Player Matchup

Apollo
Apollo
Forticrete
Apollo
Level 16
God Stats
3W - 1L
1,768 SR
Queue Stats
20W - 12L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Knucki
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,538 Elo+
Solo
Ra
Ra
MikeMagicXXL
Ra
Level 30
God Stats
5W - 0L
1,500 SR
Queue Stats
232W - 190L
1,748 Elo+
Solo
Thanatos
Thanatos
Muritan
Thanatos
Level 15
God Stats
9W - 5L
1,669 SR
Queue Stats
47W - 31L
1,714 Elo+
Solo
Yemoja
Yemoja
krulk
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,530 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,635 Elo+

VS

Team Averages
Level 20
1,587 SR
1,598 Elo+
Cerberus
Cerberus
BizzleberryLoL
Cerberus
Level 24
God Stats
4W - 4L
1,615 SR
Queue Stats
105W - 81L
1,580 Elo+
Solo
Danzaburou
Danzaburou
BoginiaSexu
Danzaburou
Level 26
God Stats
0W - 1L
1,387 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
Ymir
Ymir
Javasebu
Ymir
Level 7
God Stats
10W - 6L
1,757 SR
Queue Stats
11W - 8L
1,678 Elo+
Solo
Chang'e
Chang'e
Sylfur3
Chang'e
Level 28
God Stats
4W - 3L
1,556 SR
Queue Stats
46W - 31L
1,690 Elo+
Solo
Charybdis
Charybdis
XXXZatoXXX
Charybdis
Level 16
God Stats
1W - 2L
1,622 SR
Queue Stats
21W - 22L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Forticrete
Apollo
13
1 / 1 / 2
7,578
632
2,569
5,184
1,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Knucki
Sun Wukong
9
1 / 3 / 7
6,132
511
4,206
6,197
3,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 4
8,102
675
4,907
5,564
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Muritan
Thanatos
14
12 / 1 / 4
8,905
742
11,894
9,629
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
krulk
Yemoja
9
2 / 1 / 9
5,996
500
3,008
6,733
5,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 3 / 2
5,712
476
3,252
8,771
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
BoginiaSexu
Danzaburou
6
1 / 6 / 2
4,943
412
2,166
6,914
1,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 4 / 2
6,314
526
3,751
8,532
6,460
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Sylfur3
Chang'e
9
0 / 5 / 1
5,570
464
3,383
9,809
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
XXXZatoXXX
Charybdis
6
0 / 2 / 0
4,886
407
2,487
3,461
770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
5
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
2
1
L
Danzaburou
BoginiaSexu
Danzaburou
1
6
2
0.33
W
Apollo
Forticrete
Apollo
1
1
2
2
L
Ymir
2
4
2
0.75
W
Sun Wukong
Knucki
Sun Wukong
1
3
7
1.5
W
4
0
4
6
W
Thanatos
Muritan
Thanatos
12
1
4
14
L
Chang'e
Sylfur3
Chang'e
0
5
1
0.1
L
Charybdis
XXXZatoXXX
Charybdis
0
2
0
0
W
Yemoja
krulk
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
15,039
33,307
Taken
37,487
17,276
Mitigated
15,288
21,207
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,252
103
0
2,241
8,771
4,515
0
1,148
7,545
10,187
0
L
Danzaburou
BoginiaSexu
Danzaburou
2,166
1,240
0
1,004
6,914
1,374
801
1,199
5,663
0
11,365
W
Apollo
Forticrete
Apollo
2,569
1,894
0
2,207
5,184
1,732
2,884
886
4,298
0
57,803
L
Ymir
3,751
705
0
1,018
8,532
6,460
0
3,327
5,071
18,625
0
W
Sun Wukong
Knucki
Sun Wukong
4,206
740
0
1,032
6,197
3,617
525
2,812
3,385
0
16,261
W
4,907
356
1,509
3,298
5,564
2,220
132
1,152
4,412
59,238
0
W
Thanatos
Muritan
Thanatos
11,894
4,734
0
10,755
9,629
4,541
0
3,498
6,131
0
63,932
L
Chang'e
Sylfur3
Chang'e
3,383
266
594
3,351
9,809
2,169
0
1,006
8,779
31,793
0
L
Charybdis
XXXZatoXXX
Charybdis
2,487
1,562
0
890
3,461
770
0
843
2,514
0
17,074
W
Yemoja
krulk
Yemoja
3,008
904
1,421
985
6,733
5,166
628
2,038
4,695
11,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
27,425
400
Minions Killed
176
0
Camps Cleared
0
1,157,246
Distance Traveled
912,350
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,712
476
32
3
0
201,624
3
L
Danzaburou
4,943
412
15
1
0
165,867
0
W
Apollo
7,578
632
112
9
0
214,683
0
L
Ymir
6,314
526
28
2
0
217,680
0
W
Sun Wukong
6,132
511
33
3
0
208,803
2
W
Ra
8,102
675
126
11
0
258,382
3
W
Thanatos
8,905
742
116
10
0
248,507
1
L
Chang'e
5,570
464
65
5
0
221,190
1
L
Charybdis
4,886
407
36
3
0
105,989
2
W
Yemoja
5,996
500
13
1
0
226,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role