Player Matchup

Sun Wukong
Sun Wukong
LaztheKing
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 2
Anhur
Anhur
NikiBr0
Anhur
Level 6
God Stats
0W - 3L
1,385 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 2
Bakasura
Bakasura
OkiOle
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Neith
Neith
SeriousPunch100
Neith
Level 6
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 2
Arachne
Arachne
samucica
Arachne
Level 16
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 2L
1,393 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,401 Elo+

VS

Team Averages
Level 21
1,561 SR
1,403 Elo+
Cerberus
Cerberus
Aleka20
Cerberus
Level 26
God Stats
7W - 7L
1,408 SR
Queue Stats
48W - 54L
1,400 Elo+
Party 1
Osiris
Osiris
FacepalmArmy
Osiris
Level 15
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,629 Elo+
Party 3
Kali
Kali
ToxicAndSalty
Kali
Level 29
God Stats
4W - 2L
1,663 SR
Queue Stats
15W - 13L
1,475 Elo+
Solo
Ares
Ares
crusher576
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,118 Elo+
Party 3
Izanami
Izanami
yunquerano
Izanami
Level 26
God Stats
18W - 15L
1,493 SR
Queue Stats
40W - 46L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LaztheKing
Sun Wukong
13
2 / 15 / 9
10,173
407
10,393
27,837
20,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
NikiBr0
Anhur
16
4 / 12 / 7
10,883
435
20,659
20,850
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
OkiOle
Bakasura
16
4 / 16 / 1
10,887
435
10,827
23,403
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 12 / 5
10,254
410
14,307
17,635
6,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
samucica
Arachne
16
13 / 9 / 4
12,713
509
17,320
17,995
7,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aleka20
Cerberus
18
9 / 3 / 21
12,559
502
11,460
15,540
10,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
19
15 / 5 / 17
14,140
566
22,413
22,585
28,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
33 / 3 / 13
17,092
684
36,934
29,716
16,163
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 10 / 18
11,258
450
7,723
22,398
12,247
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
yunquerano
Izanami
19
4 / 7 / 13
13,018
521
9,436
18,431
6,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
28
Kills
63
64
Deaths
28
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aleka20
Cerberus
9
3
21
6.5
W
Osiris
15
5
17
4.7
L
Sun Wukong
LaztheKing
Sun Wukong
2
15
9
0.43
L
Anhur
NikiBr0
Anhur
4
12
7
0.63
L
Bakasura
OkiOle
Bakasura
4
16
1
0.28
L
5
12
5
0.63
W
33
3
13
13.17
W
2
10
18
1.1
L
Arachne
samucica
Arachne
13
9
4
1.67
W
Izanami
yunquerano
Izanami
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,506
Damage
87,966
107,720
Taken
108,670
52,595
Mitigated
73,750
10,608
Healing
30,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aleka20
Cerberus
11,460
347
0
2,888
15,540
10,770
329
0
15,400
40,264
0
W
Osiris
22,413
9,189
0
5,798
22,585
28,022
2,647
0
21,408
0
71,221
L
Sun Wukong
LaztheKing
Sun Wukong
10,393
3,099
0
3,654
27,837
20,003
0
5,619
22,167
0
28,471
L
Anhur
NikiBr0
Anhur
20,659
13,874
0
1,725
20,850
6,633
322
4,497
15,990
0
67,202
L
Bakasura
OkiOle
Bakasura
10,827
6,178
0
1,212
23,403
11,981
850
4,278
19,125
0
45,557
L
14,307
9,407
0
1,891
17,635
6,136
317
2,586
14,928
0
42,750
W
36,934
22,121
0
12,872
29,716
16,163
2,817
0
29,481
0
147,352
W
7,723
875
1,378
722
22,398
12,247
627
0
21,931
31,089
0
L
Arachne
samucica
Arachne
17,320
11,840
0
2,126
17,995
7,842
388
2,615
15,380
0
40,984
W
Izanami
yunquerano
Izanami
9,436
5,385
0
6,884
18,431
6,548
5,071
200
18,011
0
105,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
68,067
322
Minions Killed
542
0
Camps Cleared
0
1,939,360
Distance Traveled
2,214,776
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,559
502
57
2
0
428,184
2
W
Osiris
14,140
566
122
5
0
427,797
3
L
Sun Wukong
10,173
407
35
1
0
370,056
1
L
Anhur
10,883
435
72
3
0
340,726
1
L
Bakasura
10,887
435
106
4
0
414,304
2
L
Neith
10,254
410
69
3
0
363,454
1
W
Kali
17,092
684
158
6
0
570,831
1
W
Ares
11,258
450
51
2
0
386,212
2
L
Arachne
12,713
509
40
2
0
450,820
1
W
Izanami
13,018
521
154
6
0
401,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role