L
Arachne
Juju_zockt
Arachne
1
2
1
0.75
L
Chaac
3
7
1
0.5
W
Charybdis
Pakito_203
Charybdis
9
2
4
5.5
L
Yemoja
Sinus_Idfc
Yemoja
2
3
2
1
W
Mercury
mzd12
Mercury
3
3
8
2.33
W
Horus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,448
Damage
54,611
86,772
Taken
102,914
54,493
Mitigated
74,865
24,107
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexi_zockt
Izanami
11,625
7,691
0
4,772
19,102
6,206
774
1,274
17,779
0
62,709
W
Morgan Le Fay
DannyPowell16
Morgan Le Fay
24,233
2,712
183
3,255
15,757
6,674
824
6,941
8,430
90,276
0
L
Janus
I-Alvyn-I
Janus
11,456
1,162
100
3,308
22,316
7,261
1,740
11,977
10,156
69,899
0
W
14,916
2,056
0
7,281
19,674
17,135
181
1,055
18,615
12,390
54,396
L
Arachne
Juju_zockt
Arachne
2,472
1,112
0
6,062
15,022
9,026
0
2,420
12,408
0
95,846
L
Chaac
20,977
4,786
0
11,929
30,075
35,096
190
7,143
21,555
0
80,360
W
Charybdis
Pakito_203
Charybdis
14,407
7,936
0
5,204
15,096
6,532
3,575
4,068
10,970
0
83,560
L
Yemoja
Sinus_Idfc
Yemoja
8,081
1,444
1,594
1,913
16,399
17,276
0
4,943
11,255
37,842
0
W
Mercury
mzd12
Mercury
19,058
11,080
38
2,252
18,048
7,588
1,270
1,873
16,075
0
107,847
W
Horus
8,834
3,541
1,487
4,407
18,197
16,564
491
5,317
12,782
0
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,844
Gold Earned
53,637
617
Minions Killed
601
0
Camps Cleared
0
2,296,236
Distance Traveled
2,214,562
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,150
381
102
4
0
376,040
6
W
Morgan Le Fay
12,581
524
137
6
0
445,515
2
L
Janus
11,110
463
134
6
0
423,085
0
W
Odin
12,414
517
121
5
0
479,793
2
L
Arachne
11,865
494
173
7
0
585,434
0
L
Chaac
11,677
487
139
6
0
402,843
6
W
Charybdis
12,130
505
155
6
0
409,903
4
L
Yemoja
9,835
410
53
2
0
427,160
4
W
Mercury
12,465
519
171
7
0
475,831
2
W
Horus
11,254
469
33
1
0
485,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role