Player Matchup

Anubis
Anubis
FrozenTestie
Anubis
Level 124
God Stats
2W - 1L
1,508 SR
Queue Stats
290W - 213L
1,584 Elo+
Party 1
Horus
Horus
PrimalBeefMan
Horus
Level 24
God Stats
1W - 0L
1,837 SR
Queue Stats
5W - 5L
1,485 Elo+
Solo
Athena
Athena
SableV0id
Athena
Level 53
God Stats
4W - 4L
1,839 SR
Queue Stats
80W - 60L
1,562 Elo+
Party 1
Team Averages
Level 67
1,728 SR
1,544 Elo+

VS

Team Averages
Level 68
1,454 SR
1,413 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Saption4
Hun Batz
Level 29
God Stats
1W - 2L
1,559 SR
Queue Stats
45W - 59L
1,333 Elo+
Solo
Anhur
Anhur
criiiiiii
Anhur
Level 149
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 11L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 3 / 6
8,474
847
11,541
9,498
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 2 / 8
7,697
770
3,405
9,387
7,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
SableV0id
Athena
11
2 / 3 / 12
7,292
729
6,132
11,495
5,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 3 / 3
7,306
731
12,556
7,751
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Saption4
Hun Batz
10
1 / 4 / 3
6,518
652
4,675
7,609
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
criiiiiii
Anhur
10
2 / 8 / 4
6,985
699
4,726
8,925
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
7
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
3
3
1.83
W
Anubis
8
3
6
3.67
W
5
2
8
4.5
W
Athena
SableV0id
Athena
2
3
12
2.67
L
Hun Batz
Saption4
Hun Batz
1
4
3
0.63
L
Anhur
criiiiiii
Anhur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
21,957
30,380
Taken
24,285
16,734
Mitigated
6,387
12,851
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,556
1,450
989
2,940
7,751
2,342
45
5,988
1,763
27,836
0
W
Anubis
11,541
460
210
4,522
9,498
4,136
78
2,605
6,643
36,548
0
W
3,405
1,106
2,512
3,145
9,387
7,022
198
3,961
5,220
0
8,113
W
Athena
SableV0id
Athena
6,132
1,338
990
1,472
11,495
5,576
257
5,534
5,602
16,694
0
L
Hun Batz
Saption4
Hun Batz
4,675
933
0
1,617
7,609
2,226
0
5,834
1,775
0
15,787
L
Anhur
criiiiiii
Anhur
4,726
2,353
0
100
8,925
1,819
435
6,167
2,758
0
16,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
20,809
100
Minions Killed
96
5
Camps Cleared
4
532,176
Distance Traveled
481,741
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,306
731
38
4
1
165,451
2
W
Anubis
8,474
847
69
7
3
159,026
2
W
Horus
7,697
770
7
1
0
185,796
0
W
Athena
7,292
729
24
2
2
187,354
1
L
Hun Batz
6,518
652
28
3
1
170,164
4
L
Anhur
6,985
699
30
3
2
146,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role