Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BeetlePine61272
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,531 Elo+
Solo
Fafnir
Fafnir
UbetShesWet
Fafnir
Level 28
God Stats
11W - 12L
1,676 SR
Queue Stats
585W - 615L
1,641 Elo+
Solo
Neith
Neith
Yetiiiiiiii 334
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 18L
1,677 Elo+
Party 1
Fenrir
Fenrir
p14y3r009
Fenrir
Level 12
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Team Averages
Level 40
1,488 SR
1,587 Elo+

VS

Team Averages
Level 21
1,572 SR
1,640 Elo+
Charybdis
Charybdis
H_eKaTe_
Charybdis
Level 28
God Stats
4W - 7L
1,618 SR
Queue Stats
274W - 285L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
HeyBapteme
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,816 Elo+
Party 2
Bellona
Bellona
patrickchar1977
Bellona
Level 26
God Stats
18W - 5L
1,729 SR
Queue Stats
30W - 20L
1,563 Elo+
Party 2
Nemesis
Nemesis
sikisterni8
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,678 Elo+
Solo
Ymir
Ymir
vL Patate
Ymir
Level 31
God Stats
3W - 5L
1,512 SR
Queue Stats
134W - 83L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 1
6,648
604
6,818
5,694
2,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,686
517
3,574
5,194
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
6
2 / 3 / 1
5,084
462
2,865
9,875
4,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 1
6,410
583
7,898
5,804
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
p14y3r009
Fenrir
8
1 / 2 / 1
5,496
500
1,137
6,124
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
H_eKaTe_
Charybdis
10
0 / 5 / 4
5,564
506
4,310
5,879
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
HeyBapteme
Zhong Kui
12
8 / 0 / 2
7,122
647
6,977
6,839
5,633
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 1
5,231
476
1,629
5,835
2,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
sikisterni8
Nemesis
12
2 / 1 / 5
6,861
624
3,922
7,068
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
8
2 / 0 / 4
5,347
486
2,898
7,025
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
13
13
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
L
0
4
0
0
W
Charybdis
H_eKaTe_
Charybdis
0
5
4
0.4
W
Zhong Kui
HeyBapteme
Zhong Kui
8
0
2
9
L
Fafnir
2
3
1
0.83
L
3
3
1
1.17
L
Fenrir
p14y3r009
Fenrir
1
2
1
0.75
W
1
2
1
0.75
W
Nemesis
sikisterni8
Nemesis
2
1
5
4.5
W
Ymir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
19,736
32,691
Taken
32,646
12,061
Mitigated
16,273
6,647
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,818
1,227
0
1,470
5,694
2,301
45
0
5,694
0
34,996
L
3,574
93
0
1,030
5,194
1,646
0
2,855
2,339
32,550
0
W
Charybdis
H_eKaTe_
Charybdis
4,310
3,035
0
443
5,879
1,370
0
818
5,061
0
26,534
W
Zhong Kui
HeyBapteme
Zhong Kui
6,977
1,188
0
3,236
6,839
5,633
86
3,016
3,823
35,838
0
L
Fafnir
2,865
804
0
2,200
9,875
4,506
0
3,758
6,117
8,006
0
L
7,898
4,085
0
1,291
5,804
1,753
1,616
2,033
3,771
0
38,591
L
Fenrir
p14y3r009
Fenrir
1,137
410
0
656
6,124
1,855
0
1,229
4,895
0
24,333
W
1,629
914
0
792
5,835
2,807
0
0
5,835
0
10,577
W
Nemesis
sikisterni8
Nemesis
3,922
1,570
0
2,017
7,068
3,042
0
469
6,599
0
44,751
W
Ymir
2,898
1,424
0
988
7,025
3,421
0
2,136
4,889
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
30,125
285
Minions Killed
260
0
Camps Cleared
0
880,335
Distance Traveled
1,015,927
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,648
604
75
7
0
201,586
0
L
Ah Puch
5,686
517
66
6
0
191,612
1
W
Charybdis
5,564
506
51
5
0
183,867
2
W
Zhong Kui
7,122
647
79
7
0
202,296
1
L
Fafnir
5,084
462
12
1
0
188,033
1
L
Neith
6,410
583
79
7
0
160,091
1
L
Fenrir
5,496
500
53
5
0
139,013
0
W
Bellona
5,231
476
25
2
0
200,847
4
W
Nemesis
6,861
624
82
7
0
230,829
1
W
Ymir
5,347
486
23
2
0
198,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role