Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Brothers66
Arachne
Level 97
God Stats
3W - 1L
1,701 SR
Queue Stats
151W - 145L
1,416 Elo+
Solo
Kukulkan
Kukulkan
daserfras
Kukulkan
Level 126
God Stats
2W - 0L
1,592 SR
Queue Stats
91W - 67L
1,591 Elo+
Party 1
Cupid
Cupid
ismagrg
Cupid
Level 106
God Stats
2W - 1L
1,596 SR
Queue Stats
34W - 24L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
juanedu
Gilgamesh
Level 120
God Stats
1W - 0L
1,601 SR
Queue Stats
214W - 192L
1,578 Elo+
Party 1
Team Averages
Level 113
1,598 SR
1,535 Elo+

VS

Team Averages
Level 144
1,440 SR
1,480 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeadsayWTF
Anhur
Level 154
God Stats
3W - 4L
1,227 SR
Queue Stats
195W - 178L
1,530 Elo+
Solo
Serqet
Serqet
I Lyk Sweetz
Serqet
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,262 Elo+
Party 2
Gilgamesh
Gilgamesh
LunarEDJ
Gilgamesh
Level 125
God Stats
1W - 2L
1,475 SR
Queue Stats
62W - 80L
1,493 Elo+
Solo
Raijin
Raijin
Splashher
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 13
8,240
824
4,587
13,272
17,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Brothers66
Arachne
14
4 / 3 / 14
8,504
850
9,607
11,669
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
daserfras
Kukulkan
16
7 / 1 / 14
9,511
951
14,022
7,622
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
ismagrg
Cupid
17
7 / 3 / 9
9,738
974
10,153
9,106
4,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
juanedu
Gilgamesh
16
6 / 2 / 13
9,602
960
12,525
13,470
14,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 5 / 6
7,903
790
16,089
8,004
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
12
2 / 7 / 8
7,486
749
9,601
11,868
4,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
13
3 / 5 / 8
8,049
805
3,886
13,530
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
LunarEDJ
Gilgamesh
14
1 / 5 / 8
7,703
770
4,665
15,023
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Splashher
Raijin
15
2 / 4 / 5
7,863
786
10,097
7,293
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
25
Kills
12
13
Deaths
26
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
13
1.88
L
Zeus
 
Zeus
4
5
6
1.4
W
Arachne
Brothers66
Arachne
4
3
14
3.67
L
Anhur
2
7
8
0.86
L
Serqet
3
5
8
1.4
L
Gilgamesh
LunarEDJ
Gilgamesh
1
5
8
1
L
Raijin
Splashher
Raijin
2
4
5
1.13
W
Kukulkan
daserfras
Kukulkan
7
1
14
14
W
Cupid
ismagrg
Cupid
7
3
9
3.83
W
Gilgamesh
juanedu
Gilgamesh
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
44,338
55,139
Taken
55,718
44,542
Mitigated
33,679
21,385
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,587
476
1,553
2,097
13,272
17,615
129
5,653
7,314
7,876
0
L
Zeus
 
Zeus
16,089
1,439
484
286
8,004
3,263
0
3,074
4,930
25,824
0
W
Arachne
Brothers66
Arachne
9,607
5,560
573
3,336
11,669
4,947
1,447
5,746
5,923
0
11,364
L
Anhur
9,601
4,450
542
2,159
11,868
4,938
0
4,569
7,299
0
14,956
L
Serqet
3,886
409
435
1,968
13,530
13,339
0
3,882
9,648
0
4,399
L
Gilgamesh
LunarEDJ
Gilgamesh
4,665
731
527
3,629
15,023
8,868
0
4,221
10,802
0
13,709
L
Raijin
Splashher
Raijin
10,097
1,055
0
770
7,293
3,271
0
2,863
4,430
23,621
0
W
Kukulkan
daserfras
Kukulkan
14,022
2,004
1,262
1,412
7,622
3,766
373
3,930
3,326
29,943
0
W
Cupid
ismagrg
Cupid
10,153
4,819
2,326
2,111
9,106
4,000
690
4,829
4,139
0
27,662
W
Gilgamesh
juanedu
Gilgamesh
12,525
2,785
3,644
3,071
13,470
14,214
278
6,028
7,214
0
19,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
39,004
113
Minions Killed
106
0
Camps Cleared
0
986,861
Distance Traveled
812,095
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,240
824
3
0
0
173,678
0
L
Zeus
7,903
790
26
3
0
111,492
4
W
Arachne
8,504
850
7
1
0
224,886
3
L
Anhur
7,486
749
24
2
0
158,751
2
L
Serqet
8,049
805
7
1
0
190,084
2
L
Gilgamesh
7,703
770
19
2
0
185,695
0
L
Raijin
7,863
786
30
3
0
166,073
2
W
Kukulkan
9,511
951
42
4
0
204,702
0
W
Cupid
9,738
974
47
5
0
171,275
3
W
Gilgamesh
9,602
960
14
1
0
212,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role