Player Matchup

Ratatoskr
Ratatoskr
Hobomanchi
Ratatoskr
Level 23
God Stats
1W - 0L
1,287 SR
Queue Stats
44W - 28L
1,554 Elo+
Solo
Fenrir
Fenrir
JDemonicc
Fenrir
Level 3
God Stats
4W - 3L
1,436 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 2
Neith
Neith
ShelledMars
Neith
Level 16
God Stats
7W - 15L
1,298 SR
Queue Stats
26W - 49L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Xxscorpion3xx
Cthulhu
Level 27
God Stats
4W - 4L
1,347 SR
Queue Stats
17W - 18L
1,371 Elo+
Party 2
Cerberus
Cerberus
orangoxx
Cerberus
Level 14
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 0L
1,791 Elo+
Solo
Team Averages
Level 17
1,396 SR
1,488 Elo+

VS

Team Averages
Level 18
1,489 SR
1,461 Elo+
Fenrir
Fenrir
Blue072
Fenrir
Level 12
God Stats
11W - 10L
1,810 SR
Queue Stats
88W - 88L
1,678 Elo+
Solo
Geb
Geb
Firehammer21
Geb
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1
Tiamat
Tiamat
RDLeon
Tiamat
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 57L
1,352 Elo+
Solo
Chernobog
Chernobog
Slywind
Chernobog
Level 34
God Stats
0W - 7L
1,500 SR
Queue Stats
73W - 75L
1,513 Elo+
Party 1
Zeus
Zeus
vamosgood
Zeus
Level 5
God Stats
0W - 4L
1,135 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hobomanchi
Ratatoskr
18
9 / 4 / 10
12,147
1,104
19,792
16,703
7,433
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
JDemonicc
Fenrir
18
8 / 1 / 9
11,378
1,034
9,070
14,042
9,183
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
5 / 0 / 12
11,957
1,087
17,120
5,060
2,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
18
4 / 1 / 16
11,214
1,019
16,969
17,753
14,112
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
orangoxx
Cerberus
18
4 / 0 / 17
11,187
1,017
10,791
15,526
18,148
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

262

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blue072
Fenrir
16
2 / 7 / 3
9,892
899
16,214
21,223
25,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 5 / 5
9,447
859
10,307
22,030
20,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
RDLeon
Tiamat
16
1 / 1 / 5
10,458
951
16,278
10,535
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Slywind
Chernobog
16
3 / 8 / 3
10,315
938
12,961
15,810
5,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
16
0 / 9 / 5
9,440
858
7,181
10,376
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
30
Kills
6
6
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blue072
Fenrir
2
7
3
0.5
L
0
5
5
0.5
W
Ratatoskr
Hobomanchi
Ratatoskr
9
4
10
3.5
W
Fenrir
JDemonicc
Fenrir
8
1
9
12.5
L
Tiamat
RDLeon
Tiamat
1
1
5
3.5
W
5
0
12
11
L
Chernobog
Slywind
Chernobog
3
8
3
0.56
W
Cthulhu
4
1
16
12
W
Cerberus
orangoxx
Cerberus
4
0
17
12.5
L
Zeus
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
62,941
69,084
Taken
79,974
51,147
Mitigated
60,063
12,787
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blue072
Fenrir
16,214
4,708
0
1,209
21,223
25,972
0
5,654
15,569
0
22,951
L
10,307
1,162
284
4,658
22,030
20,907
0
8,160
13,870
19,572
0
W
Ratatoskr
Hobomanchi
Ratatoskr
19,792
8,395
0
3,534
16,703
7,433
0
8,559
8,144
0
30,295
W
Fenrir
JDemonicc
Fenrir
9,070
4,557
0
638
14,042
9,183
0
5,247
8,795
0
11,783
L
Tiamat
RDLeon
Tiamat
16,278
1,178
446
3,302
10,535
4,862
0
4,699
5,836
44,945
0
W
17,120
9,810
0
1,711
5,060
2,271
0
1,856
3,204
0
58,293
L
Chernobog
Slywind
Chernobog
12,961
9,605
726
2,086
15,810
5,475
0
5,248
10,562
0
37,550
W
Cthulhu
16,969
1,607
1,452
2,061
17,753
14,112
0
11,544
6,209
36,816
0
W
Cerberus
orangoxx
Cerberus
10,791
1,819
0
3,391
15,526
18,148
0
6,560
8,966
20,034
0
L
Zeus
7,181
2,488
0
0
10,376
2,847
0
3,999
6,377
20,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
49,552
227
Minions Killed
188
11
Camps Cleared
4
1,099,198
Distance Traveled
927,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,892
899
14
1
0
193,488
0
L
Geb
9,447
859
18
2
1
213,023
0
W
Ratatoskr
12,147
1,104
22
2
4
206,102
0
W
Fenrir
11,378
1,034
8
1
0
248,339
2
L
Tiamat
10,458
951
90
8
1
224,173
0
W
Neith
11,957
1,087
117
11
0
205,082
0
L
Chernobog
10,315
938
48
4
1
173,898
0
W
Cthulhu
11,214
1,019
49
4
1
239,178
0
W
Cerberus
11,187
1,017
31
3
6
200,497
0
L
Zeus
9,440
858
18
2
1
122,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role