Player Matchup

Anubis
Anubis
MoZzA_GaMeRs
Anubis
Level 155
God Stats
20W - 25L
1,533 SR
Queue Stats
404W - 503L
1,431 Elo+
Solo
Chiron
Chiron
Robzcm
Chiron
Level 58
God Stats
2W - 2L
1,754 SR
Queue Stats
236W - 179L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinseso
Morgan Le Fay
Level 120
God Stats
38W - 42L
1,531 SR
Queue Stats
701W - 844L
1,478 Elo+
Solo
Team Averages
Level 111
1,606 SR
1,489 Elo+

VS

Team Averages
Level 73
1,618 SR
1,497 Elo+
Da Ji
Da Ji
MAR1O__03
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,475 Elo+
Party 1
Ganesha
Ganesha
SplashB_KLAY11
Ganesha
Level 42
God Stats
1W - 1L
1,833 SR
Queue Stats
17W - 17L
1,463 Elo+
Solo
Charybdis
Charybdis
Z3r0_Itzadriiii
Charybdis
Level 89
God Stats
5W - 3L
1,520 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 2 / 7
12,699
706
13,723
13,248
6,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Robzcm
Chiron
14
4 / 5 / 6
11,169
621
10,840
11,188
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Sinseso
Morgan Le Fay
16
3 / 2 / 11
11,596
644
16,413
9,156
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MAR1O__03
Da Ji
13
3 / 10 / 4
10,668
593
7,677
16,550
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 6
11,424
635
10,405
16,760
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Z3r0_Itzadriiii
Charybdis
15
5 / 3 / 3
11,341
630
9,963
13,476
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
9
9
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
MAR1O__03
Da Ji
3
10
4
0.5
W
Anubis
7
2
7
5.25
W
Chiron
Robzcm
Chiron
4
5
6
1.4
W
Morgan Le Fay
Sinseso
Morgan Le Fay
3
2
11
4.25
L
1
1
6
4
L
Charybdis
Z3r0_Itzadriiii
Charybdis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
28,045
33,592
Taken
46,786
13,883
Mitigated
33,203
11,835
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
MAR1O__03
Da Ji
7,677
818
0
1,686
16,550
6,332
0
10,850
5,410
0
26,975
W
Anubis
13,723
676
259
6,242
13,248
6,946
542
4,433
8,736
49,041
0
W
Chiron
Robzcm
Chiron
10,840
3,432
553
3,322
11,188
3,714
376
2,787
8,399
0
35,459
W
Morgan Le Fay
Sinseso
Morgan Le Fay
16,413
1,628
0
1,459
9,156
3,223
43
3,161
5,918
52,206
0
L
10,405
624
0
3,174
16,760
22,934
0
10,234
5,947
37,003
0
L
Charybdis
Z3r0_Itzadriiii
Charybdis
9,963
5,465
0
2,679
13,476
3,937
0
8,465
4,707
0
44,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
33,433
208
Minions Killed
191
10
Camps Cleared
6
883,747
Distance Traveled
897,728
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,668
593
49
3
6
267,159
3
W
Anubis
12,699
706
72
4
5
275,624
3
W
Chiron
11,169
621
57
3
1
286,422
4
W
Morgan Le Fay
11,596
644
79
4
4
321,701
3
L
Ganesha
11,424
635
19
1
0
324,664
5
L
Charybdis
11,341
630
123
7
0
305,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role