Player Matchup

He Bo
He Bo
B_O_C__1967
He Bo
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 110L
1,518 Elo+
Party 3
Odin
Odin
Big_Daddy0w0
Odin
Level 109
God Stats
7W - 7L
1,289 SR
Queue Stats
430W - 393L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
HITMAN887
Zhong Kui
Level 149
God Stats
1W - 0L
1,289 SR
Queue Stats
27W - 27L
1,473 Elo+
Party 4
Ah Puch
Ah Puch
LovelyJoey54716
Ah Puch
Level 149
God Stats
1W - 0L
1,664 SR
Queue Stats
19W - 22L
1,526 Elo+
Party 4
Tsukuyomi
Tsukuyomi
WastelandVenom
Tsukuyomi
Level 104
God Stats
2W - 0L
1,865 SR
Queue Stats
12W - 15L
1,507 Elo+
Party 4
Team Averages
Level 117
1,521 SR
1,510 Elo+

VS

Team Averages
Level 70
1,578 SR
1,521 Elo+
Olorun
Olorun
ADHCT
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,627 Elo+
Party 1
Charybdis
Charybdis
HungoverGoat
Charybdis
Level 68
God Stats
4W - 4L
1,930 SR
Queue Stats
144W - 193L
1,494 Elo+
Solo
Tyr
Tyr
M33CH_AD
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,416 Elo+
Party 2
Odin
Odin
PooperScooper_
Odin
Level 127
God Stats
4W - 9L
1,385 SR
Queue Stats
454W - 436L
1,596 Elo+
Party 1
Loki
Loki
WIZKIDm14
Loki
Level 88
God Stats
9W - 6L
1,575 SR
Queue Stats
116W - 120L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 5
12,119
527
10,259
20,078
10,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 13
11,157
485
5,632
16,173
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
HITMAN887
Zhong Kui
20
6 / 2 / 5
13,081
569
13,870
14,017
8,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 1 / 10
12,934
562
21,338
12,889
8,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
WastelandVenom
Tsukuyomi
19
6 / 3 / 5
11,984
521
10,968
14,740
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADHCT
Olorun
17
4 / 8 / 2
10,895
474
8,307
22,832
10,642
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HungoverGoat
Charybdis
6
2 / 2 / 0
7,153
311
4,237
3,969
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 7 / 2
9,002
391
3,573
21,271
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 3 / 6
11,614
505
14,724
17,596
19,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
18
4 / 5 / 2
11,198
487
9,719
20,414
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
25
Kills
14
15
Deaths
25
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
ADHCT
Olorun
4
8
2
0.63
W
3
7
5
0.79
W
3
2
13
4.75
W
Zhong Kui
HITMAN887
Zhong Kui
6
2
5
4.25
L
Charybdis
HungoverGoat
Charybdis
2
2
0
1
W
7
1
10
12
L
0
7
2
0.14
L
4
3
6
2.33
L
Loki
4
5
2
1
W
Tsukuyomi
WastelandVenom
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
40,560
77,897
Taken
86,082
53,170
Mitigated
55,958
30,296
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ADHCT
Olorun
8,307
4,333
144
7,734
22,832
10,642
46
11,586
11,246
59,015
0
W
10,259
456
0
9,040
20,078
10,260
726
2,424
17,654
69,375
0
W
5,632
1,739
0
4,628
16,173
18,984
264
2,046
14,127
57
27,932
W
Zhong Kui
HITMAN887
Zhong Kui
13,870
2,472
0
6,491
14,017
8,998
3,426
264
13,753
98,823
0
L
Charybdis
HungoverGoat
Charybdis
4,237
2,759
0
1,215
3,969
915
0
1,338
2,631
0
16,822
W
21,338
784
0
6,474
12,889
8,481
3,942
2,307
10,582
102,347
0
L
3,573
1,115
123
2,852
21,271
17,822
0
14,982
6,289
0
32,560
L
14,724
3,230
0
3,267
17,596
19,813
0
7,126
10,470
565
61,423
L
Loki
9,719
2,772
239
1,941
20,414
6,766
0
10,689
9,725
0
94,934
W
Tsukuyomi
WastelandVenom
Tsukuyomi
10,968
2,450
0
3,663
14,740
6,447
2,703
1,822
12,918
0
77,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
49,862
627
Minions Killed
452
0
Camps Cleared
0
2,174,003
Distance Traveled
1,774,189
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,895
474
115
5
0
361,136
0
W
He Bo
12,119
527
138
6
0
384,983
2
W
Odin
11,157
485
46
2
0
459,351
3
W
Zhong Kui
13,081
569
142
6
0
396,808
1
L
Charybdis
7,153
311
33
1
0
104,583
0
W
Ah Puch
12,934
562
176
8
0
446,009
5
L
Tyr
9,002
391
56
2
0
416,647
2
L
Odin
11,614
505
94
4
0
448,916
3
L
Loki
11,198
487
154
7
0
442,907
0
W
Tsukuyomi
11,984
521
125
5
0
486,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role