Player Matchup

Cthulhu
Cthulhu
Coolmen592
Cthulhu
Level 157
God Stats
21W - 12L
1,618 SR
Queue Stats
118W - 157L
1,524 Elo+
Party 2
Sol
Sol
Kaners169
Sol
Level 129
God Stats
11W - 13L
1,608 SR
Queue Stats
461W - 549L
1,569 Elo+
Party 2
Charybdis
Charybdis
Lady Keno
Charybdis
Level 28
God Stats
4W - 1L
1,667 SR
Queue Stats
105W - 27L
1,795 Elo+
Party 2
Nu Wa
Nu Wa
TetchSquatch
Nu Wa
Level 156
God Stats
3W - 2L
1,446 SR
Queue Stats
275W - 231L
1,655 Elo+
Party 2
Neith
Neith
magentoligts
Neith
Level 147
God Stats
16W - 18L
1,557 SR
Queue Stats
422W - 469L
1,503 Elo+
Party 2
Team Averages
Level 123
1,579 SR
1,609 Elo+

VS

Team Averages
Level 73
1,405 SR
1,435 Elo+
Agni
Agni
GusM570_
Agni
Level 109
God Stats
15W - 6L
1,476 SR
Queue Stats
432W - 424L
1,490 Elo+
Solo
Fenrir
Fenrir
Mxrciful
Fenrir
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
140W - 139L
1,413 Elo+
Party 1
Izanami
Izanami
TheRoyalMut
Izanami
Level 26
God Stats
1W - 6L
1,197 SR
Queue Stats
95W - 113L
1,375 Elo+
Party 1
Charybdis
Charybdis
alecks_FungiGod
Charybdis
Level 144
God Stats
3W - 9L
1,135 SR
Queue Stats
493W - 467L
1,483 Elo+
Solo
Cerberus
Cerberus
myConfeshns
Cerberus
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
109W - 131L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coolmen592
Cthulhu
14
7 / 2 / 8
9,933
621
8,605
12,790
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 7
8,508
532
8,426
7,021
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Lady Keno
Charybdis
14
0 / 2 / 5
8,466
529
6,128
10,744
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 4
9,559
597
7,387
9,190
5,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
7 / 1 / 6
10,025
627
10,091
10,756
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 2 / 0
8,134
508
8,531
8,927
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Mxrciful
Fenrir
11
1 / 6 / 3
7,037
440
6,154
12,560
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TheRoyalMut
Izanami
11
0 / 4 / 5
6,904
432
4,200
10,151
3,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
alecks_FungiGod
Charybdis
15
1 / 3 / 3
8,953
560
5,855
13,163
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
myConfeshns
Cerberus
13
7 / 3 / 1
8,270
517
3,340
16,107
11,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
9
9
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coolmen592
Cthulhu
7
2
8
5.5
L
Agni
0
2
0
0
W
2
4
7
1.38
W
Charybdis
Lady Keno
Charybdis
0
2
5
1.25
L
Fenrir
Mxrciful
Fenrir
1
6
3
0.42
W
2
0
4
4
L
Izanami
TheRoyalMut
Izanami
0
4
5
0.63
L
Charybdis
alecks_FungiGod
Charybdis
1
3
3
0.83
W
7
1
6
10
L
Cerberus
myConfeshns
Cerberus
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
28,080
50,501
Taken
60,908
30,832
Mitigated
30,169
16,475
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coolmen592
Cthulhu
8,605
783
107
1,839
12,790
15,118
347
1,773
11,017
32,701
0
L
Agni
8,531
404
92
3,453
8,927
2,917
0
3,408
5,519
62,950
0
W
8,426
1,826
0
1,673
7,021
2,050
4,091
1,197
5,824
42,336
0
W
Charybdis
Lady Keno
Charybdis
6,128
2,153
0
4,822
10,744
3,747
2,161
971
9,773
0
54,282
L
Fenrir
Mxrciful
Fenrir
6,154
1,454
0
1,745
12,560
6,056
0
3,483
9,077
0
39,015
W
7,387
1,967
0
4,772
9,190
5,085
1,955
6,242
2,948
59,349
0
L
Izanami
TheRoyalMut
Izanami
4,200
2,976
0
3,344
10,151
3,695
936
7,233
2,918
0
37,857
L
Charybdis
alecks_FungiGod
Charybdis
5,855
2,931
0
3,432
13,163
5,615
277
3,112
10,051
0
75,161
W
10,091
3,600
0
3,262
10,756
4,832
1,680
1,688
9,068
0
66,439
L
Cerberus
myConfeshns
Cerberus
3,340
386
0
3,444
16,107
11,886
0
7,424
8,683
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
39,298
487
Minions Killed
400
0
Camps Cleared
0
1,483,759
Distance Traveled
1,440,601
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,933
621
33
2
0
334,099
4
L
Agni
8,134
508
118
7
0
297,570
2
W
Sol
8,508
532
79
5
0
274,606
1
W
Charybdis
8,466
529
107
7
0
282,074
3
L
Fenrir
7,037
440
59
4
0
300,328
2
W
Nu Wa
9,559
597
140
9
0
278,483
4
L
Izanami
6,904
432
80
5
0
270,572
3
L
Charybdis
8,953
560
123
8
0
278,694
2
W
Neith
10,025
627
128
8
0
314,497
3
L
Cerberus
8,270
517
20
1
0
293,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role