Player Matchup

Thanatos
Thanatos
Andresvh
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,682 Elo+
Solo
Apollo
Apollo
Juanboyy
Apollo
Level 21
God Stats
18W - 15L
1,563 SR
Queue Stats
113W - 114L
1,466 Elo+
Solo
Bellona
Bellona
OdimSeptiims
Bellona
Level 17
God Stats
32W - 32L
1,433 SR
Queue Stats
56W - 46L
1,492 Elo+
Party 1
Anubis
Anubis
Wolfdu
Anubis
Level 17
God Stats
6W - 3L
1,687 SR
Queue Stats
45W - 54L
1,495 Elo+
Party 1
Ares
Ares
duquerayy
Ares
Level 28
God Stats
11W - 4L
1,509 SR
Queue Stats
115W - 104L
1,520 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,531 Elo+

VS

Team Averages
Level 17
1,499 SR
1,489 Elo+
Fenrir
Fenrir
JoaoAmaral05
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,415 Elo+
Solo
Agni
Agni
eldpanavlz
Agni
Level 22
God Stats
14W - 23L
1,529 SR
Queue Stats
29W - 38L
1,480 Elo+
Solo
Artemis
Artemis
pio-corrente
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ah Puch
Ah Puch
pizzamistta
Ah Puch
Level 6
God Stats
6W - 3L
1,465 SR
Queue Stats
51W - 76L
1,609 Elo+
Solo
Cthulhu
Cthulhu
weerraUVA
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andresvh
Thanatos
20
1 / 10 / 17
11,735
903
8,785
16,769
7,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Juanboyy
Apollo
20
20 / 5 / 19
16,284
1,253
32,985
18,918
9,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
OdimSeptiims
Bellona
20
13 / 2 / 19
15,204
1,170
19,426
21,938
16,609
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Wolfdu
Anubis
20
6 / 0 / 25
14,667
1,128
17,398
10,627
6,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
5 / 2 / 29
14,142
1,088
15,464
18,606
27,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 12 / 7
12,410
955
13,551
26,122
16,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 5 / 7
14,811
1,139
24,525
14,502
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
pio-corrente
Artemis
19
1 / 8 / 9
12,058
928
6,879
14,006
7,320
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
pizzamistta
Ah Puch
19
3 / 9 / 8
12,613
970
20,347
16,256
6,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
weerraUVA
Cthulhu
20
0 / 11 / 13
12,510
962
16,103
30,599
30,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
63
45
Kills
19
19
Deaths
45
109
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andresvh
Thanatos
1
10
17
0.95
L
Fenrir
4
12
7
0.63
W
Apollo
Juanboyy
Apollo
20
5
19
5.9
W
Bellona
OdimSeptiims
Bellona
13
2
19
11.25
W
Anubis
Wolfdu
Anubis
6
0
25
18.5
W
Ares
5
2
29
9.75
L
11
5
7
2.9
L
Artemis
pio-corrente
Artemis
1
8
9
0.69
L
Ah Puch
pizzamistta
Ah Puch
3
9
8
0.78
L
Cthulhu
weerraUVA
Cthulhu
0
11
13
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,058
Damage
81,405
86,858
Taken
101,485
66,985
Mitigated
65,614
9,227
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andresvh
Thanatos
8,785
2,544
0
2,135
16,769
7,247
0
10,739
6,030
0
17,747
L
Fenrir
13,551
4,982
0
850
26,122
16,005
0
11,791
14,331
0
21,682
W
Apollo
Juanboyy
Apollo
32,985
23,882
0
2,988
18,918
9,287
0
15,347
3,571
0
58,862
W
Bellona
OdimSeptiims
Bellona
19,426
6,546
0
619
21,938
16,609
0
14,951
6,987
0
47,430
W
Anubis
Wolfdu
Anubis
17,398
258
0
3,384
10,627
6,150
0
6,901
3,726
41,585
0
W
Ares
15,464
1,596
0
101
18,606
27,692
0
13,037
5,569
27,688
0
L
24,525
1,182
0
393
14,502
5,315
0
4,539
9,963
45,177
0
L
Artemis
pio-corrente
Artemis
6,879
2,388
0
50
14,006
7,320
0
2,576
11,166
0
18,737
L
Ah Puch
pizzamistta
Ah Puch
20,347
310
0
1,004
16,256
6,319
0
5,519
10,737
60,915
0
L
Cthulhu
weerraUVA
Cthulhu
16,103
593
235
0
30,599
30,655
0
8,437
22,162
36,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,032
Gold Earned
64,402
273
Minions Killed
231
5
Camps Cleared
5
1,262,038
Distance Traveled
1,146,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,735
903
21
2
0
214,174
0
L
Fenrir
12,410
955
13
1
2
248,228
0
W
Apollo
16,284
1,253
103
8
1
234,188
0
W
Bellona
15,204
1,170
53
4
3
287,381
0
W
Anubis
14,667
1,128
64
5
0
266,490
0
W
Ares
14,142
1,088
32
2
1
259,805
0
L
Agni
14,811
1,139
46
4
1
266,599
0
L
Artemis
12,058
928
22
2
1
173,612
2
L
Ah Puch
12,613
970
106
8
1
220,693
0
L
Cthulhu
12,510
962
44
3
0
236,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role