Player Matchup

Charybdis
Charybdis
Artalon90
Charybdis
Level 29
God Stats
8W - 8L
1,611 SR
Queue Stats
123W - 139L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Boklovan
Baron Samedi
Level 8
God Stats
0W - 3L
1,518 SR
Queue Stats
2W - 15L
1,029 Elo+
Solo
Chang'e
Chang'e
Pferd33
Chang'e
Level 28
God Stats
6W - 6L
1,354 SR
Queue Stats
28W - 27L
1,219 Elo+
Solo
Cabrakan
Cabrakan
Shuud
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,331 Elo+
Solo
Arachne
Arachne
бeLkaSamyrai
Arachne
Level 18
God Stats
2W - 4L
1,441 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,264 Elo+

VS

Team Averages
Level 25
1,509 SR
1,514 Elo+
Bakasura
Bakasura
CH1LLEX
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,424 Elo+
Party 1
Neith
Neith
DoDonci
Neith
Level 6
God Stats
2W - 1L
1,368 SR
Queue Stats
3W - 4L
1,642 Elo+
Party 2
Janus
Janus
Toxery
Janus
Level 23
God Stats
3W - 1L
1,493 SR
Queue Stats
31W - 22L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
wrongzpwn
Aphrodite
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,642 Elo+
Party 2
Erlang Shen
Erlang Shen
zeramos98
Erlang Shen
Level 25
God Stats
1W - 0L
1,684 SR
Queue Stats
7W - 2L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Artalon90
Charybdis
20
8 / 9 / 12
14,130
487
23,133
28,349
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Boklovan
Baron Samedi
16
3 / 13 / 5
11,105
383
11,814
22,380
12,419
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Pferd33
Chang'e
18
8 / 7 / 13
12,760
440
24,027
35,628
15,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Shuud
Cabrakan
19
4 / 7 / 3
13,026
449
15,234
39,236
54,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
19
13 / 10 / 2
14,155
488
20,709
31,351
13,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CH1LLEX
Bakasura
20
16 / 7 / 14
16,178
558
26,613
28,983
13,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
DoDonci
Neith
17
3 / 13 / 9
12,190
420
14,793
20,111
7,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Toxery
Janus
20
14 / 6 / 21
15,764
544
43,534
16,960
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
wrongzpwn
Aphrodite
18
5 / 8 / 20
13,800
476
19,812
28,490
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
zeramos98
Erlang Shen
20
8 / 2 / 17
15,671
540
23,101
27,854
39,573
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
127
36
Kills
46
46
Deaths
36
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Artalon90
Charybdis
8
9
12
1.56
L
Baron Samedi
Boklovan
Baron Samedi
3
13
5
0.42
W
Bakasura
CH1LLEX
Bakasura
16
7
14
3.29
W
Neith
DoDonci
Neith
3
13
9
0.58
L
Chang'e
Pferd33
Chang'e
8
7
13
2.07
L
Cabrakan
Shuud
Cabrakan
4
7
3
0.79
W
Janus
Toxery
Janus
14
6
21
4.08
W
Aphrodite
wrongzpwn
Aphrodite
5
8
20
1.88
W
Erlang Shen
zeramos98
Erlang Shen
8
2
17
8.25
L
Arachne
13
10
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,917
Damage
127,853
156,944
Taken
122,398
108,809
Mitigated
94,560
52,961
Healing
53,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Artalon90
Charybdis
23,133
10,542
0
8,998
28,349
12,919
3,487
6,097
21,085
0
108,013
L
Baron Samedi
Boklovan
Baron Samedi
11,814
1,864
3,595
1,668
22,380
12,419
343
15,445
5,989
50,807
0
W
Bakasura
CH1LLEX
Bakasura
26,613
17,379
0
13,223
28,983
13,337
837
8,814
20,169
0
84,318
W
Neith
DoDonci
Neith
14,793
8,767
0
3,038
20,111
7,446
2,329
9,340
10,771
0
58,797
L
Chang'e
Pferd33
Chang'e
24,027
1,969
8,790
17,779
35,628
15,197
1,278
15,291
19,741
81,873
0
L
Cabrakan
Shuud
Cabrakan
15,234
2,124
0
5,561
39,236
54,462
1,056
13,824
22,436
63,497
0
W
Janus
Toxery
Janus
43,534
2,532
1,300
4,619
16,960
6,664
2,468
7,036
9,924
111,847
0
W
Aphrodite
wrongzpwn
Aphrodite
19,812
2,414
5,065
15,832
28,490
27,540
1,338
16,410
12,080
52,271
0
W
Erlang Shen
zeramos98
Erlang Shen
23,101
12,521
0
10,322
27,854
39,573
2,307
9,475
18,379
0
122,987
L
Arachne
20,709
11,714
0
6,570
31,351
13,812
1,590
11,247
19,048
0
51,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,176
Gold Earned
73,603
550
Minions Killed
615
0
Camps Cleared
0
2,149,263
Distance Traveled
2,669,318
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,130
487
140
5
0
425,876
13
L
Baron Samedi
11,105
383
50
2
0
364,521
1
W
Bakasura
16,178
558
126
4
0
598,936
1
W
Neith
12,190
420
81
3
0
474,126
2
L
Chang'e
12,760
440
125
4
0
483,658
1
L
Cabrakan
13,026
449
135
5
0
405,858
2
W
Janus
15,764
544
185
6
0
541,715
1
W
Aphrodite
13,800
476
67
2
0
523,663
2
W
Erlang Shen
15,671
540
156
5
0
530,878
6
L
Arachne
14,155
488
100
3
0
469,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role