Player Matchup

Cernunnos
Cernunnos
HinUndHer
Cernunnos
Level 129
God Stats
6W - 1L
1,676 SR
Queue Stats
103W - 85L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Kovarrl
Gilgamesh
Level 107
God Stats
1W - 0L
1,148 SR
Queue Stats
40W - 46L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Rebegga
Heimdallr
Level 102
God Stats
5W - 1L
1,575 SR
Queue Stats
169W - 147L
1,521 Elo+
Party 1
Chaac
Chaac
RobRab
Chaac
Level 126
God Stats
5W - 1L
1,810 SR
Queue Stats
151W - 128L
1,565 Elo+
Party 1
Olorun
Olorun
afrojder
Olorun
Level 143
God Stats
5W - 7L
1,382 SR
Queue Stats
672W - 651L
1,485 Elo+
Solo
Team Averages
Level 121
1,518 SR
1,523 Elo+

VS

Team Averages
Level 54
1,619 SR
1,564 Elo+
Osiris
Osiris
KaminoTempest
Osiris
Level 83
God Stats
1W - 3L
1,866 SR
Queue Stats
181W - 139L
1,507 Elo+
Party 2
Tiamat
Tiamat
kirin0996
Tiamat
Level 22
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 3
Mercury
Mercury
mrooteiin
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
ronnyskj
Zhong Kui
Level 69
God Stats
8W - 10L
1,546 SR
Queue Stats
826W - 850L
1,496 Elo+
Solo
Jing Wei
Jing Wei
superRaf89
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HinUndHer
Cernunnos
20
3 / 2 / 11
12,280
682
23,485
17,583
8,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kovarrl
Gilgamesh
19
6 / 3 / 10
11,954
664
12,442
26,974
17,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Rebegga
Heimdallr
20
3 / 2 / 15
12,728
707
26,526
20,092
10,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
RobRab
Chaac
20
6 / 2 / 13
12,584
699
18,817
29,597
19,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
afrojder
Olorun
19
2 / 4 / 14
11,751
653
14,129
16,670
8,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 7
11,438
635
27,122
28,229
25,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
kirin0996
Tiamat
20
2 / 3 / 7
11,712
651
14,747
15,608
12,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
mrooteiin
Mercury
17
2 / 3 / 6
10,464
581
10,869
22,412
12,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
ronnyskj
Zhong Kui
20
4 / 4 / 8
12,047
669
23,979
24,405
43,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
superRaf89
Jing Wei
18
1 / 7 / 7
10,996
611
14,527
16,141
6,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
20
Kills
13
13
Deaths
20
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HinUndHer
Cernunnos
3
2
11
4.25
L
4
3
7
2.5
W
Gilgamesh
Kovarrl
Gilgamesh
6
3
10
3.67
W
Heimdallr
Rebegga
Heimdallr
3
2
15
5.25
W
Chaac
RobRab
Chaac
6
2
13
6.25
W
Olorun
afrojder
Olorun
2
4
14
2.25
L
Tiamat
kirin0996
Tiamat
2
3
7
1.83
L
Mercury
mrooteiin
Mercury
2
3
6
1.67
L
Zhong Kui
ronnyskj
Zhong Kui
4
4
8
2
L
Jing Wei
superRaf89
Jing Wei
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,399
Damage
91,244
110,916
Taken
106,795
64,726
Mitigated
99,950
65,360
Healing
47,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HinUndHer
Cernunnos
23,485
9,016
3,381
5,596
17,583
8,618
1,678
7,383
10,200
2,874
45,339
L
27,122
4,017
3,622
10,912
28,229
25,119
0
4,118
24,111
0
44,346
W
Gilgamesh
Kovarrl
Gilgamesh
12,442
1,932
1,462
10,362
26,974
17,484
95
7,865
19,109
0
20,079
W
Heimdallr
Rebegga
Heimdallr
26,526
9,969
1,554
5,622
20,092
10,228
2,861
7,638
12,454
0
54,182
W
Chaac
RobRab
Chaac
18,817
3,267
2,074
15,131
29,597
19,862
467
11,086
18,511
48
40,076
W
Olorun
afrojder
Olorun
14,129
5,335
11,880
8,298
16,670
8,534
1,618
4,754
11,916
33,951
0
L
Tiamat
kirin0996
Tiamat
14,747
539
1,772
4,437
15,608
12,333
459
2,111
13,497
42,415
0
L
Mercury
mrooteiin
Mercury
10,869
1,480
2,639
7,857
22,412
12,826
0
2,925
19,487
0
16,871
L
Zhong Kui
ronnyskj
Zhong Kui
23,979
951
2,249
10,313
24,405
43,172
503
4,355
20,050
47,920
0
L
Jing Wei
superRaf89
Jing Wei
14,527
12,131
1,678
1,639
16,141
6,500
836
2,322
13,819
0
22,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
56,657
209
Minions Killed
170
0
Camps Cleared
0
1,761,409
Distance Traveled
1,815,120
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,280
682
65
4
0
321,749
0
L
Osiris
11,438
635
20
1
0
395,165
0
W
Gilgamesh
11,954
664
9
1
0
387,188
4
W
Heimdallr
12,728
707
66
4
0
336,181
2
W
Chaac
12,584
699
32
2
0
389,951
0
W
Olorun
11,751
653
37
2
0
326,340
2
L
Tiamat
11,712
651
48
3
0
354,370
2
L
Mercury
10,464
581
11
1
0
391,737
1
L
Zhong Kui
12,047
669
65
4
0
369,682
2
L
Jing Wei
10,996
611
26
1
0
304,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role