Player Matchup

Xbalanque
Xbalanque
AlejandroX2
Xbalanque
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
37W - 41L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gerardox2
Morgan Le Fay
Level 97
God Stats
34W - 26L
1,577 SR
Queue Stats
228W - 241L
1,571 Elo+
Party 3
Freya
Freya
Mr Nice Viibz
Freya
Level 64
God Stats
2W - 7L
1,123 SR
Queue Stats
2W - 8L
1,143 Elo+
Solo
Da Ji
Da Ji
cewabul1
Da Ji
Level 127
God Stats
18W - 11L
1,637 SR
Queue Stats
120W - 101L
1,561 Elo+
Party 2
Chaac
Chaac
fluffygfluffy972
Chaac
Level 95
God Stats
4W - 1L
1,666 SR
Queue Stats
87W - 84L
1,437 Elo+
Party 2
Team Averages
Level 94
1,546 SR
1,438 Elo+

VS

Team Averages
Level 118
1,433 SR
1,489 Elo+
Hel
Hel
Chloxic
Hel
Level 124
God Stats
14W - 15L
1,555 SR
Queue Stats
268W - 224L
1,468 Elo+
Party 1
Nemesis
Nemesis
DripNoWater
Nemesis
Level 107
God Stats
3W - 3L
1,524 SR
Queue Stats
167W - 150L
1,481 Elo+
Party 1
Bellona
Bellona
Nisereg
Bellona
Level 69
God Stats
3W - 10L
1,085 SR
Queue Stats
53W - 62L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Or_ph_eus
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,520 Elo+
Party 1
Rama
Rama
pandas121
Rama
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 61L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlejandroX2
Xbalanque
18
3 / 1 / 11
11,279
1,025
7,673
6,019
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Gerardox2
Morgan Le Fay
18
5 / 2 / 13
11,372
1,034
17,775
11,441
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 11
10,126
921
8,222
16,965
5,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
cewabul1
Da Ji
17
11 / 2 / 8
12,721
1,156
16,673
12,114
4,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 5 / 13
10,826
984
11,675
14,708
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

198

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 3 / 10
11,309
1,028
12,354
13,813
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DripNoWater
Nemesis
16
7 / 2 / 4
11,155
1,014
10,138
9,497
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Nisereg
Bellona
17
2 / 6 / 8
10,137
922
9,029
13,786
14,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Or_ph_eus
Hun Batz
17
0 / 7 / 9
10,033
912
12,494
15,561
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
17
6 / 5 / 6
11,637
1,058
11,304
12,543
3,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
23
Kills
17
17
Deaths
23
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlejandroX2
Xbalanque
3
1
11
8.5
L
Hel
2
3
10
2.33
L
Nemesis
DripNoWater
Nemesis
7
2
4
4.5
W
Morgan Le Fay
Gerardox2
Morgan Le Fay
5
2
13
5.75
W
2
7
11
1.07
L
Bellona
Nisereg
Bellona
2
6
8
1
L
Hun Batz
Or_ph_eus
Hun Batz
0
7
9
0.64
W
Da Ji
cewabul1
Da Ji
11
2
8
7.5
W
2
5
13
1.7
L
Rama
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,018
Damage
55,319
61,247
Taken
65,200
32,828
Mitigated
31,974
8,526
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlejandroX2
Xbalanque
7,673
2,408
0
508
6,019
1,833
0
705
5,314
0
38,329
L
Hel
12,354
700
2,680
4,265
13,813
4,924
0
4,743
8,874
36,331
0
L
Nemesis
DripNoWater
Nemesis
10,138
4,547
0
1,357
9,497
4,269
0
4,788
4,537
0
15,252
W
Morgan Le Fay
Gerardox2
Morgan Le Fay
17,775
1,589
334
1,961
11,441
4,538
0
3,035
8,406
29,162
0
W
8,222
2,452
0
1,501
16,965
5,735
0
4,576
12,389
15,482
0
L
Bellona
Nisereg
Bellona
9,029
2,520
0
431
13,786
14,201
0
6,944
6,419
0
18,526
L
Hun Batz
Or_ph_eus
Hun Batz
12,494
1,572
0
26
15,561
5,269
0
7,784
7,727
0
34,505
W
Da Ji
cewabul1
Da Ji
16,673
3,823
0
30
12,114
4,541
0
2,474
9,640
0
34,056
W
11,675
946
0
4,192
14,708
16,181
0
1,564
13,144
5,874
24,857
L
Rama
11,304
9,616
0
2,120
12,543
3,311
0
2,984
9,334
0
40,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
54,271
184
Minions Killed
195
10
Camps Cleared
7
1,072,030
Distance Traveled
1,053,962
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,279
1,025
74
7
6
201,527
0
L
Hel
11,309
1,028
55
5
2
236,431
0
L
Nemesis
11,155
1,014
8
1
1
205,956
0
W
Morgan Le Fay
11,372
1,034
13
1
0
231,422
1
W
Freya
10,126
921
15
1
3
199,759
0
L
Bellona
10,137
922
19
2
0
204,603
1
L
Hun Batz
10,033
912
59
5
0
232,954
0
W
Da Ji
12,721
1,156
35
3
1
245,039
0
W
Chaac
10,826
984
47
4
0
194,283
0
L
Rama
11,637
1,058
54
5
4
174,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role