Player Matchup

Ymir
Ymir
Haze5578
Ymir
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo
Raijin
Raijin
RTR_BaMa10023
Raijin
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 83L
1,574 Elo+
Party 1
Izanami
Izanami
XParTy_CrASheRXx
Izanami
Level 28
God Stats
10W - 11L
1,904 SR
Queue Stats
447W - 405L
1,530 Elo+
Solo
Ares
Ares
necroscope918
Ares
Level 60
God Stats
35W - 37L
1,563 SR
Queue Stats
176W - 169L
1,491 Elo+
Party 1
Nemesis
Nemesis
tired_zac
Nemesis
Level 24
God Stats
40W - 32L
1,561 SR
Queue Stats
285W - 311L
1,453 Elo+
Solo
Team Averages
Level 28
1,648 SR
1,499 Elo+

VS

Team Averages
Level 19
1,564 SR
1,493 Elo+
Charybdis
Charybdis
OMG I JUST7823
Charybdis
Level 7
God Stats
2W - 0L
1,741 SR
Queue Stats
3W - 3L
1,411 Elo+
Solo
Sylvanus
Sylvanus
OvMarco
Sylvanus
Level 19
God Stats
9W - 6L
1,674 SR
Queue Stats
109W - 130L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Qptimistic9038
Sun Wukong
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
243W - 236L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
naoho
Erlang Shen
Level 25
God Stats
12W - 9L
1,210 SR
Queue Stats
236W - 170L
1,646 Elo+
Solo
Chang'e
Chang'e
xLa_Real-DaJi_PR
Chang'e
Level 17
God Stats
18W - 12L
1,697 SR
Queue Stats
30W - 31L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 2
6,410
458
4,494
8,505
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 4 / 2
7,575
541
12,533
8,048
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 0
6,766
483
8,155
7,597
2,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 2 / 0
8,158
583
7,370
9,915
7,963
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
tired_zac
Nemesis
9
0 / 3 / 2
6,179
441
3,444
11,044
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OMG I JUST7823
Charybdis
12
1 / 2 / 1
6,853
490
3,163
9,149
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
OvMarco
Sylvanus
10
0 / 3 / 2
6,212
444
3,023
9,329
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Qptimistic9038
Sun Wukong
13
2 / 2 / 0
7,290
521
3,098
8,776
3,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
naoho
Erlang Shen
12
5 / 3 / 3
7,960
569
9,606
13,696
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 3
7,123
509
6,279
12,214
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
10
10
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
0
2
3
W
Charybdis
OMG I JUST7823
Charybdis
1
2
1
0.75
W
Sylvanus
OvMarco
Sylvanus
0
3
2
0.33
W
Sun Wukong
Qptimistic9038
Sun Wukong
2
2
0
1
L
4
4
2
1.25
L
3
1
0
3
W
Erlang Shen
naoho
Erlang Shen
5
3
3
2.17
L
3
2
0
1.5
L
Nemesis
tired_zac
Nemesis
0
3
2
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
25,169
45,109
Taken
53,164
20,820
Mitigated
19,622
8,127
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,494
1,069
0
473
8,505
5,484
250
1,454
7,051
19,435
0
W
Charybdis
OMG I JUST7823
Charybdis
3,163
1,190
0
2,651
9,149
2,434
0
3,086
5,985
0
33,933
W
Sylvanus
OvMarco
Sylvanus
3,023
1,075
585
2,619
9,329
5,105
0
2,325
6,918
15,788
0
W
Sun Wukong
Qptimistic9038
Sun Wukong
3,098
357
0
3,528
8,776
3,686
974
5,321
3,429
0
32,196
L
12,533
931
0
1,005
8,048
2,499
0
3,189
4,859
42,311
0
L
8,155
6,276
0
3,836
7,597
2,126
811
2,885
4,712
0
43,707
W
Erlang Shen
naoho
Erlang Shen
9,606
6,527
0
1,539
13,696
4,873
0
6,550
6,982
0
47,274
L
7,370
518
0
2,094
9,915
7,963
618
146
9,769
40,614
0
L
Nemesis
tired_zac
Nemesis
3,444
1,542
0
719
11,044
2,748
116
1,628
9,416
0
34,002
W
6,279
261
714
5,778
12,214
3,524
1,012
6,341
5,453
34,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
35,438
339
Minions Killed
311
0
Camps Cleared
0
1,324,402
Distance Traveled
1,320,441
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,410
458
21
2
0
265,379
3
W
Charybdis
6,853
490
71
5
0
245,601
1
W
Sylvanus
6,212
444
34
2
0
234,739
1
W
Sun Wukong
7,290
521
77
6
0
280,895
2
L
Raijin
7,575
541
73
5
0
240,375
1
L
Izanami
6,766
483
101
7
0
267,541
2
W
Erlang Shen
7,960
569
65
5
0
290,881
1
L
Ares
8,158
583
94
7
0
240,008
0
L
Nemesis
6,179
441
50
4
0
311,099
1
W
Chang'e
7,123
509
64
5
0
268,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role