Player Matchup

Arachne
Arachne
Jewse
Arachne
Level 29
God Stats
41W - 33L
1,500 SR
Queue Stats
261W - 270L
1,476 Elo+
Solo
Vulcan
Vulcan
MiniZeus002
Vulcan
Level 26
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
SPIDERMEN211
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,472 Elo+
Solo
Charybdis
Charybdis
SmiteMePapa
Charybdis
Level 17
God Stats
22W - 15L
1,495 SR
Queue Stats
29W - 19L
1,566 Elo+
Solo
Athena
Athena
zahid080
Athena
Level 25
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 8L
1,599 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,523 Elo+

VS

Team Averages
Level 15
1,506 SR
1,557 Elo+
Charybdis
Charybdis
ItsJohnnyLedezma
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mild2k
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,537 Elo+
Solo
Olorun
Olorun
Ronaul
Olorun
Level 9
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 1L
1,670 Elo+
Solo
Yemoja
Yemoja
Snappyutz
Yemoja
Level 12
God Stats
37W - 39L
1,498 SR
Queue Stats
148W - 199L
1,412 Elo+
Solo
Guan Yu
Guan Yu
lighuenCA
Guan Yu
Level 18
God Stats
0W - 1L
1,456 SR
Queue Stats
52W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jewse
Arachne
16
14 / 1 / 4
10,719
670
12,968
10,976
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
5 / 1 / 10
9,823
614
8,325
5,345
2,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 2 / 3
10,933
683
9,865
8,577
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SmiteMePapa
Charybdis
13
3 / 1 / 3
8,465
529
4,913
5,076
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
zahid080
Athena
14
2 / 0 / 8
8,514
532
3,312
7,727
6,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 5 / 1
5,899
369
2,313
7,068
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mild2k
Tsukuyomi
13
5 / 7 / 0
8,893
556
8,339
13,281
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Ronaul
Olorun
11
0 / 8 / 2
7,248
453
3,315
10,810
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Snappyutz
Yemoja
12
0 / 3 / 1
7,262
454
2,571
7,799
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
lighuenCA
Guan Yu
11
0 / 7 / 2
7,196
450
2,268
14,838
5,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
30
Kills
5
5
Deaths
30
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
5
1
0.1
W
Arachne
Jewse
Arachne
14
1
4
16
L
Tsukuyomi
Mild2k
Tsukuyomi
5
7
0
0.71
W
Vulcan
5
1
10
10
L
Olorun
Ronaul
Olorun
0
8
2
0.13
W
6
2
3
3.75
W
Charybdis
SmiteMePapa
Charybdis
3
1
3
4.5
L
Yemoja
Snappyutz
Yemoja
0
3
1
0.17
L
Guan Yu
lighuenCA
Guan Yu
0
7
2
0.14
W
Athena
zahid080
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
18,806
37,701
Taken
53,796
20,276
Mitigated
21,977
14,832
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
2,313
704
0
140
7,068
1,796
408
1,981
5,087
0
25,588
W
Arachne
Jewse
Arachne
12,968
9,059
0
4,831
10,976
6,649
507
1,317
9,659
0
64,525
L
Tsukuyomi
Mild2k
Tsukuyomi
8,339
2,556
0
2,815
13,281
4,288
0
5,024
8,257
0
39,418
W
Vulcan
8,325
3,035
0
1,466
5,345
2,619
1,578
2,064
3,281
40,782
0
L
Olorun
Ronaul
Olorun
3,315
860
68
1,070
10,810
4,275
974
3,976
6,834
26,258
2,655
W
9,865
922
116
4,843
8,577
2,999
1,587
393
8,184
68,217
0
W
Charybdis
SmiteMePapa
Charybdis
4,913
3,171
0
1,386
5,076
1,537
3,027
868
4,208
0
50,521
L
Yemoja
Snappyutz
Yemoja
2,571
96
719
1,037
7,799
6,112
303
2,967
4,832
22,964
0
L
Guan Yu
lighuenCA
Guan Yu
2,268
587
35
1,178
14,838
5,506
118
7,554
7,284
0
29,547
W
Athena
zahid080
Athena
3,312
1,137
0
2,190
7,727
6,472
884
1,253
6,474
26,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
36,498
443
Minions Killed
286
0
Camps Cleared
0
1,576,897
Distance Traveled
1,292,003
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,899
369
57
4
0
182,517
2
W
Arachne
10,719
670
94
6
0
336,789
0
L
Tsukuyomi
8,893
556
70
4
0
287,280
2
W
Vulcan
9,823
614
99
6
0
309,953
3
L
Olorun
7,248
453
62
4
0
261,002
0
W
Hel
10,933
683
127
8
0
272,923
0
W
Charybdis
8,465
529
92
6
0
306,223
3
L
Yemoja
7,262
454
34
2
0
250,489
3
L
Guan Yu
7,196
450
63
4
0
310,715
2
W
Athena
8,514
532
31
2
0
351,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role