Player Matchup

Nox
Nox
Caoihimin1
Nox
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 73L
1,439 Elo+
Solo
The Morrigan
The Morrigan
Oykumina
The Morrigan
Level 89
God Stats
1W - 3L
1,505 SR
Queue Stats
29W - 25L
1,492 Elo+
Party 1
Izanami
Izanami
Rhaegaarr
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,617 Elo+
Party 1
Mercury
Mercury
SaintSaimon
Mercury
Level 29
God Stats
19W - 14L
1,228 SR
Queue Stats
50W - 70L
1,387 Elo+
Solo
Fenrir
Fenrir
Vadesss
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 28
1,447 SR
1,487 Elo+

VS

Team Averages
Level 20
1,413 SR
1,459 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Domovoy1280
Bacchus
Level 29
God Stats
20W - 24L
1,471 SR
Queue Stats
313W - 408L
1,360 Elo+
Solo
Ra
Ra
KRokoDIILGEna
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,467 Elo+
Solo
Thoth
Thoth
Lauckenberg
Thoth
Level 20
God Stats
8W - 1L
1,324 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Cupid
Cupid
TheLoffzz
Cupid
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
32W - 34L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
11,848
987
9,832
7,753
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Oykumina
The Morrigan
18
3 / 1 / 7
11,777
981
12,690
7,457
2,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Rhaegaarr
Izanami
17
3 / 8 / 5
11,618
968
13,692
18,200
6,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
SaintSaimon
Mercury
17
2 / 5 / 5
10,548
879
3,306
15,784
9,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Vadesss
Fenrir
17
0 / 15 / 6
10,262
855
7,830
23,821
13,989
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

67

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
0 / 2 / 17
11,274
940
2,713
5,337
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Domovoy1280
Bacchus
19
2 / 2 / 23
11,857
988
9,286
16,501
19,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 5 / 19
11,821
985
14,030
10,010
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 15
13,031
1,086
19,024
7,580
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
TheLoffzz
Cupid
20
15 / 2 / 14
13,796
1,150
22,660
11,723
4,300
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
12
Kills
32
32
Deaths
12
27
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
17
4.25
L
4
3
4
2
W
Bacchus
Domovoy1280
Bacchus
2
2
23
6.75
W
5
5
19
2.9
W
10
1
15
17.5
L
The Morrigan
Oykumina
The Morrigan
3
1
7
6.5
L
Izanami
Rhaegaarr
Izanami
3
8
5
0.69
L
Mercury
SaintSaimon
Mercury
2
5
5
0.9
W
Cupid
TheLoffzz
Cupid
15
2
14
11
L
Fenrir
Vadesss
Fenrir
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
67,713
73,015
Taken
51,151
35,156
Mitigated
36,138
4,357
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,713
349
2,467
2,245
5,337
6,734
0
3,558
1,779
11,200
0
L
9,832
417
343
211
7,753
2,529
0
6,523
1,230
40,080
0
W
Bacchus
Domovoy1280
Bacchus
9,286
1,654
0
0
16,501
19,483
0
6,898
9,603
12,982
0
W
14,030
2,362
1,467
196
10,010
3,357
0
3,507
6,503
40,311
0
W
19,024
1,092
0
300
7,580
2,264
0
3,058
4,522
54,339
0
L
The Morrigan
Oykumina
The Morrigan
12,690
2,083
0
0
7,457
2,762
0
3,726
3,683
37,935
754
L
Izanami
Rhaegaarr
Izanami
13,692
8,863
0
2,062
18,200
6,005
0
12,546
5,654
0
46,076
L
Mercury
SaintSaimon
Mercury
3,306
328
0
1,495
15,784
9,871
0
10,151
5,633
0
7,508
W
Cupid
TheLoffzz
Cupid
22,660
13,343
720
2,771
11,723
4,300
0
4,747
6,976
0
58,554
L
Fenrir
Vadesss
Fenrir
7,830
2,972
0
246
23,821
13,989
0
12,107
11,714
0
18,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,053
Gold Earned
61,779
225
Minions Killed
226
10
Camps Cleared
6
1,089,520
Distance Traveled
1,040,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,274
940
17
1
0
134,156
1
L
Nox
11,848
987
63
5
1
222,610
0
W
Bacchus
11,857
988
5
0
1
246,510
0
W
Ra
11,821
985
59
5
0
205,047
1
W
Thoth
13,031
1,086
73
6
2
234,648
0
L
The Morrigan
11,777
981
57
5
4
193,554
0
L
Izanami
11,618
968
84
7
1
213,803
0
L
Mercury
10,548
879
5
0
0
266,925
0
W
Cupid
13,796
1,150
72
6
3
219,779
0
L
Fenrir
10,262
855
16
1
4
192,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role