Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
BehemoDcaos
Nemesis
Diamond IV
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 123L
2,193 MMR
Party 1
Athena
Athena
Diamond II
Chechu118
Athena
Diamond II
Level 157
God Stats
3W - 2L
1,743 SR
Queue Stats
202W - 194L
2,301 MMR
Party 1
Nike
Nike
Diamond II
Rokeus
Nike
Diamond II
Level 151
God Stats
17W - 8L
1,733 SR
Queue Stats
156W - 130L
2,265 MMR
Solo
Neith
Neith
Diamond V
Vrxa
Neith
Diamond V
Level 156
God Stats
1W - 0L
1,946 SR
Queue Stats
57W - 40L
2,485 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,684 SR
2,149 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,572 SR
1,964 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond I
Jeyves
Hel
Diamond I
Level 156
God Stats
5W - 10L
1,503 SR
Queue Stats
567W - 567L
2,304 MMR
Solo
Bastet
Bastet
Diamond III
Shady9baby
Bastet
Diamond III
Level 146
God Stats
9W - 3L
1,790 SR
Queue Stats
134W - 118L
2,223 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Zangoo
Cernunnos
Diamond III
Level 155
God Stats
1W - 3L
1,568 SR
Queue Stats
262W - 258L
2,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 2
7,941
611
7,604
4,751
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BehemoDcaos
Nemesis
11
3 / 1 / 2
6,975
537
5,596
8,917
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Chechu118
Athena
11
1 / 2 / 6
7,003
539
4,069
9,600
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Rokeus
Nike
15
9 / 0 / 1
9,316
717
12,597
10,726
8,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Vrxa
Neith
14
5 / 2 / 2
8,134
626
9,562
7,733
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayTiamatPersephoneSet

VS

Bans
OdinGilgameshSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 8 / 0
6,389
491
5,793
16,794
6,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 3
5,875
452
2,277
9,495
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Jeyves
Hel
12
0 / 2 / 0
6,686
514
2,375
7,159
3,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Shady9baby
Bastet
10
1 / 3 / 0
5,980
460
5,936
10,116
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Zangoo
Cernunnos
13
3 / 5 / 1
7,339
565
7,257
11,377
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
5
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
L
King Arthur
 
King Arthur
1
8
0
0.13
L
Kumbhakarna
 
Kumbhakarna
0
1
3
1.5
W
Nemesis
BehemoDcaos
Nemesis
3
1
2
4
W
Athena
Chechu118
Athena
1
2
6
2
L
Hel
Jeyves
Hel
0
2
0
0
W
Nike
Rokeus
Nike
9
0
1
9.5
L
Bastet
Shady9baby
Bastet
1
3
0
0.33
W
Neith
Vrxa
Neith
5
2
2
3
L
Cernunnos
Zangoo
Cernunnos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
23,638
41,727
Taken
54,941
23,300
Mitigated
22,381
13,779
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,604
226
0
1,197
4,751
1,646
25
1,462
3,289
71,424
0
L
King Arthur
 
King Arthur
5,793
998
0
4,350
16,794
6,091
0
1,134
15,114
0
31,450
L
Kumbhakarna
 
Kumbhakarna
2,277
445
0
2,053
9,495
6,760
0
3,308
6,025
13,728
0
W
Nemesis
BehemoDcaos
Nemesis
5,596
2,493
0
672
8,917
3,381
0
697
8,220
0
41,145
W
Athena
Chechu118
Athena
4,069
1,554
0
1,884
9,600
7,016
76
1,853
7,747
13,865
0
L
Hel
Jeyves
Hel
2,375
487
1,124
3,026
7,159
3,213
0
4,103
2,924
50,539
0
W
Nike
Rokeus
Nike
12,597
2,953
0
4,928
10,726
8,997
608
374
10,352
9,983
56,241
L
Bastet
Shady9baby
Bastet
5,936
1,928
0
1,090
10,116
2,986
0
2,625
7,161
0
36,218
W
Neith
Vrxa
Neith
9,562
5,589
0
5,098
7,733
2,260
637
266
7,467
0
56,240
L
Cernunnos
Zangoo
Cernunnos
7,257
3,513
0
3,624
11,377
3,331
312
1,596
9,751
0
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
32,269
507
Minions Killed
400
0
Camps Cleared
0
1,419,156
Distance Traveled
1,266,057
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,941
611
170
13
0
318,385
0
L
King Arthur
6,389
491
82
6
0
255,805
4
L
Kumbhakarna
5,875
452
14
1
0
261,270
4
W
Nemesis
6,975
537
74
6
0
293,317
4
W
Athena
7,003
539
19
1
0
287,107
3
L
Hel
6,686
514
125
10
0
261,644
4
W
Nike
9,316
717
134
10
0
284,766
4
L
Bastet
5,980
460
70
5
0
278,300
3
W
Neith
8,134
626
110
8
0
235,581
2
L
Cernunnos
7,339
565
109
8
0
209,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role