Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CocolaWeed78
Bellona
Level 71
God Stats
127W - 101L
1,608 SR
Queue Stats
385W - 355L
1,482 Elo+
Solo
Fenrir
Fenrir
Hawkinger
Fenrir
Level 50
God Stats
41W - 29L
1,496 SR
Queue Stats
300W - 341L
1,459 Elo+
Solo
Charybdis
Charybdis
SpT_Ekit11
Charybdis
Level 137
God Stats
15W - 6L
1,496 SR
Queue Stats
123W - 99L
1,529 Elo+
Solo
Ra
Ra
XunzaA
Ra
Level 100
God Stats
8W - 8L
1,499 SR
Queue Stats
103W - 91L
1,480 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,490 Elo+

VS

Team Averages
Level 122
1,499 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
N0M3RCY2707
Xing Tian
Level 124
God Stats
13W - 11L
1,512 SR
Queue Stats
210W - 228L
1,428 Elo+
Solo
Arachne
Arachne
iMorison
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,459 Elo+
Solo
Anubis
Anubis
tsarevartem
Anubis
Level 107
God Stats
259W - 280L
1,481 SR
Queue Stats
483W - 524L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 1
8,027
535
3,782
10,614
10,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
CocolaWeed78
Bellona
14
7 / 2 / 6
9,427
628
9,319
9,569
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Hawkinger
Fenrir
14
8 / 4 / 3
8,937
596
8,470
11,125
3,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SpT_Ekit11
Charybdis
16
3 / 2 / 6
9,470
631
6,829
7,040
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
2 / 4 / 8
8,987
599
4,389
7,163
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 1
7,871
525
7,836
9,791
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
 
Charybdis
11
3 / 2 / 2
7,033
469
2,581
5,637
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
N0M3RCY2707
Xing Tian
9
0 / 6 / 4
6,323
422
3,768
15,068
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
iMorison
Arachne
12
2 / 5 / 4
7,387
492
3,774
12,275
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
9 / 4 / 1
8,696
580
9,367
8,592
3,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
20
Kills
15
15
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Charybdis
 
Charybdis
3
2
2
2
W
Bellona
CocolaWeed78
Bellona
7
2
6
5
W
Fenrir
Hawkinger
Fenrir
8
4
3
2.38
L
Xing Tian
N0M3RCY2707
Xing Tian
0
6
4
0.33
W
Charybdis
SpT_Ekit11
Charybdis
3
2
6
3
W
Ra
2
4
8
1.5
L
Arachne
iMorison
Arachne
2
5
4
0.8
L
Anubis
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
27,326
45,511
Taken
51,363
25,462
Mitigated
22,524
17,007
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,782
815
0
3,269
10,614
10,101
414
1,220
9,394
45,172
0
L
Danzaburou
 
Danzaburou
7,836
4,153
0
3,977
9,791
3,400
513
3,423
6,277
0
48,015
L
Charybdis
 
Charybdis
2,581
1,371
0
2,777
5,637
1,411
0
0
5,442
0
30,018
W
Bellona
CocolaWeed78
Bellona
9,319
3,130
107
3,578
9,569
7,990
1,339
2,622
6,947
0
29,921
W
Fenrir
Hawkinger
Fenrir
8,470
2,096
0
4,290
11,125
3,490
1,416
4,995
6,130
0
33,644
L
Xing Tian
N0M3RCY2707
Xing Tian
3,768
462
0
1,358
15,068
9,014
0
1,659
13,042
20,713
0
W
Charybdis
SpT_Ekit11
Charybdis
6,829
3,363
0
2,769
7,040
2,183
3,276
465
6,575
0
73,794
W
Ra
4,389
652
341
2,653
7,163
1,698
827
3,997
3,166
57,504
0
L
Arachne
iMorison
Arachne
3,774
2,089
0
4,287
12,275
5,164
13
1,592
10,457
0
41,299
L
Anubis
9,367
613
0
2,724
8,592
3,535
31
1,497
6,928
46,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
37,310
453
Minions Killed
340
0
Camps Cleared
0
1,404,946
Distance Traveled
1,230,963
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,027
535
98
7
0
258,089
2
L
Danzaburou
7,871
525
92
6
0
252,695
3
L
Charybdis
7,033
469
53
4
0
191,406
6
W
Bellona
9,427
628
47
3
0
298,181
0
W
Fenrir
8,937
596
59
4
0
309,642
0
L
Xing Tian
6,323
422
31
2
0
242,734
1
W
Charybdis
9,470
631
134
9
0
261,541
2
W
Ra
8,987
599
115
8
0
277,493
6
L
Arachne
7,387
492
73
5
0
311,531
3
L
Anubis
8,696
580
91
6
0
232,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role