Player Matchup

Sylvanus
Sylvanus
Divine-Duck69
Sylvanus
Level 24
God Stats
9W - 5L
1,717 SR
Queue Stats
64W - 75L
1,360 Elo+
Solo
Medusa
Medusa
FiddleSticks661
Medusa
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
MHxXiuHCoaTL
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,346 Elo+
Solo
Fenrir
Fenrir
YT_RealJNL
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
bl4z31saws0m
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,441 Elo+

VS

Team Averages
Level 24
1,513 SR
1,300 Elo+
Cthulhu
Cthulhu
KrackenGod7423
Cthulhu
Level 21
God Stats
24W - 25L
1,324 SR
Queue Stats
56W - 58L
1,299 Elo+
Solo
Hel
Hel
TTV_thatguytrick
Hel
Level 29
God Stats
13W - 9L
1,518 SR
Queue Stats
74W - 67L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ecokinect
Ah Muzen Cab
Level 27
God Stats
7W - 11L
1,483 SR
Queue Stats
56W - 111L
1,219 Elo+
Solo
Serqet
Serqet
lololol97
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,077 Elo+
Solo
Thanatos
Thanatos
xDreammmmm
Thanatos
Level 27
God Stats
4W - 1L
1,741 SR
Queue Stats
49W - 49L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Divine-Duck69
Sylvanus
12
2 / 9 / 4
7,899
494
9,136
17,290
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 2 / 1
9,552
597
17,547
14,798
4,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
8
1 / 5 / 1
6,279
392
1,260
9,257
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
YT_RealJNL
Fenrir
8
0 / 9 / 3
6,170
386
2,767
11,640
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
bl4z31saws0m
Cerberus
3
0 / 4 / 0
4,870
304
316
3,567
892

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,489
468
2,895
15,672
8,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 3 / 9
9,211
576
12,753
11,447
4,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ecokinect
Ah Muzen Cab
15
6 / 2 / 7
9,582
599
8,566
7,191
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
lololol97
Serqet
13
2 / 3 / 6
8,630
539
4,333
11,700
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
xDreammmmm
Thanatos
14
9 / 5 / 8
9,540
596
6,751
11,143
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
26
29
Deaths
16
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Divine-Duck69
Sylvanus
2
9
4
0.44
L
10
2
1
5.25
W
1
3
8
1.67
L
Awilix
1
5
1
0.3
W
8
3
9
4.17
L
Fenrir
YT_RealJNL
Fenrir
0
9
3
0.17
L
Cerberus
bl4z31saws0m
Cerberus
0
4
0
0
W
Ah Muzen Cab
ecokinect
Ah Muzen Cab
6
2
7
4.75
W
Serqet
lololol97
Serqet
2
3
6
1.67
W
Thanatos
xDreammmmm
Thanatos
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
35,298
56,552
Taken
57,153
18,239
Mitigated
23,867
14,648
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Divine-Duck69
Sylvanus
9,136
2,361
734
4,444
17,290
6,954
0
9,063
8,227
27,827
7,060
L
17,547
10,765
389
5,443
14,798
4,471
2,047
3,100
10,798
0
64,309
W
2,895
1,101
0
4,276
15,672
8,512
638
3,034
12,638
18,085
0
L
Awilix
1,260
455
0
1,380
9,257
2,568
0
761
8,496
0
17,558
W
12,753
1,452
1,745
5,775
11,447
4,896
2,179
3,026
8,421
52,495
0
L
Fenrir
YT_RealJNL
Fenrir
2,767
1,496
0
1,762
11,640
3,354
0
2,613
9,027
0
19,344
L
Cerberus
bl4z31saws0m
Cerberus
316
0
0
496
3,567
892
0
111
3,456
5,848
0
W
Ah Muzen Cab
ecokinect
Ah Muzen Cab
8,566
3,937
0
2,115
7,191
2,588
4,076
1,350
5,841
0
48,838
W
Serqet
lololol97
Serqet
4,333
1,127
0
4,231
11,700
3,623
0
206
11,494
0
47,160
W
Thanatos
xDreammmmm
Thanatos
6,751
2,709
0
6,623
11,143
4,248
1,197
857
10,286
0
50,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
44,452
234
Minions Killed
378
0
Camps Cleared
0
1,029,478
Distance Traveled
1,413,646
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,899
494
54
3
0
230,430
0
L
Medusa
9,552
597
89
6
0
261,367
4
W
Cthulhu
7,489
468
34
2
0
259,083
0
L
Awilix
6,279
392
34
2
0
219,542
1
W
Hel
9,211
576
94
6
0
279,898
3
L
Fenrir
6,170
386
37
2
0
215,326
2
L
Cerberus
4,870
304
20
1
0
102,813
0
W
Ah Muzen Cab
9,582
599
96
6
0
267,799
2
W
Serqet
8,630
539
84
5
0
290,167
0
W
Thanatos
9,540
596
70
4
0
316,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role