Player Matchup

Zhong Kui
Zhong Kui
DoctorBoomer
Zhong Kui
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 1
Chang'e
Chang'e
Hajnal3
Chang'e
Level 39
God Stats
2W - 5L
1,455 SR
Queue Stats
2W - 7L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Protocop
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 1
Charybdis
Charybdis
RAULMT1
Charybdis
Level 124
God Stats
1W - 1L
1,832 SR
Queue Stats
7W - 11L
1,425 Elo+
Party 1
Arachne
Arachne
Zaskabar
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,405 Elo+
Party 1
Team Averages
Level 61
1,557 SR
1,401 Elo+

VS

Team Averages
Level 56
1,330 SR
1,459 Elo+
Mulan
Mulan
Charlimette
Mulan
Level 33
God Stats
5W - 7L
1,462 SR
Queue Stats
35W - 36L
1,414 Elo+
Party 3
Cerberus
Cerberus
Kateshiki
Cerberus
Level 22
God Stats
2W - 3L
1,190 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 2
Charybdis
Charybdis
PahanCafa
Charybdis
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
200W - 170L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
Rustysoda
The Morrigan
Level 55
God Stats
2W - 4L
1,318 SR
Queue Stats
69W - 70L
1,407 Elo+
Party 3
Janus
Janus
epikoli
Janus
Level 41
God Stats
7W - 4L
1,180 SR
Queue Stats
141W - 148L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoctorBoomer
Zhong Kui
9
1 / 2 / 1
5,405
541
5,542
6,165
4,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Hajnal3
Chang'e
7
0 / 3 / 0
4,494
449
1,203
3,881
350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Protocop
Sun Wukong
9
4 / 0 / 1
5,814
581
4,982
6,599
2,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
RAULMT1
Charybdis
7
0 / 4 / 0
4,586
459
1,471
5,865
1,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Zaskabar
Arachne
9
2 / 2 / 0
5,357
536
1,862
6,174
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,091
509
2,925
6,696
2,909
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Kateshiki
Cerberus
9
1 / 0 / 8
5,910
591
3,161
5,813
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
PahanCafa
Charybdis
10
9 / 0 / 0
6,210
621
5,063
4,475
1,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Rustysoda
The Morrigan
9
0 / 2 / 4
5,524
552
2,506
4,093
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
epikoli
Janus
10
1 / 1 / 0
5,624
562
4,591
6,033
2,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
11
11
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
Zhong Kui
DoctorBoomer
Zhong Kui
1
2
1
0.75
L
Chang'e
Hajnal3
Chang'e
0
3
0
0
W
Cerberus
Kateshiki
Cerberus
1
0
8
5
W
Charybdis
PahanCafa
Charybdis
9
0
0
9
L
Sun Wukong
Protocop
Sun Wukong
4
0
1
4.5
L
Charybdis
RAULMT1
Charybdis
0
4
0
0
W
The Morrigan
Rustysoda
The Morrigan
0
2
4
1
L
Arachne
Zaskabar
Arachne
2
2
0
1
W
Janus
epikoli
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
18,246
28,684
Taken
27,110
9,982
Mitigated
11,655
8,468
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,925
386
0
1,224
6,696
2,909
0
0
6,696
0
16,965
L
Zhong Kui
DoctorBoomer
Zhong Kui
5,542
887
0
2,775
6,165
4,057
642
4,390
1,775
25,544
0
L
Chang'e
Hajnal3
Chang'e
1,203
52
270
613
3,881
350
0
949
2,932
10,644
0
W
Cerberus
Kateshiki
Cerberus
3,161
197
0
2,572
5,813
3,663
52
1,227
4,586
17,916
0
W
Charybdis
PahanCafa
Charybdis
5,063
2,417
0
2,333
4,475
1,269
614
497
3,978
0
29,810
L
Sun Wukong
Protocop
Sun Wukong
4,982
801
0
2,431
6,599
2,376
510
702
5,897
0
19,306
L
Charybdis
RAULMT1
Charybdis
1,471
846
0
943
5,865
1,077
0
1,409
4,456
0
21,343
W
The Morrigan
Rustysoda
The Morrigan
2,506
267
0
986
4,093
1,577
0
827
3,266
25,203
7,192
L
Arachne
Zaskabar
Arachne
1,862
1,403
0
1,436
6,174
2,122
0
2,241
3,933
0
26,291
W
Janus
epikoli
Janus
4,591
183
0
2,620
6,033
2,237
231
4,253
1,780
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
28,359
197
Minions Killed
255
0
Camps Cleared
0
905,350
Distance Traveled
930,589
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,091
509
32
3
0
196,959
5
L
Zhong Kui
5,405
541
53
5
0
177,664
0
L
Chang'e
4,494
449
17
2
0
155,680
1
W
Cerberus
5,910
591
46
5
0
191,065
3
W
Charybdis
6,210
621
56
6
0
179,346
3
L
Sun Wukong
5,814
581
35
4
0
205,583
1
L
Charybdis
4,586
459
39
4
0
167,189
1
W
The Morrigan
5,524
552
69
7
0
181,397
4
L
Arachne
5,357
536
53
5
0
199,234
0
W
Janus
5,624
562
52
5
0
181,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role