Player Matchup

Sun Wukong
Sun Wukong
BalenciFoster
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 74L
1,737 Elo+
Party 1
Fenrir
Fenrir
BlackJackSzn
Fenrir
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
7W - 12L
1,490 Elo+
Solo
Neith
Neith
Bloodlezlord
Neith
Level 13
God Stats
32W - 22L
1,561 SR
Queue Stats
63W - 53L
1,481 Elo+
Party 1
Cerberus
Cerberus
DripFighter
Cerberus
Level 8
God Stats
17W - 7L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MedicMerkin
Morgan Le Fay
Level 37
God Stats
6W - 5L
1,480 SR
Queue Stats
84W - 75L
1,573 Elo+
Party 1
Team Averages
Level 16
1,558 SR
1,556 Elo+

VS

Team Averages
Level 21
1,540 SR
1,482 Elo+
Charybdis
Charybdis
Amerigucci
Charybdis
Level 27
God Stats
32W - 32L
1,470 SR
Queue Stats
150W - 158L
1,475 Elo+
Solo
Izanami
Izanami
Cassiopee4134
Izanami
Level 29
God Stats
15W - 13L
1,507 SR
Queue Stats
19W - 17L
1,468 Elo+
Solo
Danzaburou
Danzaburou
XsMirage
Danzaburou
Level 21
God Stats
5W - 8L
1,741 SR
Queue Stats
84W - 101L
1,636 Elo+
Solo
Ravana
Ravana
annible-999
Ravana
Level 25
God Stats
6W - 5L
1,461 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 2
Nemesis
Nemesis
inya_yung
Nemesis
Level 3
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalenciFoster
Sun Wukong
20
7 / 5 / 17
15,600
1,114
16,054
35,816
49,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
2 / 14 / 14
13,214
944
15,715
33,184
21,592
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 8 / 16
14,079
1,006
24,142
24,757
12,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DripFighter
Cerberus
20
1 / 8 / 12
12,859
919
5,607
29,332
16,999
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Morgan Le Fay
MedicMerkin
Morgan Le Fay
20
16 / 6 / 9
17,015
1,215
40,199
22,623
12,547
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amerigucci
Charybdis
20
6 / 6 / 21
14,379
1,027
30,650
22,423
7,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
20
4 / 7 / 27
14,974
1,070
25,039
21,449
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
XsMirage
Danzaburou
20
19 / 5 / 15
18,594
1,328
55,129
26,398
10,499
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
20
12 / 9 / 19
15,682
1,120
24,409
24,383
14,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
inya_yung
Nemesis
20
0 / 2 / 11
11,738
838
1,966
12,036
8,530
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
134
29
Kills
41
41
Deaths
29
68
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amerigucci
Charybdis
6
6
21
2.75
L
Sun Wukong
BalenciFoster
Sun Wukong
7
5
17
3.1
L
Fenrir
2
14
14
0.64
L
3
8
16
1.38
W
Izanami
4
7
27
2.5
L
Cerberus
DripFighter
Cerberus
1
8
12
0.88
L
Morgan Le Fay
MedicMerkin
Morgan Le Fay
16
6
9
3.42
W
Danzaburou
XsMirage
Danzaburou
19
5
15
5.3
W
Ravana
12
9
19
2.39
W
Nemesis
inya_yung
Nemesis
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,717
Damage
137,193
145,712
Taken
106,689
113,188
Mitigated
48,623
15,679
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amerigucci
Charybdis
30,650
22,160
0
2,892
22,423
7,600
0
9,873
12,234
0
52,919
L
Sun Wukong
BalenciFoster
Sun Wukong
16,054
3,549
0
6,034
35,816
49,779
0
0
35,816
0
45,261
L
Fenrir
15,715
4,248
0
941
33,184
21,592
0
0
33,184
0
30,956
L
24,142
18,689
0
591
24,757
12,271
0
0
24,757
0
56,697
W
Izanami
25,039
17,124
330
4,692
21,449
7,136
0
8,738
12,471
0
49,039
L
Cerberus
DripFighter
Cerberus
5,607
393
0
3,099
29,332
16,999
0
0
29,332
21,220
0
L
Morgan Le Fay
MedicMerkin
Morgan Le Fay
40,199
1,147
948
4,066
22,623
12,547
0
0
22,623
62,827
0
W
Danzaburou
XsMirage
Danzaburou
55,129
39,482
0
10,996
26,398
10,499
0
10,560
15,515
0
91,274
W
Ravana
24,409
7,545
545
3,806
24,383
14,858
0
11,654
12,324
0
43,215
W
Nemesis
inya_yung
Nemesis
1,966
1,265
0
528
12,036
8,530
0
3,632
8,106
0
7,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,767
Gold Earned
75,367
270
Minions Killed
236
5
Camps Cleared
4
1,258,170
Distance Traveled
1,161,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,379
1,027
45
3
1
225,567
0
L
Sun Wukong
15,600
1,114
72
5
1
281,853
0
L
Fenrir
13,214
944
23
2
1
246,541
0
L
Neith
14,079
1,006
81
6
1
225,301
2
W
Izanami
14,974
1,070
60
4
0
220,403
0
L
Cerberus
12,859
919
44
3
0
211,061
0
L
Morgan Le Fay
17,015
1,215
50
4
2
293,414
0
W
Danzaburou
18,594
1,328
85
6
2
237,249
0
W
Ravana
15,682
1,120
37
3
1
255,814
0
W
Nemesis
11,738
838
9
1
0
222,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role