Player Matchup

Osiris
Osiris
Fenrir20021
Osiris
Level 28
God Stats
8W - 3L
1,579 SR
Queue Stats
131W - 98L
1,659 Elo+
Solo
Apollo
Apollo
Forticrete
Apollo
Level 16
God Stats
3W - 1L
1,871 SR
Queue Stats
20W - 12L
1,659 Elo+
Solo
Ymir
Ymir
Javasebu
Ymir
Level 8
God Stats
10W - 6L
1,709 SR
Queue Stats
11W - 8L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoseM1
Cu Chulainn
Level 16
God Stats
7W - 6L
1,554 SR
Queue Stats
19W - 17L
1,589 Elo+
Solo
Thoth
Thoth
MikeMagicXXL
Thoth
Level 30
God Stats
5W - 3L
1,809 SR
Queue Stats
232W - 190L
1,758 Elo+
Solo
Team Averages
Level 20
1,704 SR
1,662 Elo+

VS

Team Averages
Level 27
1,638 SR
1,672 Elo+
Nu Wa
Nu Wa
IbaiLlanos
Nu Wa
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
134W - 53L
1,690 Elo+
Solo
Fenrir
Fenrir
Yehenito
Fenrir
Level 27
God Stats
16W - 9L
1,822 SR
Queue Stats
180W - 139L
1,691 Elo+
Party 1
Ymir
Ymir
kapababa
Ymir
Level 28
God Stats
4W - 7L
1,521 SR
Queue Stats
76W - 53L
1,715 Elo+
Party 1
Artemis
Artemis
kodasmiteman
Artemis
Level 24
God Stats
4W - 4L
1,906 SR
Queue Stats
84W - 60L
1,659 Elo+
Party 2
Hercules
Hercules
kokaingaming
Hercules
Level 25
God Stats
6W - 7L
1,638 SR
Queue Stats
96W - 76L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
6 / 1 / 6
11,413
671
12,999
11,393
11,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Forticrete
Apollo
16
1 / 4 / 5
9,943
585
4,502
13,214
4,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
2 / 6 / 5
8,894
523
7,337
13,746
14,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
JoseM1
Cu Chulainn
11
2 / 3 / 6
7,847
462
2,995
10,426
4,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 5 / 5
11,135
655
14,833
11,806
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
6
1 / 1 / 1
5,942
350
1,794
2,690
690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Yehenito
Fenrir
14
4 / 4 / 4
8,946
526
9,553
13,715
8,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
5 / 3 / 3
9,032
531
6,124
12,657
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
kodasmiteman
Artemis
14
6 / 8 / 2
9,173
540
9,836
13,866
4,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
kokaingaming
Hercules
14
3 / 4 / 2
8,292
488
7,056
17,256
13,283
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
19
19
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
6
9
W
Apollo
Forticrete
Apollo
1
4
5
0.88
L
Nu Wa
1
1
1
1.5
W
Ymir
2
6
5
0.75
W
Cu Chulainn
JoseM1
Cu Chulainn
2
3
6
1.67
W
9
5
5
2.3
L
Fenrir
Yehenito
Fenrir
4
4
4
1.5
L
Ymir
5
3
3
2.17
L
Artemis
kodasmiteman
Artemis
6
8
2
0.88
L
Hercules
kokaingaming
Hercules
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
34,363
60,585
Taken
60,184
40,121
Mitigated
40,477
17,343
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,999
5,888
0
4,446
11,393
11,974
0
1,261
10,092
0
96,694
W
Apollo
Forticrete
Apollo
4,502
2,974
0
4,172
13,214
4,723
5,844
2,299
10,875
0
77,886
L
Nu Wa
1,794
676
0
530
2,690
690
0
1,405
1,285
16,262
0
W
Ymir
7,337
840
0
2,657
13,746
14,771
480
677
13,029
34,594
0
W
Cu Chulainn
JoseM1
Cu Chulainn
2,995
346
0
3,240
10,426
4,513
0
1,515
8,871
1,771
11,584
W
14,833
467
58
2,770
11,806
4,140
0
2,100
9,678
74,718
0
L
Fenrir
Yehenito
Fenrir
9,553
1,775
0
2,185
13,715
8,073
0
4,324
9,391
122
63,077
L
Ymir
6,124
1,932
95
1,680
12,657
14,274
0
3,957
8,700
18,468
0
L
Artemis
kodasmiteman
Artemis
9,836
5,266
0
2,448
13,866
4,157
0
5,851
8,015
0
47,760
L
Hercules
kokaingaming
Hercules
7,056
2,181
0
5,330
17,256
13,283
0
6,924
10,332
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
41,385
488
Minions Killed
315
0
Camps Cleared
0
1,589,304
Distance Traveled
1,350,794
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,413
671
168
10
0
350,021
4
W
Apollo
9,943
585
132
8
0
309,160
4
L
Nu Wa
5,942
350
33
2
0
84,744
1
W
Ymir
8,894
523
50
3
0
315,089
0
W
Cu Chulainn
7,847
462
18
1
0
271,184
1
W
Thoth
11,135
655
120
7
0
343,850
4
L
Fenrir
8,946
526
106
6
0
351,650
0
L
Ymir
9,032
531
21
1
0
328,775
3
L
Artemis
9,173
540
80
5
0
272,831
2
L
Hercules
8,292
488
75
4
0
312,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role