Player Matchup

Thor
Thor
Domin8ion12
Thor
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 2
Fafnir
Fafnir
GUTStheLEGEND27
Fafnir
Level 27
God Stats
7W - 15L
1,500 SR
Queue Stats
57W - 91L
1,259 Elo+
Party 1
Ymir
Ymir
MittelKlient281
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Nemesis
Nemesis
SuperMilanoBros
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TQuist2015
Fenrir
Level 25
God Stats
17W - 24L
1,307 SR
Queue Stats
65W - 90L
1,376 Elo+
Party 1
Team Averages
Level 12
1,414 SR
1,278 Elo+

VS

Team Averages
Level 21
1,520 SR
1,356 Elo+
Medusa
Medusa
Divide01
Medusa
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 10L
1,270 Elo+
Party 3
Anubis
Anubis
Lone rider16485
Anubis
Level 30
God Stats
16W - 17L
1,467 SR
Queue Stats
98W - 127L
1,398 Elo+
Party 3
Charybdis
Charybdis
Paladin4268
Charybdis
Level 17
God Stats
1W - 2L
1,264 SR
Queue Stats
13W - 21L
1,307 Elo+
Solo
Loki
Loki
YouWorshipMe714
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
trillestjj
Cthulhu
Level 28
God Stats
6W - 5L
1,868 SR
Queue Stats
39W - 50L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 0
6,540
311
1,900
19,147
3,703
10
0 / 7 / 1
6,707
319
3,425
16,153
9,958
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 11 / 1
7,300
348
1,194
19,212
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 13 / 2
7,943
378
3,442
16,917
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
TQuist2015
Fenrir
14
4 / 8 / 0
9,903
472
13,542
24,498
13,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Divide01
Medusa
15
11 / 1 / 12
10,902
519
17,503
7,624
2,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
16 / 2 / 10
12,298
586
20,324
11,626
6,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Paladin4268
Charybdis
16
10 / 1 / 13
10,983
523
16,802
11,280
3,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 1 / 9
10,859
517
7,907
7,173
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
trillestjj
Cthulhu
13
5 / 1 / 16
9,711
462
9,074
11,747
10,511
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
109
5
Kills
49
54
Deaths
6
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
Divide01
Medusa
11
1
12
17
L
0
15
0
0
L
0
7
1
0.07
W
16
2
10
10.5
L
0
11
1
0.05
W
Charybdis
Paladin4268
Charybdis
10
1
13
16.5
L
1
13
2
0.15
L
Fenrir
TQuist2015
Fenrir
4
8
0
0.5
W
7
1
9
11.5
W
Cthulhu
trillestjj
Cthulhu
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
71,610
95,927
Taken
49,450
39,578
Mitigated
25,480
3,546
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Divide01
Medusa
17,503
11,845
0
2,868
7,624
2,427
1,519
78
7,546
0
45,725
L
1,900
164
0
0
19,147
3,703
52
6,447
12,700
0
13,484
L
3,425
1,099
0
964
16,153
9,958
0
7,387
8,766
13,248
0
W
20,324
1,396
0
5,848
11,626
6,424
4,400
1,170
10,456
71,044
0
L
1,194
285
0
250
19,212
7,430
0
4,946
14,266
16,197
0
W
Charybdis
Paladin4268
Charybdis
16,802
12,437
246
5,000
11,280
3,708
4,011
1,061
10,219
0
59,125
L
3,442
1,369
0
338
16,917
5,325
0
6,647
10,270
0
19,312
L
Fenrir
TQuist2015
Fenrir
13,542
3,179
0
1,994
24,498
13,162
56
3,971
20,527
0
48,253
W
7,907
1,847
81
1,757
7,173
2,410
5,146
483
6,690
0
41,153
W
Cthulhu
trillestjj
Cthulhu
9,074
979
0
1,860
11,747
10,511
1,112
1,827
9,795
21,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
54,753
159
Minions Killed
364
0
Camps Cleared
0
1,564,414
Distance Traveled
1,874,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,902
519
66
3
0
352,495
0
L
Thor
6,540
311
21
1
0
358,288
0
L
Fafnir
6,707
319
9
0
0
212,864
0
W
Anubis
12,298
586
101
5
0
333,386
1
L
Ymir
7,300
348
22
1
0
271,563
0
W
Charybdis
10,983
523
87
4
0
335,029
0
L
Nemesis
7,943
378
28
1
0
358,841
1
L
Fenrir
9,903
472
79
4
0
362,858
0
W
Loki
10,859
517
76
4
0
420,880
0
W
Cthulhu
9,711
462
34
2
0
432,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role