Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ashenloc
Ares
Level 129
God Stats
8W - 1L
1,533 SR
Queue Stats
154W - 117L
1,566 Elo+
Party 2
Sol
Sol
KenpashyZarack
Sol
Level 160
God Stats
2W - 10L
1,117 SR
Queue Stats
486W - 502L
1,461 Elo+
Solo
Odin
Odin
OdiousTruth
Odin
Level 60
God Stats
3W - 2L
1,580 SR
Queue Stats
115W - 116L
1,456 Elo+
Solo
Pele
Pele
cheezaay
Pele
Level 153
God Stats
1W - 0L
1,550 SR
Queue Stats
197W - 204L
1,468 Elo+
Solo
Team Averages
Level 126
1,456 SR
1,490 Elo+

VS

Team Averages
Level 98
1,577 SR
1,438 Elo+
Agni
Agni
BATMANCOOLVIP51
Agni
Level 78
God Stats
0W - 1L
1,557 SR
Queue Stats
6W - 7L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chromalisk
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,393 Elo+
Party 1
Bacchus
Bacchus
HeyBubUrDead
Bacchus
Level 157
God Stats
11W - 3L
1,707 SR
Queue Stats
465W - 470L
1,438 Elo+
Party 1
Ullr
Ullr
MrNimbus3sm
Ullr
Level 108
God Stats
6W - 7L
1,405 SR
Queue Stats
1,146W - 1,243L
1,470 Elo+
Solo
Aphrodite
Aphrodite
VITIO_DIVINA
Aphrodite
Level 85
God Stats
3W - 4L
1,718 SR
Queue Stats
254W - 253L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 16
9,009
819
10,439
9,592
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
1 / 4 / 13
8,428
766
6,215
16,465
22,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 1 / 11
10,699
973
18,242
9,604
5,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 13
10,431
948
9,923
17,505
24,844
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
15
3 / 4 / 10
8,881
807
9,052
12,473
6,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
9,211
837
13,485
12,579
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Chromalisk
Cu Chulainn
14
4 / 5 / 7
8,421
766
8,175
11,825
11,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
HeyBubUrDead
Bacchus
12
2 / 5 / 4
7,675
698
7,391
18,411
29,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 5
7,612
692
6,228
10,440
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
VITIO_DIVINA
Aphrodite
15
0 / 4 / 9
7,910
719
10,419
11,879
11,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
22
Kills
13
13
Deaths
23
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
16
4.5
W
Ares
1
4
13
1.88
L
6
7
6
1.29
L
Cu Chulainn
Chromalisk
Cu Chulainn
4
5
7
1.5
L
Bacchus
HeyBubUrDead
Bacchus
2
5
4
0.8
W
9
1
11
14.5
L
1
2
5
1.75
W
8
2
13
7.25
L
Aphrodite
VITIO_DIVINA
Aphrodite
0
4
9
1.13
W
Pele
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
45,698
65,639
Taken
65,134
64,877
Mitigated
64,876
30,183
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,439
850
8,394
3,660
9,592
5,498
867
6,067
3,525
26,988
0
W
Ares
6,215
125
330
1,485
16,465
22,281
64
5,099
11,366
6,523
0
L
13,485
220
628
1,795
12,579
5,992
252
8,546
4,033
33,068
0
L
Cu Chulainn
Chromalisk
Cu Chulainn
8,175
1,186
670
986
11,825
11,397
0
6,181
5,644
0
13,684
L
Bacchus
HeyBubUrDead
Bacchus
7,391
660
913
1,529
18,411
29,725
91
8,054
10,357
12,775
0
W
18,242
2,944
1,416
4,329
9,604
5,787
985
5,688
3,916
38,750
0
L
6,228
803
1,393
2,873
10,440
6,095
0
5,326
5,114
0
12,305
W
9,923
2,079
3,226
3,474
17,505
24,844
946
7,123
10,382
129
18,965
L
Aphrodite
VITIO_DIVINA
Aphrodite
10,419
806
6,893
5,892
11,879
11,667
0
6,918
4,961
22,312
0
W
Pele
9,052
1,000
1,270
2,599
12,473
6,467
1,876
7,318
5,155
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
40,829
110
Minions Killed
100
0
Camps Cleared
0
1,090,225
Distance Traveled
1,029,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,009
819
32
3
0
205,043
1
W
Ares
8,428
766
2
0
0
197,884
0
L
Agni
9,211
837
32
3
0
194,582
0
L
Cu Chulainn
8,421
766
20
2
0
180,337
0
L
Bacchus
7,675
698
10
1
0
217,533
0
W
Sol
10,699
973
37
3
0
249,101
0
L
Ullr
7,612
692
10
1
0
236,835
0
W
Odin
10,431
948
14
1
0
230,532
0
L
Aphrodite
7,910
719
28
3
0
200,382
0
W
Pele
8,881
807
25
2
0
207,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role