Player Matchup

Tsukuyomi
Tsukuyomi
Ali37718
Tsukuyomi
Level 109
God Stats
4W - 0L
1,492 SR
Queue Stats
510W - 375L
1,642 Elo+
Party 1
Ares
Ares
Ali_Quieen
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,867 Elo+
Party 1
Ullr
Ullr
Elysia_Yitua
Ullr
Level 17
God Stats
42W - 28L
1,432 SR
Queue Stats
67W - 45L
1,513 Elo+
Solo
Hachiman
Hachiman
GoldenWyvernSCT
Hachiman
Level 18
God Stats
8W - 28L
1,501 SR
Queue Stats
125W - 215L
1,368 Elo+
Solo
Cerberus
Cerberus
I_love_youbabe
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 11L
1,754 Elo+
Party 1
Team Averages
Level 35
1,485 SR
1,629 Elo+

VS

Team Averages
Level 22
1,661 SR
1,499 Elo+
Poseidon
Poseidon
Fataliity Drixx
Poseidon
Level 16
God Stats
34W - 41L
1,634 SR
Queue Stats
230W - 291L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Sir Alonne C
Aphrodite
Level 22
God Stats
3W - 2L
1,660 SR
Queue Stats
35W - 28L
1,498 Elo+
Solo
Pele
Pele
SneakyChoc
Pele
Level 27
God Stats
5W - 3L
1,916 SR
Queue Stats
35W - 31L
1,604 Elo+
Solo
Merlin
Merlin
abstrakte-Kunst9
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,512 Elo+
Solo
Jing Wei
Jing Wei
neopolly
Jing Wei
Level 29
God Stats
4W - 2L
1,597 SR
Queue Stats
89W - 83L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ali37718
Tsukuyomi
20
3 / 8 / 9
12,495
543
10,166
20,175
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
4 / 2 / 11
12,065
525
17,673
21,355
19,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 5
13,856
602
19,350
17,183
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
18
0 / 3 / 3
11,149
485
11,897
14,063
5,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
19
6 / 3 / 13
12,583
547
14,627
23,162
21,784
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 8 / 4
9,235
402
5,709
16,273
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Sir Alonne C
Aphrodite
15
1 / 4 / 5
9,033
393
7,619
18,937
19,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 2
12,443
541
22,182
23,865
11,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 4
11,986
521
15,548
15,952
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
neopolly
Jing Wei
19
3 / 2 / 1
11,773
512
10,637
18,555
7,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
25
Kills
19
19
Deaths
25
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ali37718
Tsukuyomi
3
8
9
0.94
W
4
2
11
4.75
W
12
3
5
4.83
L
Poseidon
1
8
4
0.38
W
Hachiman
0
3
3
0.5
W
Cerberus
6
3
13
4.17
L
Aphrodite
Sir Alonne C
Aphrodite
1
4
5
0.88
L
8
5
2
1.8
L
6
6
4
1.33
L
Jing Wei
neopolly
Jing Wei
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,713
Damage
61,695
95,938
Taken
93,582
62,665
Mitigated
49,742
24,423
Healing
33,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ali37718
Tsukuyomi
10,166
2,359
0
5,873
20,175
8,566
461
4,061
15,920
0
92,518
W
17,673
1,191
0
4,934
21,355
19,616
0
7,978
13,283
51,040
0
W
19,350
5,260
0
963
17,183
7,633
2,323
4,852
12,183
0
105,234
L
Poseidon
5,709
618
0
2,769
16,273
5,508
0
6,134
10,139
51,324
0
W
Hachiman
11,897
5,838
0
4,466
14,063
5,066
672
873
13,190
0
77,976
W
Cerberus
14,627
1,078
0
8,187
23,162
21,784
488
9,968
12,486
69,061
0
L
Aphrodite
Sir Alonne C
Aphrodite
7,619
1,208
3,050
8,065
18,937
19,252
0
8,057
10,880
31,950
0
L
22,182
4,730
0
6,839
23,865
11,550
0
8,552
15,313
0
110,581
L
15,548
1,153
0
4,000
15,952
5,649
0
6,817
9,135
73,126
0
L
Jing Wei
neopolly
Jing Wei
10,637
8,161
0
8,352
18,555
7,783
650
2,740
15,815
0
89,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,148
Gold Earned
54,470
644
Minions Killed
586
0
Camps Cleared
0
2,234,516
Distance Traveled
2,092,573
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,495
543
147
6
0
425,255
6
W
Ares
12,065
525
67
3
0
469,652
5
W
Ullr
13,856
602
170
7
0
460,802
4
L
Poseidon
9,235
402
76
3
0
399,719
5
W
Hachiman
11,149
485
128
6
0
407,917
2
W
Cerberus
12,583
547
132
6
0
470,890
3
L
Aphrodite
9,033
393
52
2
0
422,702
8
L
Pele
12,443
541
140
6
0
465,950
3
L
Merlin
11,986
521
149
6
0
375,397
9
L
Jing Wei
11,773
512
169
7
0
428,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role