Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Rickay
Heimdallr
Level 67
God Stats
0W - 1L
1,816 SR
Queue Stats
21W - 26L
1,400 Elo+
Party 2
Zeus
Zeus
starmagedon
Zeus
Level 29
God Stats
4W - 3L
1,942 SR
Queue Stats
13W - 18L
1,438 Elo+
Party 2
Team Averages
Level 83
1,753 SR
1,446 Elo+

VS

Team Averages
Level 31
1,506 SR
1,502 Elo+
Thanatos
Thanatos
Chb1311
Thanatos
Level 41
God Stats
4W - 5L
1,389 SR
Queue Stats
63W - 59L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Jazeppy
Cthulhu
Level 27
God Stats
7W - 5L
1,530 SR
Queue Stats
20W - 38L
1,388 Elo+
Solo
Merlin
Merlin
schia
Merlin
Level 26
God Stats
2W - 1L
1,599 SR
Queue Stats
55W - 36L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 3
6,099
554
2,198
7,511
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Rickay
Heimdallr
10
2 / 3 / 1
6,796
618
3,744
6,624
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
6,618
602
6,488
7,244
2,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chb1311
Thanatos
13
9 / 0 / 1
8,783
798
8,127
7,646
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Jazeppy
Cthulhu
11
0 / 1 / 9
7,083
644
6,352
8,414
6,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
schia
Merlin
11
1 / 2 / 7
7,338
667
3,569
4,087
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
W
Thanatos
Chb1311
Thanatos
9
0
1
9.5
W
Cthulhu
Jazeppy
Cthulhu
0
1
9
4.5
L
Heimdallr
Rickay
Heimdallr
2
3
1
0.83
W
Merlin
schia
Merlin
1
2
7
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
18,048
21,379
Taken
20,147
10,652
Mitigated
10,210
3,897
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,198
0
0
1,716
7,511
5,464
0
3,413
4,098
7,959
0
W
Thanatos
Chb1311
Thanatos
8,127
2,555
0
6,761
7,646
3,014
959
2,634
5,012
0
28,561
W
Cthulhu
Jazeppy
Cthulhu
6,352
402
66
1,669
8,414
6,044
16
4,038
4,376
19,231
0
L
Heimdallr
Rickay
Heimdallr
3,744
996
0
960
6,624
2,394
0
4,037
2,587
0
16,290
W
Merlin
schia
Merlin
3,569
423
0
290
4,087
1,152
102
2,188
1,899
22,116
0
L
6,488
590
0
1,221
7,244
2,794
0
2,642
4,602
20,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,513
Gold Earned
23,204
87
Minions Killed
123
3
Camps Cleared
6
507,636
Distance Traveled
661,258
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,099
554
19
2
0
147,851
3
W
Thanatos
8,783
798
61
6
3
227,027
2
W
Cthulhu
7,083
644
20
2
2
217,987
2
L
Heimdallr
6,796
618
35
3
3
179,536
2
W
Merlin
7,338
667
42
4
1
216,244
0
L
Zeus
6,618
602
33
3
0
180,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role