Player Matchup

Chaac
Chaac
CHiLLdAZe484
Chaac
Level 129
God Stats
4W - 7L
1,536 SR
Queue Stats
129W - 130L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Daylight Dawn
Kumbhakarna
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 81L
1,491 Elo+
Solo
Merlin
Merlin
Dx3Cubed
Merlin
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
370W - 383L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
TH3C4RNAG3
Erlang Shen
Level 129
God Stats
46W - 40L
1,386 SR
Queue Stats
137W - 119L
1,481 Elo+
Solo
Sol
Sol
black_fairydust
Sol
Level 146
God Stats
11W - 19L
1,358 SR
Queue Stats
406W - 408L
1,443 Elo+
Solo
Team Averages
Level 124
1,423 SR
1,476 Elo+

VS

Team Averages
Level 103
1,586 SR
1,458 Elo+
Zhong Kui
Zhong Kui
Brian_APX
Zhong Kui
Level 96
God Stats
92W - 67L
1,615 SR
Queue Stats
249W - 237L
1,497 Elo+
Party 1
Ra
Ra
Minecraft8467
Ra
Level 64
God Stats
7W - 11L
1,576 SR
Queue Stats
328W - 313L
1,434 Elo+
Solo
Bellona
Bellona
RIPPERJAY1
Bellona
Level 74
God Stats
42W - 26L
1,568 SR
Queue Stats
90W - 84L
1,465 Elo+
Solo
Yemoja
Yemoja
SGL 3312
Yemoja
Level 160
God Stats
12W - 9L
1,560 SR
Queue Stats
765W - 745L
1,467 Elo+
Solo
Xbalanque
Xbalanque
weez420
Xbalanque
Level 119
God Stats
13W - 14L
1,612 SR
Queue Stats
296W - 326L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,332
410
3,723
5,233
2,771
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Daylight Dawn
Kumbhakarna
10
7 / 1 / 1
7,059
543
5,010
10,406
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Dx3Cubed
Merlin
12
0 / 3 / 2
6,696
515
4,226
4,910
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TH3C4RNAG3
Erlang Shen
11
1 / 7 / 2
6,870
528
4,960
13,285
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 4
7,086
545
7,692
7,507
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brian_APX
Zhong Kui
14
6 / 1 / 2
8,636
664
8,581
10,442
7,460
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 2
8,619
663
5,818
7,169
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
RIPPERJAY1
Bellona
12
4 / 2 / 5
8,030
618
5,751
9,508
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
SGL 3312
Yemoja
9
0 / 5 / 2
5,938
457
2,584
10,638
6,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
weez420
Xbalanque
11
2 / 3 / 3
6,738
518
4,959
6,602
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
16
16
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brian_APX
Zhong Kui
6
1
2
7
L
0
3
0
0
L
Kumbhakarna
Daylight Dawn
Kumbhakarna
7
1
1
7.5
L
Merlin
Dx3Cubed
Merlin
0
3
2
0.33
W
4
1
2
5
W
Bellona
RIPPERJAY1
Bellona
4
2
5
3.25
W
Yemoja
SGL 3312
Yemoja
0
5
2
0.2
L
Erlang Shen
TH3C4RNAG3
Erlang Shen
1
7
2
0.29
L
4
2
4
3
W
Xbalanque
weez420
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,611
Damage
27,693
41,341
Taken
44,359
17,492
Mitigated
24,414
10,884
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brian_APX
Zhong Kui
8,581
1,912
0
5,011
10,442
7,460
2,476
1,457
8,985
47,726
0
L
3,723
825
0
1,464
5,233
2,771
0
2,735
2,498
0
19,609
L
Kumbhakarna
Daylight Dawn
Kumbhakarna
5,010
367
0
1,352
10,406
5,803
0
3,329
7,077
16,889
0
L
Merlin
Dx3Cubed
Merlin
4,226
0
0
214
4,910
1,520
0
1,876
3,034
39,540
0
W
5,818
734
124
2,779
7,169
2,760
146
2,884
4,285
56,036
0
W
Bellona
RIPPERJAY1
Bellona
5,751
1,364
0
2,303
9,508
6,136
0
3,881
5,627
0
47,025
W
Yemoja
SGL 3312
Yemoja
2,584
294
1,390
1,801
10,638
6,066
0
5,481
5,157
15,531
0
L
Erlang Shen
TH3C4RNAG3
Erlang Shen
4,960
1,854
0
4,156
13,285
5,543
0
6,877
6,408
0
38,829
L
7,692
2,732
502
3,196
7,507
1,855
121
2,255
5,252
31,920
0
W
Xbalanque
weez420
Xbalanque
4,959
1,472
0
1,346
6,602
1,992
64
3,712
2,890
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
37,961
274
Minions Killed
369
0
Camps Cleared
0
1,087,422
Distance Traveled
1,256,123
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,636
664
119
9
0
221,091
3
L
Chaac
5,332
410
40
3
0
125,525
0
L
Kumbhakarna
7,059
543
25
2
0
241,392
1
L
Merlin
6,696
515
86
7
0
240,591
6
W
Ra
8,619
663
104
8
0
270,355
4
W
Bellona
8,030
618
82
6
0
279,278
2
W
Yemoja
5,938
457
15
1
0
231,067
4
L
Erlang Shen
6,870
528
71
5
0
259,081
1
L
Sol
7,086
545
52
4
0
220,833
4
W
Xbalanque
6,738
518
49
4
0
254,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role