Player Matchup

Chang'e
Chang'e
Deucelly
Chang'e
Level 102
God Stats
11W - 7L
1,463 SR
Queue Stats
568W - 602L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Pyros Wrath 78
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
SYNKyurem
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,601 Elo+
Party 1
Hera
Hera
SirSquealsALot
Hera
Level 119
God Stats
3W - 1L
1,894 SR
Queue Stats
54W - 56L
1,430 Elo+
Solo
Thoth
Thoth
TermedROCKMAN
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,537 Elo+
Party 1
Team Averages
Level 96
1,571 SR
1,511 Elo+

VS

Team Averages
Level 122
1,538 SR
1,448 Elo+
Gilgamesh
Gilgamesh
CSI41
Gilgamesh
Level 105
God Stats
12W - 6L
1,837 SR
Queue Stats
485W - 517L
1,393 Elo+
Solo
Apollo
Apollo
Drigadrew
Apollo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 2
Artemis
Artemis
Enkila
Artemis
Level 126
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 4L
1,329 Elo+
Party 2
Scylla
Scylla
NoahJ420
Scylla
Level 125
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Thunderbird23167
Chronos
Level 122
God Stats
2W - 2L
1,377 SR
Queue Stats
208W - 183L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deucelly
Chang'e
15
2 / 3 / 11
8,970
690
8,472
12,638
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
17
7 / 9 / 10
10,588
814
12,741
17,625
13,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SYNKyurem
Danzaburou
16
3 / 8 / 9
9,697
746
9,899
16,498
6,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 13
9,883
760
16,234
13,520
5,036
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 5 / 7
10,829
833
16,442
15,945
7,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CSI41
Gilgamesh
19
4 / 3 / 19
11,827
910
13,405
24,607
21,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Drigadrew
Apollo
17
5 / 4 / 11
10,315
793
8,149
12,534
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Enkila
Artemis
19
12 / 5 / 8
11,734
903
21,828
12,615
4,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
NoahJ420
Scylla
16
4 / 4 / 14
10,242
788
8,676
11,457
4,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 13
10,868
836
15,982
15,340
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
22
Kills
29
29
Deaths
22
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CSI41
Gilgamesh
4
3
19
4.5
L
Chang'e
Deucelly
Chang'e
2
3
11
2.5
W
Apollo
Drigadrew
Apollo
5
4
11
2.63
W
Artemis
Enkila
Artemis
12
5
8
3.2
W
Scylla
NoahJ420
Scylla
4
4
14
2.75
L
Hun Batz
7
9
10
1.33
L
Danzaburou
SYNKyurem
Danzaburou
3
8
9
0.94
L
2
4
13
2.13
L
8
5
7
2.3
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,788
Damage
68,040
76,226
Taken
76,553
36,676
Mitigated
41,717
32,048
Healing
30,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CSI41
Gilgamesh
13,405
1,747
2,199
9,975
24,607
21,804
234
11,732
12,499
0
29,255
L
Chang'e
Deucelly
Chang'e
8,472
479
10,255
6,297
12,638
4,710
602
2,973
9,665
16,874
0
W
Apollo
Drigadrew
Apollo
8,149
3,369
1,486
3,942
12,534
4,800
1,228
7,389
4,852
0
27,089
W
Artemis
Enkila
Artemis
21,828
8,630
1,951
2,138
12,615
4,826
2,255
6,403
5,779
0
36,012
W
Scylla
NoahJ420
Scylla
8,676
681
1,353
2,301
11,457
4,525
698
6,255
4,906
16,692
0
L
Hun Batz
12,741
1,970
708
2,164
17,625
13,152
175
5,743
11,882
0
22,616
L
Danzaburou
SYNKyurem
Danzaburou
9,899
3,665
32
1,283
16,498
6,613
198
6,686
9,812
0
20,693
L
16,234
3,275
1,943
3,590
13,520
5,036
760
2,853
10,667
29,709
0
L
16,442
212
732
5,044
15,945
7,165
922
6,403
9,542
29,724
0
W
15,982
3,628
534
4,439
15,340
5,762
334
8,421
6,489
37,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
54,986
133
Minions Killed
151
0
Camps Cleared
0
1,112,101
Distance Traveled
1,180,824
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,827
910
27
2
0
279,207
0
L
Chang'e
8,970
690
19
1
0
256,192
1
W
Apollo
10,315
793
34
3
0
265,979
1
W
Artemis
11,734
903
28
2
0
213,018
0
W
Scylla
10,242
788
13
1
0
187,024
0
L
Hun Batz
10,588
814
24
2
0
227,670
0
L
Danzaburou
9,697
746
28
2
0
193,513
1
L
Hera
9,883
760
30
2
0
227,549
2
L
Thoth
10,829
833
32
2
0
207,177
0
W
Chronos
10,868
836
49
4
0
235,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role