Player Matchup

Sobek
Sobek
Olivia111914
Sobek
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 79L
1,572 Elo+
Party 2
Scylla
Scylla
Radkidia
Scylla
Level 24
God Stats
3W - 3L
1,542 SR
Queue Stats
135W - 120L
1,496 Elo+
Solo
Charybdis
Charybdis
ShatMcSparkles
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 83L
1,560 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,543 Elo+

VS

Team Averages
Level 45
1,393 SR
1,447 Elo+
Odin
Odin
CoderSyntax
Odin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 53L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
khellandros22
Ah Puch
Level 8
God Stats
0W - 1L
1,450 SR
Queue Stats
3W - 11L
1,176 Elo+
Solo
Charybdis
Charybdis
Конар
Charybdis
Level 81
God Stats
0W - 2L
1,229 SR
Queue Stats
175W - 159L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 8
11,044
789
4,701
16,458
13,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Radkidia
Scylla
16
11 / 6 / 8
12,126
866
19,543
11,258
3,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ShatMcSparkles
Charybdis
14
5 / 4 / 11
10,644
760
19,468
10,839
3,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 5
10,511
751
10,905
16,651
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
13
2 / 8 / 7
9,271
662
5,559
14,096
7,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Конар
Charybdis
13
7 / 10 / 4
10,843
775
12,475
18,049
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
23
Kills
16
16
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
7
6
8
1.83
W
Scylla
Radkidia
Scylla
11
6
8
2.5
W
Charybdis
ShatMcSparkles
Charybdis
5
4
11
2.63
L
Ah Puch
2
8
7
0.69
L
Charybdis
Конар
Charybdis
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
28,939
38,555
Taken
48,796
19,607
Mitigated
25,245
7,559
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,905
2,366
0
1,312
16,651
10,561
0
10,139
6,512
0
28,487
W
4,701
333
252
1,518
16,458
13,329
232
2,886
13,089
10,995
0
W
Scylla
Radkidia
Scylla
19,543
3,296
216
2,397
11,258
3,106
1,154
1,357
9,580
51,275
0
W
Charybdis
ShatMcSparkles
Charybdis
19,468
13,582
0
3,176
10,839
3,172
804
1,772
8,841
0
33,928
L
Ah Puch
5,559
1,145
32
1,234
14,096
7,075
0
8,476
5,620
19,033
0
L
Charybdis
Конар
Charybdis
12,475
5,448
0
40
18,049
7,609
0
6,833
11,216
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
30,625
156
Minions Killed
88
7
Camps Cleared
5
748,837
Distance Traveled
658,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,511
751
48
3
1
256,479
1
W
Sobek
11,044
789
12
1
2
279,598
0
W
Scylla
12,126
866
80
6
5
236,312
1
W
Charybdis
10,644
760
64
5
0
232,927
2
L
Ah Puch
9,271
662
23
2
3
193,643
1
L
Charybdis
10,843
775
17
1
1
208,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role