Player Matchup

Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blitzkrieged766
Tsukuyomi
Level 28
God Stats
27W - 37L
1,467 SR
Queue Stats
131W - 149L
1,405 Elo+
Solo
Chernobog
Chernobog
godziking407
Chernobog
Level 88
God Stats
5W - 9L
1,334 SR
Queue Stats
428W - 448L
1,352 Elo+
Party 1
Ymir
Ymir
popi8088
Ymir
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
122W - 142L
1,357 Elo+
Party 1
Hades
Hades
youngpro8088
Hades
Level 16
God Stats
18W - 17L
1,381 SR
Queue Stats
422W - 442L
1,265 Elo+
Party 1
Team Averages
Level 33
1,436 SR
1,376 Elo+

VS

Team Averages
Level 20
1,577 SR
1,421 Elo+
Cthulhu
Cthulhu
DAOSini
Cthulhu
Level 16
God Stats
3W - 1L
1,566 SR
Queue Stats
9W - 16L
1,174 Elo+
Solo
Artemis
Artemis
DeadWow23
Artemis
Level 16
God Stats
4W - 3L
1,498 SR
Queue Stats
19W - 17L
1,471 Elo+
Solo
Hera
Hera
FrostyKye
Hera
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
21W - 11L
1,633 Elo+
Solo
Fenrir
Fenrir
Mofam
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Sexydeadgirls69
Erlang Shen
Level 28
God Stats
3W - 1L
1,798 SR
Queue Stats
39W - 52L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 18 / 2
9,036
411
8,339
20,603
5,952
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Blitzkrieged766
Tsukuyomi
17
2 / 7 / 2
10,442
475
4,113
16,617
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
godziking407
Chernobog
17
6 / 4 / 4
10,961
498
15,594
15,922
5,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 7 / 3
8,849
402
2,322
18,182
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 10 / 2
8,023
365
3,401
12,599
4,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAOSini
Cthulhu
13
4 / 3 / 14
9,608
437
6,985
16,135
9,075
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
DeadWow23
Artemis
16
2 / 4 / 1
10,434
474
6,389
11,481
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
19 / 2 / 12
13,540
615
27,976
11,341
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Mofam
Fenrir
12
7 / 3 / 9
9,900
450
7,816
11,240
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Sexydeadgirls69
Erlang Shen
18
13 / 3 / 10
12,193
554
15,715
17,173
12,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
12
Kills
45
46
Deaths
15
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
18
2
0.17
L
Tsukuyomi
Blitzkrieged766
Tsukuyomi
2
7
2
0.43
W
Cthulhu
DAOSini
Cthulhu
4
3
14
3.67
W
Artemis
DeadWow23
Artemis
2
4
1
0.63
W
Hera
19
2
12
12.5
W
Fenrir
Mofam
Fenrir
7
3
9
3.83
W
Erlang Shen
Sexydeadgirls69
Erlang Shen
13
3
10
6
L
Chernobog
godziking407
Chernobog
6
4
4
2
L
Ymir
1
7
3
0.36
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,769
Damage
64,881
83,923
Taken
67,370
38,860
Mitigated
35,886
13,974
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,339
5,656
0
1,618
20,603
5,952
729
6,523
13,986
0
33,260
L
Tsukuyomi
Blitzkrieged766
Tsukuyomi
4,113
603
0
5,602
16,617
6,408
0
4,906
11,526
0
80,449
W
Cthulhu
DAOSini
Cthulhu
6,985
832
0
4,734
16,135
9,075
1,245
1,583
14,552
32,641
0
W
Artemis
DeadWow23
Artemis
6,389
4,152
0
2,011
11,481
4,819
1,166
63
11,418
0
61,552
W
Hera
27,976
5,915
0
910
11,341
5,101
3,111
1,526
9,815
105,852
0
W
Fenrir
Mofam
Fenrir
7,816
2,941
0
1,252
11,240
4,067
198
2,230
9,010
0
34,866
W
Erlang Shen
Sexydeadgirls69
Erlang Shen
15,715
9,331
0
5,092
17,173
12,824
6,371
321
16,852
0
88,432
L
Chernobog
godziking407
Chernobog
15,594
9,655
0
4,814
15,922
5,803
3,180
6,147
9,593
0
66,347
L
Ymir
2,322
653
0
623
18,182
16,646
155
9,495
8,377
27,661
0
L
3,401
615
48
1,269
12,599
4,051
360
6,811
5,480
15,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
55,675
361
Minions Killed
512
0
Camps Cleared
0
1,856,679
Distance Traveled
1,897,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,036
411
44
2
0
349,401
1
L
Tsukuyomi
10,442
475
123
6
0
387,686
2
W
Cthulhu
9,608
437
34
2
0
373,391
1
W
Artemis
10,434
474
102
5
0
343,311
2
W
Hera
13,540
615
188
9
0
411,656
0
W
Fenrir
9,900
450
47
2
0
357,708
1
W
Erlang Shen
12,193
554
141
6
0
411,734
0
L
Chernobog
10,961
498
117
5
0
457,396
1
L
Ymir
8,849
402
57
3
0
388,839
2
L
Hades
8,023
365
20
1
0
273,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role