Player Matchup

King Arthur
King Arthur
LanGeDechU69
King Arthur
Level 49
God Stats
11W - 20L
1,357 SR
Queue Stats
221W - 303L
1,340 Elo+
Solo
Sol
Sol
Xavior24
Sol
Level 68
God Stats
7W - 8L
1,779 SR
Queue Stats
189W - 216L
1,406 Elo+
Solo
Danzaburou
Danzaburou
xXbulatuvq_TCrow
Danzaburou
Level 44
God Stats
44W - 60L
1,449 SR
Queue Stats
159W - 206L
1,384 Elo+
Solo
Team Averages
Level 54
1,528 SR
1,377 Elo+

VS

Team Averages
Level 42
1,371 SR
1,270 Elo+
Scylla
Scylla
Arson6635
Scylla
Level 75
God Stats
3W - 1L
1,367 SR
Queue Stats
71W - 95L
1,363 Elo+
Solo
Charybdis
Charybdis
PlasmaRay19
Charybdis
Level 26
God Stats
13W - 34L
1,234 SR
Queue Stats
25W - 56L
1,091 Elo+
Solo
Bacchus
Bacchus
wtxzp
Bacchus
Level 24
God Stats
2W - 1L
1,512 SR
Queue Stats
28W - 29L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LanGeDechU69
King Arthur
18
9 / 6 / 4
14,976
651
21,086
42,684
41,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 3 / 5
14,322
623
21,974
12,545
5,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXbulatuvq_TCrow
Danzaburou
7
0 / 0 / 1
10,587
460
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arson6635
Scylla
19
8 / 4 / 1
15,803
687
25,532
18,568
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
PlasmaRay19
Charybdis
15
0 / 7 / 6
13,052
567
12,946
19,453
7,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
wtxzp
Bacchus
15
1 / 2 / 6
13,029
566
7,712
17,779
32,763
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
9
9
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arson6635
Scylla
8
4
1
2.13
L
King Arthur
LanGeDechU69
King Arthur
9
6
4
1.83
W
Charybdis
PlasmaRay19
Charybdis
0
7
6
0.43
L
4
3
5
2.17
W
Bacchus
wtxzp
Bacchus
1
2
6
2
L
Danzaburou
xXbulatuvq_TCrow
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
46,190
55,229
Taken
55,800
46,969
Mitigated
46,648
15,530
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arson6635
Scylla
25,532
3,873
315
3,388
18,568
6,428
556
9,421
9,147
95,468
0
L
King Arthur
LanGeDechU69
King Arthur
21,086
1,714
223
11,922
42,684
41,734
217
25,562
17,122
0
51,585
W
Charybdis
PlasmaRay19
Charybdis
12,946
7,817
179
1,488
19,453
7,457
1,587
7,048
12,405
0
46,547
L
21,974
3,488
0
3,385
12,545
5,235
1,699
8,111
4,434
96,511
0
W
Bacchus
wtxzp
Bacchus
7,712
1,447
283
768
17,779
32,763
405
6,483
11,296
25,814
0
L
Danzaburou
xXbulatuvq_TCrow
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
41,884
176
Minions Killed
237
2
Camps Cleared
14
820,287
Distance Traveled
1,094,121
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,803
687
149
6
12
385,082
2
L
King Arthur
14,976
651
43
2
0
407,406
7
W
Charybdis
13,052
567
66
3
2
343,183
0
L
Sol
14,322
623
133
6
2
412,881
1
W
Bacchus
13,029
566
22
1
0
365,856
1
L
Danzaburou
10,587
460
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role