Player Matchup

Ganesha
Ganesha
Baldgrim
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jennibot
Nu Wa
Level 26
God Stats
22W - 18L
1,543 SR
Queue Stats
99W - 128L
1,452 Elo+
Solo
Fenrir
Fenrir
NotGsG
Fenrir
Level 6
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 26L
1,268 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,406 Elo+

VS

Team Averages
Level 65
1,326 SR
1,300 Elo+
Achilles
Achilles
M0RTЕМ
Achilles
Level 25
God Stats
6W - 8L
1,214 SR
Queue Stats
107W - 125L
1,157 Elo+
Party 1
Baron Samedi
Baron Samedi
qtPythonn
Baron Samedi
Level 88
God Stats
5W - 2L
1,263 SR
Queue Stats
29W - 19L
1,423 Elo+
Solo
Chiron
Chiron
Влад145
Chiron
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
152W - 186L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baldgrim
Ganesha
11
0 / 8 / 10
7,538
628
4,438
13,407
8,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Jennibot
Nu Wa
13
9 / 3 / 1
9,460
788
12,328
9,949
2,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NotGsG
Fenrir
11
2 / 8 / 6
7,629
636
5,359
14,706
5,297
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M0RTЕМ
Achilles
12
7 / 5 / 10
9,172
764
9,553
11,128
6,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
qtPythonn
Baron Samedi
13
4 / 6 / 10
9,038
753
10,635
11,846
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
8 / 0 / 9
9,697
808
12,948
5,559
1,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
19
19
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Baldgrim
Ganesha
0
8
10
0.63
L
Nu Wa
Jennibot
Nu Wa
9
3
1
3.17
W
Achilles
M0RTЕМ
Achilles
7
5
10
2.4
L
Fenrir
NotGsG
Fenrir
2
8
6
0.63
W
Baron Samedi
qtPythonn
Baron Samedi
4
6
10
1.5
W
Chiron
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
33,136
38,062
Taken
28,533
16,817
Mitigated
12,362
3,002
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Baldgrim
Ganesha
4,438
509
0
180
13,407
8,586
0
3,232
10,175
12,926
0
L
Nu Wa
Jennibot
Nu Wa
12,328
3,849
148
1,313
9,949
2,934
0
2,874
7,075
30,414
0
W
Achilles
M0RTЕМ
Achilles
9,553
2,213
0
1,396
11,128
6,908
0
5,664
5,464
0
15,992
L
Fenrir
NotGsG
Fenrir
5,359
1,132
0
1,361
14,706
5,297
0
4,922
9,784
0
13,139
W
Baron Samedi
qtPythonn
Baron Samedi
10,635
2,461
1,649
2,726
11,846
3,868
563
7,724
4,122
35,304
0
W
Chiron
12,948
4,934
805
2,383
5,559
1,586
958
3,754
1,805
0
41,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
27,907
78
Minions Killed
144
3
Camps Cleared
6
546,599
Distance Traveled
595,907
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,538
628
0
0
0
175,806
3
L
Nu Wa
9,460
788
59
5
1
184,042
0
W
Achilles
9,172
764
9
1
0
206,454
3
L
Fenrir
7,629
636
19
2
2
186,751
0
W
Baron Samedi
9,038
753
58
5
3
180,169
4
W
Chiron
9,697
808
77
6
3
209,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role