Player Matchup

Fenrir
Fenrir
ANt1_W0lfy
Fenrir
Level 4
God Stats
1W - 11L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Solo
Achilles
Achilles
Dillbilly420704
Achilles
Level 23
God Stats
24W - 19L
1,560 SR
Queue Stats
159W - 154L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FitchR3
Morgan Le Fay
Level 26
God Stats
8W - 7L
1,347 SR
Queue Stats
53W - 49L
1,413 Elo+
Solo
Neith
Neith
Xivadd
Neith
Level 17
God Stats
27W - 39L
1,341 SR
Queue Stats
30W - 46L
1,284 Elo+
Solo
Artemis
Artemis
awamsley
Artemis
Level 8
God Stats
3W - 0L
1,774 SR
Queue Stats
110W - 105L
1,357 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,388 Elo+

VS

Team Averages
Level 16
1,416 SR
1,273 Elo+
Arachne
Arachne
Epicmim
Arachne
Level 16
God Stats
16W - 19L
1,435 SR
Queue Stats
30W - 39L
1,345 Elo+
Solo
Hera
Hera
Madam_Jynxx
Hera
Level 27
God Stats
4W - 6L
1,552 SR
Queue Stats
19W - 16L
1,401 Elo+
Solo
Heimdallr
Heimdallr
Tastytarts4034
Heimdallr
Level 7
God Stats
1W - 3L
1,196 SR
Queue Stats
7W - 10L
1,121 Elo+
Solo
Scylla
Scylla
Vampyrus666520
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aquilespollito1
Morgan Le Fay
Level 16
God Stats
8W - 11L
1,394 SR
Queue Stats
35W - 78L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANt1_W0lfy
Fenrir
18
3 / 11 / 11
11,442
954
11,004
19,547
13,827
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
19
7 / 1 / 8
12,618
1,052
14,760
16,403
18,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
FitchR3
Morgan Le Fay
19
9 / 1 / 10
13,949
1,162
20,582
8,601
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xivadd
Neith
18
2 / 3 / 11
11,806
984
10,790
11,988
4,960
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
awamsley
Artemis
18
3 / 3 / 9
12,208
1,017
11,060
11,012
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

218

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Epicmim
Arachne
16
3 / 0 / 4
10,577
881
2,446
7,602
3,440
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 9
11,202
934
14,816
12,295
4,774
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Tastytarts4034
Heimdallr
18
9 / 10 / 6
13,099
1,092
26,428
23,670
10,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 1 / 11
11,339
945
7,574
8,617
8,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
aquilespollito1
Morgan Le Fay
18
2 / 10 / 11
11,130
928
8,465
21,249
8,700

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
60
24
Kills
19
19
Deaths
24
49
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANt1_W0lfy
Fenrir
3
11
11
0.77
W
Achilles
7
1
8
11
L
Arachne
Epicmim
Arachne
3
0
4
5
W
Morgan Le Fay
FitchR3
Morgan Le Fay
9
1
10
14
L
2
3
9
2.17
L
Heimdallr
Tastytarts4034
Heimdallr
9
10
6
1.2
L
3
1
11
8.5
W
Neith
Xivadd
Neith
2
3
11
2.5
L
Morgan Le Fay
aquilespollito1
Morgan Le Fay
2
10
11
0.75
W
Artemis
awamsley
Artemis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,196
Damage
59,729
67,551
Taken
73,433
45,038
Mitigated
36,074
9,113
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANt1_W0lfy
Fenrir
11,004
3,940
0
1,698
19,547
13,827
0
8,323
11,224
0
25,684
W
Achilles
14,760
4,079
0
1,650
16,403
18,126
0
6,834
9,569
0
33,928
L
Arachne
Epicmim
Arachne
2,446
2,083
0
1,101
7,602
3,440
0
1,913
5,689
0
6,231
W
Morgan Le Fay
FitchR3
Morgan Le Fay
20,582
2,200
171
2,498
8,601
3,677
0
4,263
4,338
46,219
0
L
14,816
5,825
0
746
12,295
4,774
0
754
11,541
43,612
0
L
Heimdallr
Tastytarts4034
Heimdallr
26,428
14,138
0
2,148
23,670
10,586
0
7,864
15,806
0
49,005
L
7,574
1,374
0
0
8,617
8,574
0
2,280
6,337
18,319
0
W
Neith
Xivadd
Neith
10,790
6,947
0
2,490
11,988
4,960
0
5,733
6,255
0
40,080
L
Morgan Le Fay
aquilespollito1
Morgan Le Fay
8,465
1,203
0
748
21,249
8,700
0
7,771
13,478
15,887
0
W
Artemis
awamsley
Artemis
11,060
3,869
0
606
11,012
4,448
0
5,702
5,310
0
30,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
57,347
254
Minions Killed
160
3
Camps Cleared
1
1,223,080
Distance Traveled
951,727
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,442
954
23
2
0
244,490
1
W
Achilles
12,618
1,052
46
4
0
280,930
0
L
Arachne
10,577
881
5
0
0
138,418
0
W
Morgan Le Fay
13,949
1,162
61
5
3
252,262
0
L
Hera
11,202
934
66
6
1
202,134
0
L
Heimdallr
13,099
1,092
56
5
0
212,946
0
L
Scylla
11,339
945
23
2
0
204,404
0
W
Neith
11,806
984
76
6
0
212,460
0
L
Morgan Le Fay
11,130
928
10
1
0
193,825
0
W
Artemis
12,208
1,017
48
4
0
232,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role