Player Matchup

Zeus
Zeus
LazyGrind
Zeus
Level 34
God Stats
1W - 2L
1,255 SR
Queue Stats
41W - 40L
1,474 Elo+
Solo
Discordia
Discordia
Shadowboxbunny
Discordia
Level 84
God Stats
33W - 32L
1,478 SR
Queue Stats
55W - 50L
1,579 Elo+
Solo
Sobek
Sobek
Trituss
Sobek
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,432 Elo+
Solo
Skadi
Skadi
elixirergr
Skadi
Level 13
God Stats
2W - 0L
1,653 SR
Queue Stats
17W - 16L
1,470 Elo+
Party 1
Chaac
Chaac
vagtoo
Chaac
Level 108
God Stats
5W - 1L
1,677 SR
Queue Stats
22W - 23L
1,460 Elo+
Party 1
Team Averages
Level 71
1,512 SR
1,483 Elo+

VS

Team Averages
Level 44
1,521 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CHAZYM1
Hera
Level 43
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 2L
1,647 Elo+
Solo
King Arthur
King Arthur
DenseAcid
King Arthur
Level 84
God Stats
3W - 4L
1,440 SR
Queue Stats
105W - 117L
1,431 Elo+
Party 2
Scylla
Scylla
LadyDitz
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Solo
Charybdis
Charybdis
TsLInAm1sT
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 4 / 12
10,883
1,088
19,134
9,906
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Shadowboxbunny
Discordia
18
2 / 1 / 22
10,422
1,042
12,949
6,035
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Trituss
Sobek
18
2 / 1 / 21
10,443
1,044
7,025
16,549
20,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
18
14 / 2 / 10
12,918
1,292
26,456
8,812
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
vagtoo
Chaac
18
5 / 0 / 18
11,258
1,126
13,581
11,783
12,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 4
10,614
1,061
11,704
14,244
9,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
CHAZYM1
Hera
16
2 / 4 / 4
10,045
1,005
14,805
11,431
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DenseAcid
King Arthur
16
2 / 9 / 3
9,348
935
6,901
26,462
27,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
LadyDitz
Scylla
16
1 / 9 / 4
9,465
947
4,451
13,703
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TsLInAm1sT
Charybdis
16
0 / 4 / 5
9,076
908
10,579
19,789
10,600
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
30
Kills
8
8
Deaths
30
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
4
1.25
L
Hera
CHAZYM1
Hera
2
4
4
1
L
King Arthur
DenseAcid
King Arthur
2
9
3
0.39
L
Scylla
LadyDitz
Scylla
1
9
4
0.33
W
Zeus
7
4
12
3.25
W
Discordia
Shadowboxbunny
Discordia
2
1
22
13
W
Sobek
Trituss
Sobek
2
1
21
12.5
L
Charybdis
TsLInAm1sT
Charybdis
0
4
5
0.63
W
Skadi
14
2
10
9.5
W
Chaac
vagtoo
Chaac
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,145
Damage
48,440
53,085
Taken
85,629
44,418
Mitigated
56,775
14,960
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,704
1,053
0
1,313
14,244
9,476
0
5,998
8,024
22,421
0
L
Hera
CHAZYM1
Hera
14,805
3,316
268
1,292
11,431
3,939
0
5,041
6,256
39,101
0
L
King Arthur
DenseAcid
King Arthur
6,901
438
0
565
26,462
27,646
0
10,586
15,492
0
17,411
L
Scylla
LadyDitz
Scylla
4,451
1,254
0
0
13,703
5,114
0
6,712
6,809
13,108
0
W
Zeus
19,134
2,091
527
1,874
9,906
4,608
0
6,340
3,178
35,131
0
W
Discordia
Shadowboxbunny
Discordia
12,949
1,201
0
478
6,035
3,004
0
2,318
3,523
39,705
0
W
Sobek
Trituss
Sobek
7,025
505
0
5,885
16,549
20,618
0
9,258
6,507
19,680
0
L
Charybdis
TsLInAm1sT
Charybdis
10,579
4,487
0
0
19,789
10,600
0
9,591
9,940
0
26,136
W
Skadi
26,456
12,192
0
210
8,812
3,997
0
4,461
4,079
0
48,836
W
Chaac
vagtoo
Chaac
13,581
2,249
707
5,279
11,783
12,191
0
6,535
4,838
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
48,548
202
Minions Killed
171
12
Camps Cleared
3
971,741
Distance Traveled
917,783
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,614
1,061
34
3
0
194,895
0
L
Hera
10,045
1,005
61
6
0
183,125
0
L
King Arthur
9,348
935
18
2
0
200,727
1
L
Scylla
9,465
947
24
2
2
162,412
0
W
Zeus
10,883
1,088
46
5
0
167,954
1
W
Discordia
10,422
1,042
45
5
0
209,122
1
W
Sobek
10,443
1,044
33
3
2
220,038
0
L
Charybdis
9,076
908
34
3
1
176,624
0
W
Skadi
12,918
1,292
39
4
10
181,593
0
W
Chaac
11,258
1,126
39
4
0
193,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role