Player Matchup

Athena
Athena
Distinct Maz
Athena
Level 155
God Stats
17W - 18L
1,461 SR
Queue Stats
382W - 453L
1,340 Elo+
Party 2
Artemis
Artemis
Higgs boson 92
Artemis
Level 128
God Stats
3W - 4L
1,576 SR
Queue Stats
587W - 687L
1,314 Elo+
Party 2
Raijin
Raijin
obelisk714
Raijin
Level 15
God Stats
32W - 26L
1,456 SR
Queue Stats
150W - 119L
1,510 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,388 Elo+

VS

Team Averages
Level 53
1,462 SR
1,310 Elo+
Discordia
Discordia
Arod2906
Discordia
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 175L
1,341 Elo+
Party 1
Sol
Sol
EZ_Drak_420
Sol
Level 65
God Stats
15W - 10L
1,437 SR
Queue Stats
223W - 309L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
FateSin-
Kukulkan
Level 62
God Stats
4W - 6L
1,448 SR
Queue Stats
22W - 31L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 0 / 15
10,661
711
6,835
14,262
10,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
10 / 0 / 11
11,453
764
14,825
9,701
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
obelisk714
Raijin
15
10 / 2 / 8
11,243
750
12,737
12,223
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arod2906
Discordia
12
1 / 5 / 1
8,864
591
8,203
13,675
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 2
8,206
547
9,206
12,090
2,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
FateSin-
Kukulkan
12
1 / 10 / 1
8,615
574
6,098
13,375
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
23
Kills
2
2
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arod2906
Discordia
1
5
1
0.3
W
Athena
3
0
15
10.5
L
0
8
2
0.13
L
Kukulkan
FateSin-
Kukulkan
1
10
1
0.15
W
10
0
11
15.5
W
Raijin
obelisk714
Raijin
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
23,507
36,186
Taken
39,140
18,759
Mitigated
9,856
11,162
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arod2906
Discordia
8,203
393
61
672
13,675
3,288
0
6,529
7,146
19,461
0
W
Athena
6,835
1,006
266
2,182
14,262
10,449
187
9,582
4,458
28,026
0
L
9,206
2,518
336
2,066
12,090
2,829
0
6,385
5,705
31,566
0
L
Kukulkan
FateSin-
Kukulkan
6,098
1,587
201
696
13,375
3,739
0
6,982
6,393
24,775
0
W
14,825
6,990
387
4,220
9,701
3,873
1,851
4,950
4,647
0
49,649
W
Raijin
obelisk714
Raijin
12,737
878
24
4,083
12,223
4,437
695
9,067
3,030
44,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
25,685
172
Minions Killed
128
8
Camps Cleared
4
841,477
Distance Traveled
635,023
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,864
591
29
2
0
237,611
2
W
Athena
10,661
711
40
3
0
307,838
15
L
Sol
8,206
547
38
3
2
211,588
2
L
Kukulkan
8,615
574
61
4
2
185,824
0
W
Artemis
11,453
764
51
3
4
267,619
2
W
Raijin
11,243
750
81
5
4
266,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role